Welcome to Wargaming.net Wiki!
Variants
/
/
Prinz Rupprecht

Prinz Rupprecht

Jump to: navigation, search

WoWsLIconBlack.pngShip Overview

Legends_Prinz_Rupprecht_splash.png

Legends_Battleship_Icon.png Prinz Rupprecht — German • Tech Tree • Tier VIII • Battleship.

A high-speed battleship project with eight 406 mm guns. She embodied the development of battlecruiser projects of the World War I period.

WoWsLIconBlack.png Navy: GER
WoWsLIconBlack.png Ship: German
WoWsLIconBlack.png Nation: Germany
WoWsLIconBlack.png Category: Tech Tree

WoWsLIconBlack.png Tier: VIII
WoWsLIconBlack.png Class: Battleship
WoWsLIconBlack.png XP: 300 000

WoWsLIconBlack.png Year of Design: 1944
WoWsLIconBlack.png Predecessor: Zieten
WoWsLIconBlack.png Successors: Schlieffen

━━ Ship Traits ━━

Legends_Secondary_Reach_trait.png
Secondary Reach: Above average secondary battery range.

Legends_Extended_Sonar_trait.png
Extended Sonar: Sonar's range increased.

Legends_Frail_trait.png
Frail: Below-average base HP rating.



WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 59 200 63 900
• Armor (mm) 19 - 380 -
• Torpedo damage reduction (%) 25 25
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 29.1 32
• Turning circle radius (m) 840 840
• Rudder-shift time (sec) 21.6 15.4
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 15.4 -
• Detectability by air (km) 12.3 -
• Detectability while firing in smoke (km) 14.8 -
Torpedoes
TORPEDOES STOCK UPGRADED
• Name 533mm Drilling 533mm Vierling
• Arrangement 4x3 4x4
• Reload time (sec) 140 140
• 180° turn time (sec) 7.2 7.2
• Maximum simulated damage 16 533 16 533
• Detectability by sea (km) 1.2 1.2
• Range (km) 7.5 7.5
• Speed (kt) 56 56
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 406mm/52 SK L/52 406mm/52 SK L/52
• Main artillery arrangement 4x2 4x2
• Firing range (km) 15.5 17
• Reload time (sec) 32 32
• 180° turn time (sec) 30 30
• HE maximum damage 4800 4800
• HE fire chance (%) 38 38
• HE penetration (mm) 102 102
• AP maximum damage 11 500 11 500
• Sigma 1.7 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 105mm L/65 DOP. L. C/31 105mm L/65 DOP. L. C/31
• Arrangement 10x2 10x2
• Firing range (km) 7.5 7.5
• Reload time (sec) 4 4
• HE maximum damage 1200 1200
• HE fire chance (%) 5 5
• HE penetration (mm) 20 20
SECONDARY ARMAMENT 2 STOCK UPGRADED
• Name 150mm/55 SK C/28 150mm/55 SK C/28
• Arrangement 6x2 6x2
• Firing range (km) 7.5 7.5
• Reload time (sec) 8.5 8.5
• HE maximum damage 1700 1700
• HE fire chance (%) 8 8
• HE penetration (mm) 38 38
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 30mm Flak 103/38 30mm Flak 38
• Arrangement 12x2 12x4
• DPS 121 172
• Range (km) 3 3
AA ARMAMENT 2 STOCK UPGRADED
• Name 105mm L/65 DOP. L. C/31 105mm L/65 DOP. L. C/31
• Arrangement 10x2 10x2
• DPS 166 166
• Range (km) 4.5 4.5


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Battleship - Prinz Rupprecht




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 59 200 19 380 25 4x2 4 21.6 0
Hull B 63 900 19 380 25 4x2 4 15.4 5 000 000




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
406mm/52 SK L/52 4x2 32 30 4800 38 11 500
406mm/52 SK L/52 4x2 32 30 4800 38 11 500
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 15.5 km 0
Targeting System Typ 9 mod. 2 10 % 17 km 625 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm Drilling 4x3 140s 7.2s 16 533 7.5 56 1.2
533mm Vierling 4x4 140s 7.2s 16 533 7.5 56 1.2
Legends_Engine.png Maximum Speed Purchase Price
Stock 29.1 kn 0
Engine: 152 000 hp 32 kn 625 000

Modifications

Battleship - Prinz Rupprecht
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Chromium_Plated_Barrels.png
Chromium Plated Barrels
  • Main battery dispersion -5%
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Launchers Mod 3
  • Torpedo launcher reload time -15%
  • Risk of torpedo launchers becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Cooldown time for all consumables -10%
  • Average AA damage per second +25%

Consumables

Battleship - Prinz Rupprecht
Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 10s
  • Reload time: 40s
  • Number of consumables: 3
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing any light damage.
  • HP per second: +319
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Reduces secondary battery dispersion and tightens shell grouping.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3
Legends_Sonar.png
Sonar
Legends_dpaddown.png
Increases the guaranteed acquisition range of enemy ships and torpedoes, including those located within a smoke screen.
  • Detection of torpedoes: 3.9km
  • Detection of ships: 5.7km
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Battleship - Prinz Rupprecht

Pros:

  • Good set of consumables
  • Secondary guns have great range, improved accuracy and high penetration
  • High top speed at 32 knots
  • Heavy arsenal of torpedoes; 8 per side with decent range and good damage



Cons:

  • Low HP pool
  • Mediocre armor and torpedo damage reduction
  • Main guns have mediocre accuracy and a slow reload time
  • Main turrets are easily incapacitated


Performance

Changes

Battleship - Prinz Rupprecht

Ministry of Balance Reports: Buffs, Nerfs and Commanders

  • Main battery reload time increased from 30 s to 32 s
  • Secondary battery reload time increased:
  • 4.1-inch (105 mm) guns from 3.4 s to 3.5 s
  • 5.9-inch (150 mm) guns from 7.5 s to 8 s

All in Black

  • Secondary battery 150 mm gun reload time increased from 8.2 to 8.5 s
  • Secondary battery 105 mm gun reload time increased from 3.5 to 4.0 s
WoWsLIconBlack.pngContent LinksWoWsLIconBlack.png