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Michelangelo

Michelangelo

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WoWsLIconBlack.pngMichelangelo
Legends_Michelangelo_splash.png

Legends_Cruiser_Icon2.png Michelangelo — Italian • Premium • Tier VIII • Cruiser.

The Washington Naval Conference gave Italy the opportunity to build battleships from 1927. Several projects with displacements between 18,000 and 35,000 tons were under development simultaneously; some of the projects relied on foreign designs—Hood, Nelson, and Dunkerque—but some were unique. The design proposed by Admiral de Feo featured a ship with eight 12.6-inch (320 mm) guns in quadruple-gun turrets placed close to the midship frames, and the secondary battery mounts were moved toward the ship's fore and aft ends.

Michelangelo was released as the final reward of the Tempest of Renaissance campaign, which took place from September 9th to October 14th, 2024.

Legends_Italy.png

WoWsLIconBlack.png Navy: IT
WoWsLIconBlack.png Ship: Italian
WoWsLIconBlack.png Nation: Italy
WoWsLIconBlack.png Categoy: Premium

WoWsLIconBlack.png Tier: VIII
WoWsLIconBlack.png Class: Cruiser
WoWsLIconBlack.png Cost:

WoWsLIconBlack.png Year of Design: 1934

WoWsLIconBlack.pngShip TraitsWoWsLIconBlack.png

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Big Guns: This ship is armed with high-caliber main battery guns.

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Secondary Reach: Above average secondary battery range.

Legends_Trait_SAP_Shells.png
SAP Shells: Equipped or can be equipped with SAP shells that deal consistent damage, ricochet less, but can't start fires.

Legends_Money_Maker_trait.png
Money Maker: Grants a significant bonus to XP and credit earnings.


WoWsLIconBlack.pngSurvivability StatsWoWsLIconBlack.png
SURVIVBILITY STOCK UPGRADED
• Hitpoints 66 100 -
• Armor (mm) 16 - 255 -
• Torpedo Damage Reduction (%) 22 -
WoWsLIconBlack.pngManeuverabilityWoWsLIconBlack.png
MANEUVERABILITY STOCK UPGRADED
• Maximum Speed (kn) 33.5 -
• Turning Circle Radius (m) 830 -
• Rudder Shift Time (sec) 10.8 -
WoWsLIconBlack.pngConcealmentWoWsLIconBlack.png
CONCEALMENT STOCK UPGRADED
• Detectability by Sea (km) 12.3 -
• Detectability by Air (km) 7.4 -
• Detectability while firing in smoke (km) 7.4 -
WoWsLIconBlack.pngTorpedosWoWsLIconBlack.png
TORPEDOS STOCK UPGRADED
• Name 533mm tubo lanciasiluri triple -
• Arrangement 2x3 -
• Reload Time (sec) 120 -
• 180° Turn Time (sec) 7.2 -
• Maximum Damage 20 433 -
• Detectability by Sea (km) 1.7 -
• Range (km) 8 -
• Speed (kn) 72 -
WoWsLIconBlack.pngMain Artillery StatsWoWsLIconBlack.png
MAIN BATTERY STOCK UPGRADED
• Main Artillery Name 320mm/44 OTO Model 1935 320mm/44 OTO Model 1935
• Main Artillery Arrangement 2x4 2x4
• Firing Range (km) 15.4 15.4
• Reload Time (sec) 21.5 24
• 180° Turn Time (sec) 22.5 22.5
• HE Maximum Damage 4700 -
• HE Fire Chance (%) 35 -
• HE Penetration (mm) 53 -
• AP Maximum Damage 9700 9700
• Sigma 2.0 -
WoWsLIconBlack.pngSecondary Artillery StatsWoWsLIconBlack.png
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 90mm/50 OTO 1939 -
• Arrangement 10x2 -
• Firing Range (km) 6.5 -
• Reload Time (sec) 4.2 -
• HE Maximum Damage {{{sec1_he_max_stock}}} -
• HE Fire Chance (%) -
• HE Penetration (mm) -
• SAP Maximum Damage 1900 -
• SAP Penetration (mm) -
SECONDARY ARMAMENT 2 STOCK UPGRADED
• Name 152mm/55 Model 1935 -
• Arrangement 3x4 -
• Firing Range (km) 6.5 -
• Reload Time (sec) 9.6 -
• HE Maximum Damage -
• HE Fire Chance (%) -
• HE Penetration (mm) -
• SAP Maximum Damage 3650 -
• SAP Penetration (mm) 42 -
WoWsLIconBlack.pngAnti-Aircraft Artillery StatsWoWsLIconBlack.png
AA ARMAMENT 1 STOCK UPGRADED
• Name 20mm/70 Breda 1941 -
• Arrangement 8x6 -
• DPS 50 -
• Range (km) 2 -
AA ARMAMENT 2 STOCK UPGRADED
• Name 37mm/54 Breda 1938 -
• Arrangement 12x2 -
• DPS 139 -
• Range (km) 3.5 -
AA ARMAMENT 3 STOCK UPGRADED
• Name 90mm/50 OTO 1939 -
• Arrangement 10x2 -
• DPS 135 -
• Range (km) 4 -


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Michelangelo



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 66 100 16 255 22 2x4 2 10.8
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
320mm/44 OTO Model 1935 2x4 21.5 22.5 4700 35 9700 0
320mm/44 OTO Model 1935 2x4 24 22.5 9700 0
Legends_Fire_Control.png Main Battery Firing Range
Stock 15.4 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm tubo lanciasiluri triple 2x3 120s 7.2s 20 433 8 72 1.7
Legends_Engine.png Maximum Speed
Stock 33.5 kn

Modifications

Cruiser - Michelangelo
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
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Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Cruiser - Michelangelo
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Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +396
  • Duration: 28s
  • Reload time: 60s
  • Number of consumables: 2
Legends_Exhaust_Smoke.png
Exhaust Smoke Generator
Legends_dpadright.png
Uses the ship's exhaust fumes to create a smoke screen that significantly reduces the risk of being detected by the enemy, even while moving at full speed.
  • Duration: 40s
  • Dispersion time: 10s
  • Reload time: 150s
  • Number of consumables: 2
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpaddown.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 100s
  • Number of consumables: 4
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3.3km
  • Detection of ships: 4.7km
  • Duration: 98s
  • Reload time: 180s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - Michelangelo

Pros:

  • Has battleship-caliber main guns despite being classed as a cruiser
  • Powerful SAP-firing secondaries
  • Torpedoes are strong and fast, with wide firing angles
  • Large HP pool for a cruiser
  • Decent top speed
  • Good concealment when fully upgraded for it



Cons:

  • Horrible firing angles, must sail near-broadside to unmask both main turrets
  • Only three torpedoes per side of the ship with limited range
  • SAP secondaries lose a lot of effectiveness against heavily armored targets
  • As a cruiser, Michelangelo lacks commander skills to improve secondary battery performance
  • Huge citadel block rises above the waterline, and nose and aft are only 25mm thick
  • Like other Italian ships, Michelangelo's AA defenses are poor


Performance


WoWsLIconBlack.pngContent LinksWoWsLIconBlack.png