Aurora
STOCK STATS
Survivability
Hitpoints22 500 |
Armor6 - 152 mm |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
152mm/45 Canet naval gun14x1 |
Firing Range11.3 km |
Reload Time8.6 s |
180° Turn Time36 s |
HE Maximum Damage2100 |
HE Fire Chance8 % |
HE Penetration25 mm |
AP Maximum Damage2700 |
Sigma2.0 |
AA Defense
AA Armament 1
76.2mm Lender Gun6x1 |
DPS9 |
Range3 km |
Maneuverability
Maximum Speed19 kn |
Turning Circle Radius400 m |
Rudder Shift Time6.4 s |
Concealment
Detectability by Sea9.5 km |
Detectability by Air6 km |
Detectability while firing in smoke4.4 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Rudder Shift (s) | |
---|---|---|---|---|---|---|
Stock | 22 500 | 6 | 152 | 0 | 14x1 | 6.4 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
152mm/45 Canet naval gun | 14x1 | 8.6 | 36 | 2100 | 8 | 2700 |
Main Battery Firing Range | |
---|---|
Stock | 11.3 km |
Maximum Speed | |
---|---|
Stock | 19 kn |
Modifications
SLOT 0 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Player Opinion
Pros:
- Good maneuverability.
- Decent main battery range.
Cons:
- Terrible speed for a cruiser.
- AA armament is almonst non-existent.
Performance
Gallery
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