Druid


Druid — British
• Premium • Tier VIII • Destroyer.
After giving the green light to the construction of the Daring-class ships, the Admiralty soon realized that their combat characteristics would not allow them to counter the new American and Soviet destroyers as equals. During the first half of the 1950s, design work commenced on ships that would be capable of opposing Project 68-bis cruisers owing to their new rapid-firing guns. These ships were also meant to serve as escorts for aircraft carrier groups and convoys and hunt down enemy submarines. While the project never reached the design drawing stage, the drafts were used as a basis for the County-class guided missile destroyers.

Navy: UK
Ship: British
Nation: United Kingdom
Categoy: Premium
Tier: VIII
Class: Destroyer
Cost: (Steel) 25 000
Year of Design: 1952




SURVIVBILITY | STOCK | UPGRADED |
---|---|---|
• Hitpoints | 22 000 | - |
• Armor (mm) | 10 - 20 | - |
• Torpedo Damage Reduction (%) | 0 | - |


MANEUVERABILITY | STOCK | UPGRADED |
---|---|---|
• Maximum Speed (kn) | 35 | - |
• Turning Circle Radius (m) | 690 | - |
• Rudder Shift Time (sec) | 5.4 | - |


CONCEALMENT | STOCK | UPGRADED |
---|---|---|
• Detectability by Sea (km) | 7.1 | - |
• Detectability by Air (km) | 3.5 | - |
• Detectability while firing in smoke (km) | 2.6 | - |


MAIN BATTERY | STOCK | UPGRADED |
---|---|---|
• Main Artillery Name | 127mm/56 QF Mk.N2 | - |
• Main Artillery Arrangement | 2x2 | - |
• Firing Range (km) | 11.1 | - |
• Reload Time (sec) | 2.1 | - |
• 180° Turn Time (sec) | 7.2 | - |
• AP Maximum Damage | 2200 | - |
• Sigma | 2.0 | - |


AA ARMAMENT 1 | STOCK | UPGRADED |
---|---|---|
• Name | 20mm Oerlikon Mk V | - |
• Arrangement | 8x2 | - |
• DPS | 49 | - |
• Range (km) | 2 | - |
AA ARMAMENT 2 | STOCK | UPGRADED |
• Name | 40mm Bofors Mk VI | - |
• Arrangement | 4x6 | - |
• DPS | 117 | - |
• Range (km) | 3.5 | - |
AA ARMAMENT 3 | STOCK | UPGRADED |
• Name | 127mm/56 QF Mk.N2 | - |
• Arrangement | 2x2 | - |
• DPS | 70 | - |
• Range (km) | 5 | - |


Modules
Destroyer - Druid
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Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Rudder Shift (s) |
---|---|---|---|---|---|---|
Stock | 22 000 | 10 | 20 | 0 | 2x2 | 5.4 |
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Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max AP Damage |
---|---|---|---|---|
127mm/56 QF Mk.N2 | 2x2 | 2.1 | 7.2 | 2200 |
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Main Battery Firing Range |
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Stock | 11.1 km |
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Maximum Speed |
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Stock | 35 kn |
Modifications
Destroyer - DruidSLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Destroyer - Druid
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Partially restores the ship's HP by repairing light damage. |
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Player Opinion
Destroyer - DruidPros:
- Large HP pool
- Very high rate of fire
- Good set of consumables
- Excellent AP penetration angles
- Good main battery range
- Above average AA suite
Cons:
- Does not come equipped with torpedoes
- Only equipped with AP shells
- Turrets are placed only at the bow, making it vulnerable when sailing away
- Low top speed
Performance
Changes
Destroyer - Druid- Main battery AP shell fuse threshold decreased from 21 mm to 12 mm
- Main battery gun HP increased from 4000 to 6000

