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Independence

Independence

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Legends_Independence_splash.png


Tier V | Type: Aircraft Carrier
Cost Campaign Reward
STOCK STATS
Survivability
Hitpoints39 000 
Armor6 - 127 mm
Torpedo Damage Reduction%
Aircraft
Torpedo Bombers
Plane NameGrumman TBF Avenger 
Hit Points1700 
Maximum Speed153 kt
Attack Unit Size
Aircraft per Squadron
Detectability Range8.5 km
Torpedoes in Payload
Maximum Torpedo Damage7200 
Torpedo Speed49 kt
Torpedo Range3.5 km
Aircraft Maximum Flight Range29 km
Aircraft Restoration Time82 s
Aircraft on Deck16 
Aircraft per Restoration
Dive Bombers
Plane NameCurtiss SB2C Helldiver 
Hit Points1850 
Maximum Speed165 kt
Attack Unit Size
Aircraft per Squadron
Detectability Range8.5 km
Bombs in Payload
HE Maximum Bomb Damage5900 
HE Fire-Setting Chance32 %
HE Bomb Penetration42 mm
Aircraft Maximum Flight Range32 km
Aircraft Restoration Time88 s
Aircraft on Deck18 
Aircraft per Restoration
Artillery
AA Defense
AA Armament 1
20mm Oerlikon Mk414x1 
DPS50 
Rangekm
AA Armament 2
40mm Bofors Mk19x2 
DPS102 
Range3.5 km
AA Armament 3
40mm Bofors Mk22x4 
DPS32 
Range3.5 km


Maneuverability
Maximum Speed31.5 kn
Turning Circle Radius820 m
Rudder Shift Time11.4 s
Concealment
Detectability by Sea12.5 km
Detectability by Air8.7 km
Legends_Independence.png

Independence — American Premium Tier V Aircraft Carrier.

A successful light aircraft carrier based on the Cleveland-class cruiser. The ship was well-armored, had a high speed, and carried numerous AA artillery. Small displacement limited the aircraft carrier's hanger capacity.

Independence was released as one of the final rewards of the Lucky Six campaign, which took place from June 20th to July 25th, 2022.

Entered Service: 1943
Ships in a series: 9

Ship Traits Premium Trait
Legends_Trait_Power_AA.png Legends_Trait_Deckful.png Legends_Trait_Selective_Armament.png Legends_Money_Maker_trait.png
Powerful AA Defenses: Above-average AA gun firepower. Deckful: Carrier has more units of aircraft on the deck than average. Selective Armament: This ship has no secondary guns. Money Maker: Grants a significant bonus to XP and credit earnings.

Modules

Legends_Hull.png Ship Hit Points Rudder Shift (s) AA Mounts
Stock 39 000 11.4 25
Legends_Fire_Control.png Dive Bomber Hit Points Maximum Speed Maximum Bomb Damage
Stock 1850 165 5900
Legends_Fire_Control.png Torpedo Bomber Hit Points Maximum Speed Maximum Torpedo Damage
Stock 1700 153 7200

Modifications

SLOT 1
Legends_Steering_Gears_Mod_1.png
Air Groups Mod 1
  • Aircraft return speed +20%
Legends_Steering_Gears_Mod_1.png
Flight Control Mod 1
  • Aicraft restoration time -15%
SLOT 2
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
Legends_Steering_Gears_Mod_1.png
Air Groups Mod 2
  • Bombers HP +3%
  • Torpedo Bombers HP +3%

Consumables - Ship

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 60s
  • Reload time: 90s
  • The number of consumables is unlimited
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadup.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 600s
  • Reload time: 40s
  • Number of consumables: 4

Consumables - Aircraft

Legends_Patrol_Fighters.png
Patrol Fighters
Legends_dpaddown.png
Patrol the area and automatically attack enemy aircraft.
  • Duration: 60s
  • Reload time: 10s
  • Number of consumables: 3
Legends_Return_to_CV.png
Return to Carrier
Legends_dpadright.png
All aircraft return to Carrier.

Player Opinion

Performance

Gallery


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