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Izumo

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WoWsLIconBlack.pngShip Overview

Legends_Izumo_splash.png

Legends_Battleship_Icon.png Izumo — Japanese • Tech Tree • Tier VIII • Battleship.

One of the draft designs for a "super battleship" concept, preceding the appearance of the Yamato-class battleships. This design featured heavy armor and a sufficiently high speed complemented by powerful main battery guns that were unconventionally placed in three turrets located at the ship's front end.

WoWsLIconBlack.png Navy: IJN
WoWsLIconBlack.png Ship: Japanese
WoWsLIconBlack.png Nation: Japan
WoWsLIconBlack.png Category: Tech Tree

WoWsLIconBlack.png Tier: VIII
WoWsLIconBlack.png Class: Battleship
WoWsLIconBlack.png Cost: 25 000 000
WoWsLIconBlack.png XP: 300 000

WoWsLIconBlack.png Year of Design: 1935
WoWsLIconBlack.png Predecessor: Amagi
WoWsLIconBlack.png Successors: Yamato

━━ Ship Traits ━━

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Big Guns: This ship is armed with high-caliber main battery guns.

Legends_Superior_AP_pen_trait.png
Superior AP pen: Above-average AP shell penetration.

Legends_Sure_Shot_trait.png
Sure Shot: Shells with a good ballistic trajectory maintain velocity, making aiming easier.



WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 76 500 78 900
• Armor (mm) 19 - 508 -
• Torpedo damage reduction (%) 25 25
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 27.2 28
• Turning circle radius (m) 890 890
• Rudder-shift time (sec) 26 19.7
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 15.9 -
• Detectability by air (km) 12.7 -
• Detectability while firing in smoke (km) 15.4 -
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 410mm 10th Year Type 410mm 10th Year Type
• Main artillery arrangement 3x3 3x3
• Firing range (km) 15.9 17.5
• Reload time (sec) 26 26
• 180° turn time (sec) 45 45
• HE maximum damage 6500 6500
• HE fire chance (%) 30 30
• HE penetration (mm) 68 68
• AP maximum damage 12 900 12 900
• Sigma 2.0 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 127mm Type89 mod. 2 127mm Type89 mod. 2
• Arrangement 12x2 12x2
• Firing range (km) 5 5
• Reload time (sec) 6 6
• HE maximum damage 2100 2100
• HE fire chance (%) 8 8
• HE penetration (mm) 21 21
SECONDARY ARMAMENT 2 STOCK UPGRADED
• Name 155mm 3rd Year Type 155mm 3rd Year Type
• Arrangement 1x3 1x3
• Firing range (km) 5 5
• Reload time (sec) 12 12
• HE maximum damage 2600 2600
• HE fire chance (%) 10 10
• HE penetration (mm) 26 26
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 25mm/60 Type96 mod. 1 25mm/60 Type96 mod. 1
• Arrangement 24x1 24x1
• DPS 43 43
• Range (km) 3.1 3.1
AA ARMAMENT 2 STOCK UPGRADED
• Name 25mm Type96 mod. 1 25mm Type96 mod. 1
• Arrangement 12x3 28x3
• DPS 73 171
• Range (km) 3.1 3.1
AA ARMAMENT 3 STOCK UPGRADED
• Name 127mm Type89 mod. 2 127mm Type89 mod. 2
• Arrangement 12x2 12x2
• DPS 121 121
• Range (km) 5 5


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Battleship - Izumo




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s) Purchase Price
Stock 76 500 19 508 25 3x3 26 0
Hull B 78 900 19 508 25 3x3 19.7 5 000 000




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
410mm 10th Year Type 3x3 26 45 6500 30 12 900
410mm 10th Year Type 3x3 26 45 6500 30 12 900
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 15.9 km 0
Type9 mod. 2 10 % 17.5 km 625 000
Legends_Engine.png Maximum Speed Purchase Price
Stock 27.2 kn 0
Engine: 135 000 hp 28 kn 625 000

Modifications

Battleship - Izumo
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Chromium_Plated_Barrels.png
Chromium Plated Barrels
  • Main battery dispersion -5%
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Cooldown time for all consumables -10%
  • Average AA damage per second +25%

Consumables

Battleship - Izumo
Legends_Damage_Control_Party.png
Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 10s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing any light damage.
  • HP per second: +394
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 4
Legends_Spotter_Plane.png
Observation Seaplane
Legends_dpadright.png
Temporarily tightens main battery shell grouping.
  • Main battery shell grouping: +10%
  • Duration: 30s
  • Reload time: 200s
  • Number of consumables: 4
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Reduces secondary battery dispersion and tightens shell grouping.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Battleship - Izumo

Pros:

  • Main battery gun penetration is excellent, with very high shell velocity for a battleship.
  • Great dispersion due to IJN battleship dispersion and sigma.
  • Small superstructure means that incoming shells don't have a whole lot to hit, and the 57mm weather deck over the middle shatters almost all cruiser HE.
  • Good belt armor.
  • Great angling potential due to guns having favorable arcs forwards.



Cons:

  • Izumo is a large target.
  • Has one less gun barrel compared to its predecessor.
  • In many respects, Izumo is inferior to Amagi - including size, speed, torpedo protection, and maneuvrability.
  • Second turret's tall barbette makes the turret vulnerable to getting knocked out.
  • While she has a turtleback, it is not as effective as the Germans', meaning turning broadside can result in multiple citadels.
  • Turret placement leaves ship extremely vulnerable to attacks in aft arc and makes the third turret somewhat difficult to use.
  • Though buffed, concealment is still mediocre.


Performance

Changes

Battleship - Izumo

Under the Black Flag

  • Fast trait changed to Superior AP Pen

Ship Trimming

  • Detectability range by sea improved from 16.2 km to 15.9 km
  • Detectability range by air improved from 13 km to 12.7 km
  • Detectability while firing in smoke improved from 15.8 km to 15.4 km

The Stars Align

  • Credit-earning rate increased by 11%

The Bonds of Loyalty

  • Main battery reload time reduced from 30 s to 27 s

Christmas on the Waves

  • Main battery reload time reduced from 27 s to 26 s
  • Enabled 360-degree rotation for B turret
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