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Defence

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WoWsLIconBlack.pngShip Overview

Legends_Defence_splash.png

Legends_Cruiser_Icon2.png Defence — British • Legendary Tier • Cruiser.

A hypothetical development of "big cruiser" designs created by British shipbuilders in the late 1930s, with the main battery gun caliber increased to 14 inches (356 mm). The ship was conceived in response to the strengthening of the Japanese Navy. Her main purpose was to counter enemy heavy cruisers.

Defence was released as the final reward of the The Best Form of Offence campaign, which took place from December 16th, 2024 to January 27th, 2025.

WoWsLIconBlack.png Navy: UK
WoWsLIconBlack.png Ship: British
WoWsLIconBlack.png Nation: United Kingdom
WoWsLIconBlack.png Category: Premium

WoWsLIconBlack.png Tier: Legendary
WoWsLIconBlack.png Class: Cruiser

WoWsLIconBlack.png Year of Design: 1940

━━ Ship Traits ━━

Legends_Greater_Heal_trait.png
Greater Heal: Repair Party restores severe damage.

Legends_Sequential_trait.png
Sequential: Torpedoes can be launched one by one.

Legends_Trait_Big_and_Flammable.png
Big and Flammable: Fires set on this ship last longer due to her large size and high caliber guns.



WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 60 600 -
• Armor (mm) 16 - 305 -
• Torpedo damage reduction (%) 21 -
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 33 -
• Turning circle radius (m) 770 -
• Rudder-shift time (sec) 12.7 -
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 12.6 -
• Detectability by air (km) 7.5 -
• Detectability while firing in smoke (km) 11 -
Torpedoes
TORPEDOES STOCK UPGRADED
• Name 622mm PR Mk IV -
• Arrangement 2x4 -
• Reload time (sec) 90 -
• 180° turn time (sec) 15 -
• Maximum simulated damage 21 067 -
• Detectability by sea (km) 1.7 -
• Range (km) 10 -
• Speed (kt) 67 -
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 356mm/45 Mk.VII -
• Main artillery arrangement 3x2 -
• Firing range (km) 16 -
• Reload time (sec) 18 -
• 180° turn time (sec) 36 -
• HE maximum damage 6100 -
• HE fire chance (%) 41 -
• HE penetration (mm) 89 -
• AP maximum damage 10 500 -
• Sigma 2.05 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 134mm/50 QF Mk I -
• Arrangement 8x2 -
• Firing range (km) 5 -
• Reload time (sec) 6.7 -
• HE maximum damage 1900 -
• HE fire chance (%) 8 -
• HE penetration (mm) 22 -
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 40mm Bofors Mk IV -
• Arrangement 6x2 -
• DPS 136 -
• Range (km) 3.5 -
AA ARMAMENT 2 STOCK UPGRADED
• Name 40mm Bofors Mk VI -
• Arrangement 8x6 -
• DPS 234 -
• Range (km) 3.5 -
AA ARMAMENT 3 STOCK UPGRADED
• Name 134mm/50 QF Mk I -
• Arrangement 8x2 -
• DPS 65 -
• Range (km) 4.5 -


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Defence



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 60 600 16 305 21 3x2 2 12.7



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
356mm/45 Mk.VII 3x2 18 36 6100 41 10 500
Legends_Fire_Control.png Main Battery Firing Range
Stock 16 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
622mm PR Mk IV 2x4 90s 15s 21 067 10 67 1.7
Legends_Engine.png Maximum Speed
Stock 33 kn

Modifications

Cruiser - Defence
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Supercharges.png
Supercharges
  • Main battery range +5%
  • AP shell and bomb penetration multiplier +10%
  • Main battery shell grouping -5%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
SLOT 3
Legends_Chromium_Plated_Barrels.png
Chromium Plated Barrels
  • Main battery dispersion -5%
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder-shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Launchers Mod 3
  • Torpedo launcher reload time -15%
  • Risk of torpedo launchers becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Main battery dispersion -3%
  • Main battery range +5%

Consumables

Cruiser - Defence
Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing any light damage.
  • HP per second: +1211
  • Duration: 20s
  • Reload time: 80s
  • Number of consumables: 2
Legends_Sonar.png
Sonar
Legends_dpadright.png
Increases the guaranteed acquisition range of enemy ships and torpedoes, including those located within a smoke screen.
  • Detection of torpedoes: 3.5km
  • Detection of ships: 5km
  • Duration: 100s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpaddown.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 40s
  • Reload time: 70s
  • Number of consumables: 5


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - Defence

Pros:

  • Great set of consumables
  • Large HP pool
  • Hard-hitting torpedoes with the turning mechanic, allowing them to be launched at good forward-firing angles
  • Main guns are accurate, deal high damage and have great HE penetration and fire-setting chances
  • Good turning circle radius and built-in enhanced acceleration



Cons:

  • Poor detectability while firing in smoke
  • AA defense does not exceed 4.5 km range with poor "long-range" DPS
  • Poor main battery turret traverse speed
  • Mediocre rudder-shift time
  • 45 seconds of fire duration instead of the standard 30 seconds for cruisers


Performance


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