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La Galissonnière

La Galissonnière

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Legends_La_Galissonnière_splash.png
Tier V | Type: Cruiser
Preceded bySucceeded by
Émile BertinAlgérie
Charles Martel
Cost 2 400 000
XP Required55 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints27 300 
Armor6 - 105 
Torpedo Damage Reduction10 %
Artillery
Main Battery
152mm/55 Mle 19303x3 
Firing Range14.9 km
Reload Times
180 Turn Time15 s
HE Max Damage2200 
HE Fire Chance12 %
HE Penetration25 mm
AP Max Damage3300 
Secondary Armament 1
90mm/50 Mle 19304x2 
Firing Range4.5 km
Reload Times
HE Max Damage1300 
HE Fire Chance%
HE Penetration15 mm
Torpedo
550mm lance-torpilles2x2 
Reload Time60 s
Max Damage14 833 
Detectability by Sea1.3 km
Rangekm
Speed60 kn
AA Defense
AA Armament 1
20mm/70 Mk416x1 
DPS58 
Rangekm
AA Armament 2
40mm/56 Bofors Mk26x4 
DPS95 
Range3.5 km
AA Armament 3
90mm/50 Mle 19304x2 
DPS15 
Rangekm
Maneuverability
Maximum Speed31 kn
Turning Circle Radius650 m
Rudder Shift Time7.7 s
Concealment
Detectability by Sea12.4 km
Detectability by Air7.4 km
Detectability firing in smokekm
Legends_La_Galissonnière.png

La Galissonnière — French Tech Tree Tier V Cruiser.

By the outbreak of World War II, La Galissonnière was one of the best light cruisers in the world. In contrast to her predecessor, she featured good main battery guns and the best armor protection among ships of this type. In 1943, cruisers of this class received enhanced anti-aircraft armament and surveillance radars.

Entered Service: 1936
Ships in a series: 6


Ship Traits
Legends_Long_Reach_trait.png Legends_Broad_Launch_trait.png Legends_Compromising_trait.png
Long Reach:
Above average main battery range. Hit them before they can hit you.
Broad Launch:
Wider maximum spread of the torpedo launcher.
Compromising:
High caliber AP shells overpen the armor, but may still arm, depending on shell velocity.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 24 800 6 105 10 3x3 2 10.7 0
Hull B 27 300 6 105 10 3x3 2 7.7 480 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
152mm/55 Mle 1930 3x3 9 15 2200 12 3300
152mm/55 Mle 1930 3x3 9 15 2200 12 3300
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 13.5 km 0
Targeting System 5 Mle 2 10 % 14.9 km 60 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
550mm lance-torpilles 2x2 56s 7.2s 13 233 7.5 58 1.2 0
550mm lance-torpilles 2x2 60s 7.2s 14 833 9 60 1.3 60 000
Legends_Engine.png Maximum Speed
Stock 31 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.8km
  • Detection of ships: 4km
  • Duration: 92s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +15%
  • Duration: 180
  • Reload time: 120s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2

Player Opinion

Performance

Gallery


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