Minotaur
Ship Overview
Minotaur — British
Legendary Tier Cruiser.
A light cruiser design with a more powerful and sophisticated AA system. Developed after the end of World War II from the Neptune-class cruisers. She carried dual-purpose main guns placed in new turrets, allowing for a higher rate of fire.
Minotaur was first released as the final reward of the Theseus' Bane campaign, which took place from December 20th, 2021 to January 31st, 2022. Since then, the ship is available to research in the Bureau.
Navy: UK
Ship: British
Nation: United Kingdom
Category: Premium
Tier: Legendary
Class: Cruiser
Year of Design: 1947
Predecessor: Neptune
━━ Ship Traits ━━
Survivability
| SURVIVBILITY | STOCK | UPGRADED |
|---|---|---|
| Hitpoints | 43 300 | - |
| Armor (mm) | 6 - 127 | - |
| Torpedo damage reduction (%) | 21 | - |
Maneuverability
| MANEUVERABILITY | STOCK | UPGRADED |
|---|---|---|
| Maximum speed (kt) | 33.5 | - |
| Turning circle radius (m) | 660 | - |
| Rudder-shift time (sec) | 10.4 | - |
Concealment
| CONCEALMENT | STOCK | UPGRADED |
|---|---|---|
| Detectability by sea (km) | 12.1 | - |
| Detectability by air (km) | 7.3 | - |
| Detectability while firing in smoke (km) | 5.8 | - |
Torpedoes
| TORPEDOES | STOCK | UPGRADED |
|---|---|---|
| Name | 533mm QR Mk II | - |
| Arrangement | 4x4 | - |
| Reload time (sec) | 96 | - |
| 180° turn time (sec) | 7.2 | - |
| Maximum simulated damage | 16 767 | - |
| Detectability by sea (km) | 1.3 | - |
| Range (km) | 10 | - |
| Speed (kt) | 62 | - |
Main Artillery
| MAIN BATTERY | STOCK | UPGRADED |
|---|---|---|
| Main artillery name | 152mm/50 Mk XXVI | - |
| Main artillery arrangement | 5x2 | - |
| Firing range (km) | 15.3 | - |
| Reload time (sec) | 3.2 | - |
| 180° turn time (sec) | 4.7 | - |
| AP maximum damage | 3200 | - |
| Sigma | 2.05 | - |
Anti-Aircraft Artillery
| AA ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 20mm Oerlikon Mk V | - |
| Arrangement | 10x2 | - |
| DPS | 61 | - |
| Range (km) | 2 | - |
| AA ARMAMENT 2 | STOCK | UPGRADED |
| Name | 76.2mm/70 Mk VI | - |
| Arrangement | 8x2 | - |
| DPS | 315 | - |
| Range (km) | 5 | - |
| AA ARMAMENT 3 | STOCK | UPGRADED |
| Name | 152mm/50 Mk XXVI | - |
| Arrangement | 5x2 | - |
| DPS | 118 | - |
| Range (km) | 6 | - |
Modules
Cruiser - Minotaur| Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
|---|---|---|---|---|---|---|---|
| Stock | 43 300 | 6 | 127 | 21 | 5x2 | 4 | 10.4 |
| Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max AP Damage | |
|---|---|---|---|---|
| 152mm/50 Mk XXVI | 5x2 | 3.2 | 4.7 | 3200 |
| Main Battery Firing Range | |
|---|---|
| Stock | 15.3 km |
| Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
|---|---|---|---|---|---|---|---|
| 533mm QR Mk II | 4x4 | 96s | 7.2s | 16 767 | 10 | 62 | 1.3 |
| Maximum Speed | |
|---|---|
| Stock | 33.5 kn |
Modifications
Cruiser - Minotaur| SLOT 1 |
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| SLOT 2 |
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| SLOT 3 |
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| SLOT 4 |
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Consumables
Cruiser - Minotaur
| Accelerates repairs to damage modules, firefighting efforts and flooding recovery. |
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| Partially restores the ship's HP by repairing any light damage. |
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| Increases the guaranteed acquisition range of enemy ships and torpedoes, including those located within a smoke screen. |
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| Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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| Significantly increases guaranteed acquisition range of enemy ships, including those located within a smoke screen. |
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Player Opinion
Cruiser - MinotaurPros:
- Excellent rate of fire; very high DPM.
- Exceptionally low detection radius.
- Incredibly fast turret traverse.
- Very powerful AA suite.
- A jack of all trades: she can shred destroyers, deal with her cruiser peers, give battleships something to fret about, and be another detriment to carriers.
- Great torpedo range combined with a good torpedo reload.
- Highly flexible ship; carries a great set of consumables and can swap Smoke Generator
for Surveillance Radar
Cons:
- Large citadel size.
- Initial shell velocity is the same as Neptune; however, at maximum range, her shells fall back to earth slowly.
- Lightly-armored turrets that are disabled easily (if not outright destroyed).
- As with the rest of the British cruisers, her reliance on armor piercing shells is at times frustrating, as they will often bounce.
- Torpedo tubes are somewhat exposed and are disabled frequently when under fire.
- Very weak armor; she can bounce 152mm, 203mm and 220mm rounds at certain angles, but will be easily penetrated by shells larger than that. A lack of internal vertical protection also means that overmatch hits through the bow are very likely to citadel her.
Performance
(link)
How It's Done: Minotaur
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