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Poltava

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Legends_Poltava_splash.png


Tier VI | Type: Battleship
Cost (Doubloons)12 500
Stock Stats
Survivability
Hitpoints59 100 
Armor16 - 425 mm
Torpedo Damage Reduction33 %
Artillery
Main Battery
356mm/54 Model 1938 TP-13x3 
Firing Range15.9 km
Reload Time28 s
180 Turn Time45 s
HE Max Damage5300 
HE Fire Chance41 %
HE Penetration59 mm
AP Max Damage11 250 
Sigma1.9 
Secondary Armament 1
130mm/55 B-2-U8x2 
Firing Range4.5 km
Reload Times
HE Max Damage1900 
HE Fire Chance%
HE Penetration22 mm
AA Defense
AA Armament 1
12.7mm DShK6x1 
DPS22 
Range1.2 km
AA Armament 2
37mm 46-K9x4 
DPS98 
Range3.5 km
AA Armament 3
130mm/55 B-2-U8x2 
DPS98 
Range5.2 km
Maneuverability
Maximum Speed29 kn
Turning Circle Radius1000 m
Rudder Shift Time14.8 s
Concealment
Detectability by Sea13.6 km
Detectability by Air11.4 km
Detectability firing in smoke12.4 km
Legends_Poltava.png

Poltava — Soviet Premium Tier VI Battleship.

A Type B battleship project equipped with 356 mm guns was developed simultaneously with a larger Type A battleship. The main purpose of the ship was to oppose enemy cruisers and Scharnhorst-class battleships.


Year of Design: 1938


Ship Traits Premium
Legends_Sure_Shot_trait.png Legends_Superior_AP_pen_trait.png Legends_Modest_Guns_trait.png Legends_Money_Maker_trait.png
Sure Shot:
Shells with a good ballistic trajectory maintain velocity, making aiming easier.
Superior AP pen:
Above-average AP shell penetration.
Modest Guns:
The ship is armed with low-caliber main battery guns.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 59 100 16 425 33 3x3 14.8
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
356mm/54 Model 1938 TP-1 3x3 28 45 5300 41 11 250
Legends_Fire_Control.png Main Battery Firing Range
Stock 15.9 km
Legends_Engine.png Maximum Speed
Stock 29 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 10s
  • Reload time: 40s
  • Number of consumables: 3
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +295
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 4
Legends_Spotter_Plane.png
Spotter
Legends_dpadright.png
Temporarily tightens main battery shell grouping.
  • Main battery shell grouping: +10%
  • Duration: 30s
  • Reload time: 200s
  • Number of consumables: 4
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3

Player Opinion

Performance

History

Poltava is based on the Soviet Type “B” battleship design. When the Soviet navy began to ask for large ship designs in 1935, they asked for two battleship designs and one heavy cruiser design. Eventually, only one of the battleship designs and the heavy cruiser design were chosen for development. By then, the heavy cruiser design was built up into a full battleship, though it was smaller. Thus it was dubbed the Type “B” battleship.

Poltava, or the Type “B” battleship, was heavily influenced by Italian ship design like much of the 1930s Russian ships. In essence, she was based on the UP.41 battleship design that eventually became the Littorio-class, sharing many similar features. Created to counter the Dunkerque and Scharnhorst class ships, Poltava carries nine 356mm guns in triple turrets, heavy armor, and has a good turn of speed. However, the design was very heavy at an estimated 53,000 tons and quite long, which translates into poor maneuverability in-game.

Poltava was designed with an ice-breaker bow, making it difficult to damage the lower portion of her bow armor. She was never built, though lessons learned in the design was used for later Russian ships.

Gallery


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