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Mysore

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Legends_Mysore_splash.png


Tier V | Type: Cruiser
Cost (Special)
STOCK STATS
Survivability
Hitpoints30 600 
Armor9 - 114 mm
Torpedo Damage Reduction%
Artillery
Main Battery
152mm/50 Mk XXIII3x3 
Firing Range14.4 km
Reload Time9.5 s
180° Turn Time25.7 s
AP Maximum Damage3300 
Sigma2.0 
Secondary Armament 1
102mm/45 QF Mk XIX4x2 
Firing Rangekm
Reload Times
HE Maximum Damage1500 
HE Fire Chance%
HE Penetration17 mm
AA Defense
AA Armament 1
40mm Bofors Boffin2x1 
DPS17 
Range3.5 km
AA Armament 2
40mm Bofors Mk V5x2 
DPS62 
Range3.5 km
AA Armament 3
102mm/45 QF Mk XIX4x2 
DPS38 
Rangekm


Maneuverability
Maximum Speed31.5 kn
Turning Circle Radius610 m
Rudder Shift Time8.6 s
Concealment
Detectability by Sea10.5 km
Detectability by Air6.3 km
Detectability while firing in smoke4.8 km
Legends_Mysore.png

Mysore — Commonwealth Premium Tier V Cruiser.

A Fiji-class light cruiser built for the British Royal Navy. After refurbishment that improved the ship's AA defenses at the cost of a reduced number of main battery guns, she was transferred to the Indian Navy and renamed Mysore in 1957.

Mysore was first released as a special loyalty reward on March 25th, 2024.

Entered Service: 1940
Ships in a series: 11

Ship Traits Premium Trait
Legends_Surgical_Strike_trait.png Legends_Hidden_trait.png Legends_Flair_for_Piercing_trait.png Legends_Money_Maker_trait.png
Surgical Shells: A short shell fuse time results in lower chance of over-penetration. Hidden: Good concealment means the ship can get closer to enemies before being detected. Flair for Piercing: Equipped with AP shells only. Money Maker: Grants a significant bonus to XP and credit earnings.


Modules



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 30 600 9 114 0 3x3 8.6





Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max AP Damage
152mm/50 Mk XXIII 3x3 9.5 25.7 3300
Legends_Fire_Control.png Main Battery Firing Range
Stock 14.4 km
Legends_Engine.png Maximum Speed
Stock 31.5 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +152
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 2
Legends_Sonar.png
Sonar
Legends_dpadright.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.8km
  • Detection of ships: 4km
  • Duration: 92s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpaddown.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 90s
  • Dispersion time: 10s
  • Reload time: 240s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadright.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2

Player Opinion


Pros:



Cons:

  • No torpedo armament
  • Large stepped citadel vulnerable to battleships and big gun cruisers
  • Does not have access to HE shells; meaning that damaging angled targets requires careful aim
  • Relatively slow reload


Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png