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Inamura

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WoWsLIconBlack.pngShip Overview

Legends_Inamura_splash.png

Legends_Battleship_Icon2.png Inamura — Japanese • Premium • Tier VII • Battleship.

Fast battlecruiser, a hypothetical variant of the B62 design with a more powerful main battery composition due to the use of three-gun turrets at the ends of the hull. The development of the B61-B464 projects preceded the construction of the Amagi-class battlecruisers at the turn of the 1910s-1920s, but none were ever built.

Inamura was released as the final reward of the Blooming Mountain campaign, which took place from May 4th to June 1st, 2026.

WoWsLIconBlack.png Navy: IJN
WoWsLIconBlack.png Ship: Japanese
WoWsLIconBlack.png Nation: Japan
WoWsLIconBlack.png Category: Premium

WoWsLIconBlack.png Tier: VII
WoWsLIconBlack.png Class: Battleship

WoWsLIconBlack.png Year of Design: 1941

━━ Ship Traits ━━

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Sure Shot: Shells with a good ballistic trajectory maintain velocity, making aiming easier.

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Pyromania: Above average chance for HE shells to cause a fire.

Legends_Superior_HE_Damage_trait.png
Superior HE Damage: Above-average HE shell damage.

Legends_Money_Maker_trait.png
Money Maker: Grants a significant bonus to XP and credit earnings.


WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 62 200 -
• Armor (mm) 19 - 508 -
• Torpedo damage reduction (%) 26 -
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 30 -
• Turning circle radius (m) 880 -
• Rudder-shift time (sec) 15.2 -
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 15.3 -
• Detectability by air (km) 12.2 -
• Detectability while firing in smoke (km) 14.8 -
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 410mm/50 10th Year Type mod. A -
• Main artillery arrangement 2x2 -
• Main artillery name 2 410mm/50 10th Year Type mod. B -
• Main artillery arrangement 2 2x3 -
• Firing range (km) 17.1 -
• Reload time (sec) 28 -
• 180° turn time (sec) 45 -
• HE maximum damage 7000 -
• HE fire chance (%) 36 -
• HE penetration (mm) 82 -
• AP maximum damage 12 600 -
• Sigma 2.2 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 127mm Type89 mod. 3 -
• Arrangement 10x2 -
• Firing range (km) 6.6 -
• Reload time (sec) 6 -
• HE maximum damage 2100 -
• HE fire chance (%) 8 -
• HE penetration (mm) 21 -
SECONDARY ARMAMENT 2 STOCK UPGRADED
• Name 140mm 3rd Year Type -
• Arrangement 12x1 -
• Firing range (km) 6.6 -
• Reload time (sec) 8 -
• HE maximum damage 2400 -
• HE fire chance (%) 10 -
• HE penetration (mm) 23 -
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 25mm/60 Type96 mod. 1 -
• Arrangement 18x1 -
• DPS 57 -
• Range (km) 2.5 -
AA ARMAMENT 2 STOCK UPGRADED
• Name 127mm Type89 mod. 3 -
• Arrangement 10x2 -
• DPS 89 -
• Range (km) 3.1 -
AA ARMAMENT 3 STOCK UPGRADED
• Name 25mm Type96 mod. 1 -
• Arrangement 14x3 -
• DPS 130 -
• Range (km) 3.1 -
AA ARMAMENT 4 STOCK UPGRADED
• Name 25mm Type96 mod. 1 -
• Arrangement 26x2 -
• DPS 242 -
• Range (km) 3.1 -


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Battleship - Inamura



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 62 200 19 508 26 2x2 15.2



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
410mm/50 10th Year Type mod. A 2x2 28 45 7000 36 12 600
Legends_Fire_Control.png Main Battery Firing Range
Stock 17.1 km
Legends_Engine.png Maximum Speed
Stock 30 kn

Modifications

Battleship - Inamura
SLOT 1
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Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
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Chromium Plated Barrels
  • Main battery dispersion -5%
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Cooldown time for all consumables -10%
  • Average AA damage per second +25%

Consumables

Battleship - Inamura
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Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 10s
  • Cooldown time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
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Partially restores the ship's HP by repairing any light damage.
  • HP per second: +310
  • Duration: 28s
  • Cooldown time: 80s
  • Number of consumables: 3
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the ship's maximum speed according to its base parameters with no bonuses applied.
  • Maximum speed: +12%
  • Duration: 80s
  • Cooldown time: 70s
  • Number of consumables: 4
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpaddown.png
Reduces secondary battery dispersion and tightens shell grouping.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Cooldown time: 160s
  • Number of consumables: 3
Legends_DFAA.png
Defensive AA Fire
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Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 25s
  • Cooldown time: 140
  • Number of consumables: 3


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Battleship - Inamura

Pros:

  • Exceptional shell accuracy
  • Good shell damage
  • 1/5 HE pen and high fire chance
  • High Speed with engine boost
  • Good secondary range
  • A good variety of consumables



Cons:

  • Short range AA
  • 25 mm bow and stern prone to overmatches
  • Low HP Pool
  • No access to the observation seaplane


Performance


WoWsLIconBlack.pngContent LinksWoWsLIconBlack.png