Black
Tier VII | Type: Destroyer | |
Cost | Campaign Reward |
Variants | Black B |
STOCK STATS
Survivability
Hitpoints16 700 |
Armor6 - 20 mm |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
127mm Mk30 mod. 05x1 |
Firing Range11 km |
Reload Time3.6 s |
180° Turn Time5.3 s |
HE Maximum Damage1800 |
HE Fire Chance5 % |
HE Penetration21 mm |
AP Maximum Damage2100 |
Sigma2.0 |
Torpedoes
533mm quintuple2x5 |
Reload Time96 s |
180° Turn Time7.2 s |
Maximum Damage21 600 |
Detectability by Sea0.9 km |
Range13.7 km |
Speed43 kn |
Maneuverability
Maximum Speed35 kn |
Turning Circle Radius560 m |
Rudder Shift Time3 s |
Concealment
Detectability by Sea7.1 km |
Detectability by Air3.5 km |
Detectability while firing in smoke2.6 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
---|---|---|---|---|---|---|---|
Stock | 16 700 | 6 | 20 | 0 | 5x1 | 2 | 3 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
127mm Mk30 mod. 0 | 5x1 | 3.6 | 5.3 | 1800 | 5 | 2100 |
Main Battery Firing Range | |
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Stock | 11 km |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
533mm quintuple | 2x5 | 96s | 7.2s | 21 600 | 13.7 | 43 | 0.9 |
Maximum Speed | |
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Stock | 35 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Engine Boost
Temporarily increases the maximum ship speed. |
Maximum speed: +8%
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Surveillance Radar
Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen. |
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Player Opinion
Pros:
- Extremely fast main battery traverse speed
- Very quick main battery rate of fire
- Torpedoes have very low detectability, good reload speed, good range and high alpha damage
- Has access to the Surveillance Radarconsumable
- Decent AA suite for a destroyer
- Good turning circle radius and quick rudder-shift time
- Long duration Smoke Generatorconsumable
Cons:
- Poor shell velocity and very high arcs make long range gunnery difficult
- Torpedoes are exceptionally slow
- Slower ship speed than tech-tree counterpart Fletcher
- Needs to get rid of its Engine Boostconsumable to get Surveillance Radar, which prevents it from getting the important speed boost it needs due to its low speed
Performance
Changes
- Surveillance Radar duration increased from 13 s to 19 s
Gallery
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