Economics
Contents
"Math is hard!" said a well-known doll. But math is a useful tool for understanding how World of Warships works. What follows is the rules by which important currencies in the game are earned.
Calculations
Credits Earned
Where:
- CrG — Total or gross credits earned from the battle
- CrB — Base credits earned from the battle
- At — Account type: 1.0 for standard; 1.5 for either type of Premium
- Σ MCr — The sum of the modifiers to credits earned, such as:
- An expendable bonus (if used, +0.20–3.20)
- A bonus permanent to the ship (if present, typically +0.05–0.50)
- A For Personal Merit bonus (usually 0.0) [1]
- Awards for the completion of Combat Missions / Events
- Z — Direct award of credits from missions such as Daily Chains
Operating costs (service and resupply) are deducted after the battle, so for the purpose of mission objectives that require earning Credits, only the total earned in battle is counted.
Net Credits
Net credits are credits earned less credits spent.
Where:
- CrN — Net credits from the battle
- CrG — Gross credits or Credits earned from the battle (above)
- Σ DCr — The sum of the deductions to earned credits, such as:
- Service cost (less discount, if any)
- Ammunition cost
Ship Experience
Where:
- XP — Total ship experience earned from the battle
- XPB — Base experience earned from the battle
- At — Account type: 1.0 for standard; 1.5 for Wargaming Premium; 1.65 for Warships Premium
- Σ MXP — The sum of the modifiers to experience, such as:
- The first victory of the day bonus, when applicable (normally +50% (0.50))
- An expendable bonus (if used, +1.00–16.00)
- A bonus permanent to the ship (if present, typically +0.50–1.00)
- A For Personal Merit bonus (usually 0.0) [1]
- A For Clan Merit bonus up to +5% (0.05)
- Awards for the completion of Combat Missions / Events
- ZXP — Direct award of ship XP from missions such as Daily Chains
Commander Experience
Where:
- CXP — Total commander experience earned from battle
- XPB — Base experience earned from the battle
- At — Account type: 1.0 for standard; 1.5 for Wargaming Premium; 1.65 for Warships Premium
- Σ MC — The sum of the modifiers to commander experience, such as:
- The first victory of the day bonus, when applicable (normally +50% (0.50))
- An expendable bonus (if used, +1.00–16.00)
- A bonus permanent to the ship (if present, typically +0.50–1.00)
- A For Personal Merit bonus (usually 0.0) [1]
- A For Clan Merit bonus up to +15% (0.15)
- Awards for the completion of Combat Missions / Events
- ZC — Direct award of commander XP from missions such as Daily Chains
Elite Commander XP
Where:
- ECXP — Total elite commander experience earned from battle
- CXP — Total commander experience earned from the battle (above)
- Rank coefficient — 1.0 (100%) for a commander with 21 skill points; 0.05 (5%) for all others
- Z — Direct award of elite commander XP
Free Experience
Where:
- FXP — Total free experience earned from the battle
- XPB — Base experience earned from the battle
- At — Account type: 1.0 for standard; 1.5 for Wargaming Premium; 1.65 for Warships Premium
- Σ MFxp — The sum of the modifiers to free experience, which include:
- The first victory of the day bonus, when applicable (normally +50% (0.50))
- An expendable bonus (if used, +3.00–72.00)
- A bonus permanent to the ship (if present, typically +0.50–1.00)
- A For Clan Merit bonus up to +0.50 (0.50)
- Awards for the completion of Combat Missions / Events
- Z — Direct award of Free XP from missions such as Daily Chains
Free Experience is an extra bonus on top of other types of experience, and does not increase or count toward missions that requires any other type of experience.
In order to view the breakdown of the final FXP total, mouse over the number on the Credits and XP page of the Battle Report.
Notes
- ↑ 1.0 1.1 1.2 A For Personal Merit bonus is the sum of up to two very rare awards previously attached to special flags such as Military Month Contributor or King of the Sea, applied to all ships on a player account. The maximum effective values are +10% Credits, +10% Ship XP, and +20% Commander XP with no effect on Free XP.