Izumo
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints78 900 |
Armor19 - 508 |
Torpedo Damage Reduction25 % |
Artillery
Main Battery
410mm 10th Year Type3x3 |
Firing Range17.5 km |
Reload Time30 s |
180 Turn Time45 s |
HE Maximum Damage6500 |
HE Fire Chance30 % |
HE Penetration68 mm |
AP Maximum Damage12 900 |
Sigma2.0 |
Secondary Armament 1
127mm Type89 mod. 212x2 |
Firing Range5 km |
Reload Time6 s |
HE Maximum Damage2100 |
HE Fire Chance8 % |
HE Penetration21 mm |
Secondary Armament 2
155mm 3rd Year Type1x3 |
Firing Range5 km |
Reload Time12 s |
HE Maximum Damage2600 |
HE Fire Chance10 % |
HE Penetration26 mm |
AA Defense
AA Armament 1
25mm/60 Type96 mod. 124x1 |
DPS43 |
Range3.1 km |
AA Armament 2
25mm Type96 mod. 128x3 |
DPS171 |
Range3.1 km |
AA Armament 3
127mm Type89 mod. 212x2 |
DPS121 |
Range5 km |
Maneuverability
Maximum Speed28 kn |
Turning Circle Radius890 m |
Rudder Shift Time19.7 s |
Concealment
Detectability by Sea15.9 km |
Detectability by Air12.7 km |
Detectability while firing in smoke15.4 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|
Stock | 76 500 | 19 | 508 | 25 | 3x3 | 26 | 0 |
Hull B | 78 900 | 19 | 508 | 25 | 3x3 | 19.7 | 5 000 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
410mm 10th Year Type | 3x3 | 30 | 45 | 6500 | 30 | 12 900 |
410mm 10th Year Type | 3x3 | 30 | 45 | 6500 | 30 | 12 900 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 15.9 km | 0 |
Type9 mod. 2 | 10 % | 17.5 km | 625 000 |
Maximum Speed | Purchase Price | |
---|---|---|
Stock | 27.2 kn | 0 |
Engine: 135 000 hp | 28 kn | 625 000 |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Catapult Fighter
Follows the ship and automatically attacks enemy aircraft. |
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Observation Seaplane
Temporarily tightens main battery shell grouping. |
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Enhanced Secondary Targeting
Lower the dispersion and improve the shell grouping of your secondary armament. |
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Player Opinion
Pros:
- Main battery gun penetration is excellent, with very high shell velocity for a battleship.
- Great dispersion due to IJN battleship dispersion and sigma.
- Small superstructure means that incoming shells don't have a whole lot to hit, and the 57mm weather deck over the middle shatters almost all cruiser HE.
- Good belt armor.
- Great angling potential due to guns having favorable arcs forwards.
Cons:
- Izumo is a large target.
- Has one less gun barrel compared to its predecessor.
- In many respects, Izumo is inferior to Amagi - including size, speed, torpedo protection, and maneuvrability.
- Second turret's tall barbette makes the turret vulnerable to getting knocked out.
- While she has a turtleback, it is not as effective as the Germans', meaning turning broadside can result in multiple citadels.
- Turret placement leaves ship extremely vulnerable to attacks in aft arc and makes the third turret somewhat difficult to use.
- Though buffed, concealment is still mediocre.
Performance
Changes
- Fast trait changed to Superior AP Pen
- Detectability range by sea improved from 16.2 km to 15.9 km
- Detectability range by air improved from 13 km to 12.7 km
- Detectability while firing in smoke improved from 15.8 km to 15.4 km
- Credit-earning rate increased by 11%
Gallery
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