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Salem

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WoWsLIconBlack.pngSalem
Legends_Salem_splash.png

Legends_Cruiser_Icon2.png Salem — American • Premium • Tier VIII • Cruiser.

A Des Moines-class heavy cruiser. Her main battery mounts were equipped with an auto-loading mechanism, which provided her with the greatest firepower among ships of her type. The cruiser's advantages included advanced radar equipment, powerful AA artillery, and reliable horizontal armor protection.

Salem was released in the Forge on June 19th, 2023.

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WoWsLIconBlack.png Navy: USN
WoWsLIconBlack.png Ship: American
WoWsLIconBlack.png Nation: United States
WoWsLIconBlack.png Categoy: Premium

WoWsLIconBlack.png Tier: VIII
WoWsLIconBlack.png Class: Cruiser
WoWsLIconBlack.png Cost:  (Steel) 25 000

WoWsLIconBlack.png Entered Service: 1949
WoWsLIconBlack.png Ships in Series: 4

WoWsLIconBlack.pngShip TraitsWoWsLIconBlack.png

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Reloader: Above average main battery reload time.

Legends_Sticky_Shot_trait.png
Sticky Shot: Reduced ricochet change - greater chance of penetrating enemy ship armor at sharper angles.

Legends_Greater_Heal_trait.png
Greater Heal: Repair Party restores severe damage.

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Money Maker: Grants a significant bonus to XP and credit earnings.


WoWsLIconBlack.pngSurvivability StatsWoWsLIconBlack.png
SURVIVBILITY STOCK UPGRADED
• Hitpoints 44 700 -
• Armor (mm) 6 - 203 -
• Torpedo Damage Reduction (%) 7 -
WoWsLIconBlack.pngManeuverabilityWoWsLIconBlack.png
MANEUVERABILITY STOCK UPGRADED
• Maximum Speed (kn) 33 -
• Turning Circle Radius (m) 770 -
• Rudder Shift Time (sec) 8.6 -
WoWsLIconBlack.pngConcealmentWoWsLIconBlack.png
CONCEALMENT STOCK UPGRADED
• Detectability by Sea (km) 13 -
• Detectability by Air (km) 7.8 -
• Detectability while firing in smoke (km) 7.5 -
WoWsLIconBlack.pngMain Artillery StatsWoWsLIconBlack.png
MAIN BATTERY STOCK UPGRADED
• Main Artillery Name 203mm Mk16 -
• Main Artillery Arrangement 3x3 -
• Firing Range (km) 15.5 -
• Reload Time (sec) 6.5 -
• 180° Turn Time (sec) 30 -
• HE Maximum Damage 2300 -
• HE Fire Chance (%) 14 -
• HE Penetration (mm) 34 -
• AP Maximum Damage 4000 -
• Sigma 2.05 -
WoWsLIconBlack.pngSecondary Artillery StatsWoWsLIconBlack.png
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 127mm Mk32 -
• Arrangement 6x2 -
• Firing Range (km) 5 -
• Reload Time (sec) 6 -
• HE Maximum Damage 1800 -
• HE Fire Chance (%) 5 -
• HE Penetration (mm) 21 -
WoWsLIconBlack.pngAnti-Aircraft Artillery StatsWoWsLIconBlack.png
AA ARMAMENT 1 STOCK UPGRADED
• Name 76.2mm Mk33 -
• Arrangement 12x2 -
• DPS 335 -
• Range (km) 5 -
AA ARMAMENT 2 STOCK UPGRADED
• Name 127mm Mk32 -
• Arrangement 6x2 -
• DPS 91 -
• Range (km) 5 -


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Salem



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 44 700 6 203 7 3x3 8.6



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
203mm Mk16 3x3 6.5 30 2300 14 4000
Legends_Fire_Control.png Main Battery Firing Range
Stock 15.5 km
Legends_Engine.png Maximum Speed
Stock 33 kn

Modifications

Cruiser - Salem
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
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Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Cruiser - Salem
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Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2
Legends_Surveillance_Radar.png
Surveillance Radar
Legends_dpadright.png
Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen.
  • Range: 8.5km
  • Duration: 40s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Repair_Party.png
Repair Party
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Partially restores the ship's HP by repairing light damage.
  • HP per second: +893
  • Duration: 20s
  • Reload time: 80s
  • Number of consumables: 2
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Sonar
Legends_dpadright.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3.5km
  • Detection of ships: 5km
  • Duration: 105s
  • Reload time: 180s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - Salem

Pros:

  • An insane rate of fire for such heavy guns.
  • High shell arcs make firing over islands easier.
  • AP SHS (super-heavy shells) retain penetration at range, and with superior ricochet angles (60-67.5°) can tear up all but the most heavily armored targets, especially in close.
  • A fair-to-good AA suite that turns solid when the Defensive AA FireLegends_DFAA.pngconsumable is activated.
  • 27 mm of armor protects against 15-inch guns; citadel is protected by a thick 152 mm belt and a 127 mm transverse bulkhead.
  • Special Repair PartyLegends_Repair_Party.pngconsumable that restores more HP than average



Cons:

  • Short ranged main battery with a stock reach of 15.5km.
  • High shell arcs make hitting targets at range tricky.
  • Slow turret rotation for a cruiser.
  • Does not get access to torpedoes.
  • Cannot equip both SonarLegends_Sonar.pngand Surveillance RadarLegends_Surveillance_Radar.pngat the same time
  • Citadel is above water and easy to hit when showing broadside, and all 406 mm or larger guns can overmatch her armor.
  • Poor torpedo defense (7%).
  • Mediocre agility.
  • Surveillance RadarLegends_Surveillance_Radar.pnghas a relatively short range (8.5 km).


Performance

Changes

Cruiser - Salem

Spooky Waves

  • Main Battery reload time increased from 5.5 s to 6.5 s
  • Armor plating for casemate sides reduced from 30 mm to 27 mm thick
  • Conning tower armor improved from 102 to 140 mm on the roof and reduced from 165 mm to 160 mm on the sides
WoWsLIconBlack.pngContent LinksWoWsLIconBlack.png