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Sevastopol

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WoWsLIconBlack.pngShip Overview

Legends_Sevastopol_splash.png

Legends_Cruiser_Icon2.png Sevastopol — Soviet • Legendary Tier • Cruiser.

In May 1940, the Naval Academy hosted tactical games that involved the Project 69 cruiser and battleships Scharnhorst and Dunkerque. The event showed that the replacement of 12-inch (305 mm) guns with German 15-inch (380 mm) guns significantly increased the cruiser's firepower. Later, an agreement was signed with German company Krupp, ordering the delivery of six turrets before March 1943. The turrets were to be mounted on cruisers Kronshtadt and Sevastopol, scheduled for launch in 1942, but the outbreak of war canceled these plans.

Sevastopol was released as one of the final rewards of the Merry Shipmas campaign, which took place from December 1st, 2025 to January 19th, 2026.

WoWsLIconBlack.png Navy: USSR
WoWsLIconBlack.png Ship: Soviet
WoWsLIconBlack.png Nation: U.S.S.R
WoWsLIconBlack.png Category: Premium

WoWsLIconBlack.png Tier: Legendary
WoWsLIconBlack.png Class: Cruiser

WoWsLIconBlack.png Year of Design: 1940

━━ Ship Traits ━━

Legends_Sure_Shot_trait.png
Sure Shot: Shells with a good ballistic trajectory maintain velocity, making aiming easier.

Legends_Greater_Heal_trait.png
Greater Heal: Repair Party restores severe damage.

Legends_Trait_Big_and_Flammable.png
Big and Flammable: Fires set on this ship last longer due to her large size and high caliber guns.



WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 62 600 -
• Armor (mm) 15 - 360 -
• Torpedo damage reduction (%) 34 -
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 33.5 -
• Turning circle radius (m) 980 -
• Rudder-shift time (sec) 15.1 -
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 14.3 -
• Detectability by air (km) 8.6 -
• Detectability while firing in smoke (km) 13.1 -
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 380mm/52 SK C/34 -
• Main artillery arrangement 3x2 -
• Firing range (km) 16 -
• Reload time (sec) 22 -
• 180° turn time (sec) 36 -
• HE maximum damage 5350 -
• HE fire chance (%) 34 -
• HE penetration (mm) 63 -
• AP maximum damage 11 300 -
• Sigma 2.05 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 100mm/70 SM-52 -
• Arrangement 8x2 -
• Firing range (km) 5 -
• Reload time (sec) 4 -
• HE maximum damage 1400 -
• HE fire chance (%) 6 -
• HE penetration (mm) 17 -
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 57mm AK-725 -
• Arrangement 6x2 -
• DPS 350 -
• Range (km) 4 -
AA ARMAMENT 2 STOCK UPGRADED
• Name 100mm/70 SM-52 -
• Arrangement 8x2 -
• DPS 117 -
• Range (km) 5 -


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Sevastopol



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 62 600 15 360 34 3x2 15.1



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
380mm/52 SK C/34 3x2 22 36 5350 34 11 300
Legends_Fire_Control.png Main Battery Firing Range
Stock 16 km
Legends_Engine.png Maximum Speed
Stock 33.5 kn

Modifications

Cruiser - Sevastopol
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Chromium_Plated_Barrels.png
Chromium Plated Barrels
  • Main battery dispersion -5%
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder-shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Main battery dispersion -3%
  • Main battery range +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Cooldown time for all consumables -10%
  • Average AA damage per second +25%

Consumables

Cruiser - Sevastopol
Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the guaranteed acquisition range of enemy ships and torpedoes, including those located within a smoke screen.
  • Detection of torpedoes: 3.1km
  • Detection of ships: 4.4km
  • Duration: 96s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Repair_Party.png
Repair Party
Legends_dpadright.png
Partially restores the ship's HP by repairing any light damage.
  • HP per second: +470
  • Duration: 40s
  • Reload time: 120s
  • Number of consumables: 3
Legends_Engine_Boost.png
Engine Boost
Legends_dpaddown.png
Temporarily increases the ship's maximum speed according to its base parameters with no bonuses applied.
  • Maximum speed: +20%
  • Duration: 45s
  • Reload time: 120s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 25s
  • Reload time: 140s
  • Number of consumables: 3


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - Sevastopol

Pros:

  • Good set of consumables, including a long-lasting Repair PartyLegends_Repair_Party.pngconsumable
  • Main battery guns deal good damage and are very accurate thanks to the accuracy improved to cruiser-levels
  • Decent AA armament
  • AP shells have a short fuse and improved penetration angles



Cons:

  • 45-second fire duration
  • Large and vulnerable citadel
  • Slow main battery reload time and turret traverse
  • Mediocre concealment
  • Long Repair PartyLegends_Repair_Party.pngconsumable reload time


Performance

Changes

Cruiser - Sevastopol

From Rome to Edo

  • Detectability range after firing in smoke reduced from 13.4 to 13.1 km
  • Detectability range by sea reduced from 14.6 to 14.3 km
  • Detectability range by air reduced from 8.8 to 8.6 km
  • Repair Party duration reduced from 60 to 40 s
  • Repair Party HP recovery per second increased from 0.5 to 0.75%
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