Defence

Tier Legendary | Type: Cruiser | |
Cost | Campaign Reward |
STOCK STATS
Survivability
Hitpoints60 600 |
Armor16 - 305 mm |
Torpedo Damage Reduction21 % |
Artillery
Main Battery
356mm/45 Mk.VII3x2 |
Firing Range16 km |
Reload Time18 s |
180° Turn Time36 s |
HE Maximum Damage6100 |
HE Fire Chance41 % |
HE Penetration89 mm |
AP Maximum Damage10 500 |
Sigma2.05 |
Secondary Armament 1
134mm/50 QF Mk I8x2 |
Firing Range5 km |
Reload Time6.7 s |
HE Maximum Damage1900 |
HE Fire Chance8 % |
HE Penetration22 mm |
Torpedoes
622mm PR Mk IV2x4 |
Reload Time90 s |
180° Turn Time15 s |
Maximum Damage21 067 |
Detectability by Sea1.7 km |
Range10 km |
Speed67 kn |
AA Defense
AA Armament 1
40mm Bofors Mk IV6x2 |
DPS136 |
Range3.5 km |
AA Armament 2
40mm Bofors Mk VI8x6 |
DPS234 |
Range3,5 km |
AA Armament 3
134mm/50 QF Mk I8x2 |
DPS65 |
Range4.5 km |
Maneuverability
Maximum Speed33 kn |
Turning Circle Radius770 m |
Rudder Shift Time12.7 s |
Concealment
Detectability by Sea12.6 km |
Detectability by Air7.5 km |
Detectability while firing in smoke11 km |
Modules
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Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) |
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Stock | 60 600 | 16 | 305 | 21 | 3x2 | 2 | 12.7 |
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Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage |
---|---|---|---|---|---|---|
356mm/45 Mk.VII | 3x2 | 18 | 36 | 6100 | 41 | 10 500 |
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Main Battery Firing Range |
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Stock | 16 km |
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Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection |
---|---|---|---|---|---|---|---|
622mm PR Mk IV | 2x4 | 90s | 15s | 21 067 | 10 | 67 | 1.7 |
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Maximum Speed |
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Stock | 33 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables

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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Partially restores the ship's HP by repairing light damage. |
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Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Player Opinion
Pros:
- Great set of consumables
- Large HP pool
- Hard-hitting torpedoes with the turning mechanic, allowing them to be launched at good forward-firing angles
- Main guns are accurate, deal high damage and have great HE penetration and fire-setting chances
- Good turning circle radius and built-in enhanced acceleration
Cons:
- Very few main battery guns (only 6)
- AA defense does not exceed 4.5 km range with poor "long-range" DPS
- Poor main battery turret traverse speed
- Mediocre rudder-shift time
- 45 seconds of fire duration instead of the standard 30 seconds for cruisers
Performance
Gallery


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