Graf Spee B
Tier V | Type: Cruiser | |
Cost (Doubloons) | 10 000 |
Variants | Graf Spee |
STOCK STATS
Survivability
Hitpoints39 400 |
Armor13 - 170 mm |
Torpedo Damage Reduction22 % |
Artillery
Main Battery
283mm L/52 Drh LC/282x3 |
Firing Range15 km |
Reload Time20 s |
180° Turn Time25 s |
HE Maximum Damage3200 |
HE Fire Chance20 % |
HE Penetration71 mm |
AP Maximum Damage8400 |
Sigma1.9 |
Secondary Armament 1
105mm L/65 Dop. L. C/313x2 |
Firing Range4 km |
Reload Time3.4 s |
HE Maximum Damage1200 |
HE Fire Chance8 % |
HE Penetration20 mm |
Secondary Armament 2
150mm L/55 MPL C/358x1 |
Firing Range4 km |
Reload Time7.5 s |
HE Maximum Damage1700 |
HE Fire Chance8 % |
HE Penetration38 mm |
Torpedoes
533mm Vierling2x4 |
Reload Time90 s |
180° Turn Time7.2 s |
Maximum Damage13 700 |
Detectability by Sea1.3 km |
Range8 km |
Speed65 kn |
AA Defense
AA Armament 1
20mm Flak 3810x1 |
DPS30 |
Range2 km |
AA Armament 2
37mm Flakzwilling 304x2 |
DPS10 |
Range3.5 km |
AA Armament 3
105mm L/65 DOP. L. C/313x2 |
DPS50 |
Range4.5 km |
Maneuverability
Maximum Speed28.5 kn |
Turning Circle Radius680 m |
Rudder Shift Time10.3 s |
Concealment
Detectability by Sea11.8 km |
Detectability by Air7.4 km |
Detectability while firing in smoke8.9 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
---|---|---|---|---|---|---|---|
Stock | 39 400 | 13 | 170 | 22 | 2x3 | 2 | 10.3 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
283mm L/52 Drh LC/28 | 2x3 | 20 | 25 | 3200 | 20 | 8400 |
Main Battery Firing Range | |
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Stock | 15 km |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
533mm Vierling | 2x4 | 90s | 7.2s | 13 700 | 8 | 65 | 1.3 |
Maximum Speed | |
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Stock | 28.5 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Sonar
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Catapult Fighter
Follows the ship and automatically attacks enemy aircraft. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Defensive AA Fire
Increases the efficiency of AA fire. |
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Player Opinion
Pros:
- Largest HP pool of all Tier V cruisers
- Largest guns of all Tier V cruisers with high AP penetration and damage, enough to be a threat to battleships
- Excellent turret traverse speed for such large guns
- Good torpedoes with good range and wide firing arcs
- Very good torpedo protection for a cruiser
- Good set of consumables
Cons:
- Only six rifles in two turrets; poor DPM
- Bad main battery firing angles (better when angling/kiting away)
- Very poor reload time for a cruiser
- Underwhelming HE performance; low damage and poor fire chance
- Low top speed
- Worst accuracy of all Tier V cruisers
- Fires and floods last longer compared to standard cruisers
- Thin plating makes her vulnerable to most higher tier battleships from overmatch
- Torpedo launcher easily get incapacitated or destroyed when kitting
- Vulnerable engine and rudder
Performance
Changes
- Big Guns trait replaced with Big and Flammable
Gallery
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