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Graf Zeppelin

Graf Zeppelin

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Legends_Graf_Zeppelin_splash.png


Tier VII | Type: Aircraft Carrier
Cost (Doubloons)17 500
STOCK STATS
Survivability
Hitpoints52 600 
Armor9 - 100 mm
Torpedo Damage Reduction%
Aircraft
Torpedo Bombers
Plane NameJunkers JU87C 
Hit Points2450 
Maximum Speed219 kt
Attack Unit Size
Aircraft per Squadron
Detectability Range10 km
Torpedoes in Payload
Maximum Torpedo Damage6200 
Torpedo Speed60 kt
Torpedo Rangekm
Aircraft Maximum Flight Range29 km
Aircraft Restoration Time32 s
Aircraft on Deck18 
Aircraft per Restoration
Dive Bombers
Plane NameJunkers JU87C 
Hit Points2900 
Maximum Speed214 kt
Attack Unit Size
Aircraft per Squadron
Detectability Range10 km
Bombs in Payload
AP Maximum Bomb Damage4000 
Aircraft Maximum Flight Range31 km
Aircraft Restoration Time37 s
Aircraft on Deck16 
Aircraft per Restoration
Artillery
Secondary Armament 1
105mm L/65 DOP. L. C/316x2 
Firing Range5.5 km
Reload Time4.5 s
HE Max Damage1200 
HE Fire Chance%
Secondary Armament 2
150mm L/55 MLC/368x2 
Firing Range5.5 km
Reload Time9.5 s
HE Max Damage1700 
HE Fire Chance%
AA Defense
AA Armament 1
20mm Flakvierling 387x4 
DPS45 
Rangekm
AA Armament 2
37mm Flak LM/4211x2 
DPS113 
Range3.5 km
AA Armament 3
105mm L/65 DOP. L. C/316x2 
DPS100 
Range4.5 km


Maneuverability
Maximum Speed32 kn
Turning Circle Radius1140 m
Rudder Shift Time13.7 s
Concealment
Detectability by Sea14.3 km
Detectability by Air10 km
Legends_Graf_Zeppelin.png

Graf Zeppelin — German Premium Tier VII Aircraft Carrier.

A high-speed aircraft carrier armed with numerous secondary and dual-purpose guns. She had the most powerful propulsion among all German Navy ships. The carrier was never completed due to Germany's shipbuilding program priorities changing during the course of World War II.

Graf Zeppelin was released in the store on July 25th, 2022.


Year of Design: 1936

Ship Traits Premium Trait
Legends_Trait_AP_Bombs.png Legends_Trait_High_Octane_Fuel.png Legends_Trait_Precise_Bombs.png Legends_Money_Maker_trait.png
AP Bombs: Aicraft with armor-piercing bombs. High Octane Fuel: Planes are equipped with a more powerful Engine Boost. Precise Bombs: Aicraft with High-Precision bombs. Money Maker: Grants a significant bonus to XP and credit earnings.

Modules

Legends_Hull.png Ship Hit Points Rudder Shift (s) AA Mounts
Stock 52 600 13.7 24
Legends_Fire_Control.png Dive Bomber Hit Points Maximum Speed Maximum Bomb Damage
Stock 2900 214 4000
Legends_Fire_Control.png Torpedo Bomber Hit Points Maximum Speed Maximum Torpedo Damage
Stock 2450 219 6200

Modifications

SLOT 1
Legends_Steering_Gears_Mod_1.png
Secondary Battery Mod 1
  • Secondary battery firing range +10%
  • Secondary battery dispersion -10%
Legends_Steering_Gears_Mod_1.png
Flight Control Mod 1
  • Aicraft restoration time -15%
SLOT 2
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
Legends_Steering_Gears_Mod_1.png
Air Groups Mod 2
  • Bombers HP +3%
  • Torpedo Bombers HP +3%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
SLOT 4
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%
Legends_Steering_Gears_Mod_1.png
Air Groups Mod 3
  • Aircraft return speed +25%
  • Bombers HP +4%
  • Torpedo Bombers HP +4%
Legends_Steering_Gears_Mod_1.png
Flight Control Mod 2
  • Aicraft cruise speed +5%

Consumables - Ship

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 60s
  • Reload time: 90s
  • The number of consumables is unlimited
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadup.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 600s
  • Reload time: 40s
  • Number of consumables: 4

Consumables - Aircraft

Legends_Patrol_Fighters.png
Patrol Fighters
Legends_dpadup.png
Patrol the area and automatically attack enemy aircraft.
  • Duration: 60s
  • Reload time: 10s
  • Number of consumables: 3
Legends_Evasive_Maneuver.png
Evasive Maneuver
Legends_dpadright.png
Incoming damage to your squadron is reduced by 50% while the consumable is active.
  • Duration: 10s
  • Reload time: 150s
  • Number of consumables: 2
Legends_Return_to_CV.png
Return to Carrier
Legends_dpaddown.png
All aircraft return to Carrier.

Player Opinion

Performance

Gallery


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