Welcome to Wargaming.net Wiki!
Variants
/
/
Waffenträger auf E 100

Waffenträger auf E 100

Jump to: navigation, search

This article is about a tank that was removed from the game
This page is being preserved for historical reasons.











































































<value_unset_error>

AnnoG98_Waffentrager_E100.png
nation | class | tier
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
0  Credits Cost
health Hit Points
0/0Expression error: Unexpected < operator./0 t Weight Limit
Crew
crew
Mobility
engine Engine Power
/ km/h Speed Limit
traverse Traverse
Expression error: Unexpected < operator.Expression error: Unexpected < operator. hp/t Power/Wt Ratio
NoNo Pivot
Armor
// mm Hull Armor
//// mm Turret Armor
Armament







{{#ifeq:|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||








{{#ifeq:|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||


Shells







































Shell Cost
//// HP Damage
//// mm Penetration



|


|}}

|


|}}















Expression error: Unexpected < operator. r/m 

Standard Gun

Reload Times
Nominal: ' s
50% Crew: 0 s
75% Crew: 0 s
100% Crew: 0 s
Rammer: 0 s
Vents: 0 s
Both: 0 s
Both and BiA: 0 s
Both and Max Crew %: 0 s

See Crew, Consumables, or Equipment for more information.



|


|}}

|


|}}















Expression error: Unexpected < operator. r/m 

Standard Gun

Reload Times
Nominal: ' s
50% Crew: 0 s
75% Crew: 0 s
100% Crew: 0 s
Rammer: 0 s
Vents: 0 s
Both: 0 s
Both and BiA: 0 s
Both and Max Crew %: 0 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






|


|}}

|


|}}





























Expression error: Unexpected * operator.

Standard Gun

Using Shell Type 1 ( Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected * operator.
50% Crew: Expression error: Unexpected * operator.
75% Crew: Expression error: Unexpected * operator.
100% Crew: Expression error: Unexpected * operator.
100% Crew
Vents: Expression error: Unexpected * operator.
Rammer: Expression error: Unexpected * operator.
Both: Expression error: Unexpected * operator.
Both and BiA: Expression error: Unexpected * operator.
Both and Max Crew %: Expression error: Unexpected * operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected * operator.
50% Crew: Expression error: Unexpected * operator.
75% Crew: Expression error: Unexpected * operator.
100% Crew: Expression error: Unexpected * operator.
100% Crew
Rammer: Expression error: Unexpected * operator.
Vents: Expression error: Unexpected * operator.
Both: Expression error: Unexpected * operator.
Both and BiA: Expression error: Unexpected * operator.
Both and Max Crew %: Expression error: Unexpected * operator.

See here, here, or here for more information.






|


|}}

|


|}}





























Expression error: Unexpected * operator.

Standard Gun

Using Shell Type 1 ( Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected * operator.
50% Crew: Expression error: Unexpected * operator.
75% Crew: Expression error: Unexpected * operator.
100% Crew: Expression error: Unexpected * operator.
100% Crew
Vents: Expression error: Unexpected * operator.
Rammer: Expression error: Unexpected * operator.
Both: Expression error: Unexpected * operator.
Both and BiA: Expression error: Unexpected * operator.
Both and Max Crew %: Expression error: Unexpected * operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected * operator.
50% Crew: Expression error: Unexpected * operator.
75% Crew: Expression error: Unexpected * operator.
100% Crew: Expression error: Unexpected * operator.
100% Crew
Rammer: Expression error: Unexpected * operator.
Vents: Expression error: Unexpected * operator.
Both: Expression error: Unexpected * operator.
Both and BiA: Expression error: Unexpected * operator.
Both and Max Crew %: Expression error: Unexpected * operator.

See here, here, or here for more information.
Damage Per Minute


|


|}}



Expression error: Unexpected round operator. m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected < operator. m
With BiA: Expression error: Unexpected < operator. m
With BiA and Vents: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Crew


|


|}}



Expression error: Unexpected round operator. m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected < operator. m
With BiA: Expression error: Unexpected < operator. m
With BiA and Vents: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Crew
Accuracy


|


|}}



Expression error: Unexpected round operator. s 

With 50% Crew: Expression error: Unexpected < operator. s
With 75% Crew: Expression error: Unexpected < operator. s
With 100% Crew: Expression error: Unexpected < operator. s
With GLD: Expression error: Unexpected < operator. s
With BiA: Expression error: Unexpected < operator. s
With BiA and Vents: Expression error: Unexpected < operator. s
With both and GLD: Expression error: Unexpected < operator. s
Maximum possible: Expression error: Unexpected < operator. s

For more details, see Crew or Equipment


|


|}}



Expression error: Unexpected round operator. s 

With 50% Crew: Expression error: Unexpected < operator. s
With 75% Crew: Expression error: Unexpected < operator. s
With 100% Crew: Expression error: Unexpected < operator. s
With GLD: Expression error: Unexpected < operator. s
With BiA: Expression error: Unexpected < operator. s
With BiA and Vents: Expression error: Unexpected < operator. s
With both and GLD: Expression error: Unexpected < operator. s
Maximum possible: Expression error: Unexpected < operator. s

For more details, see Crew or Equipment
Aim time
turretTraverse Turret Traverse
0° Gun Arc
-°/+°-°/+° Elevation Arc
ammo Ammo Capacity
General
Expression error: Unexpected * operator.Expression error: Unexpected * operator. % Chance of Fire






m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected round operator. m
With Recon and Situational Awareness: Expression error: Unexpected < operator. m
With Coated Optics: Expression error: Unexpected < operator. m
With Binocular Telescope: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment






m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected round operator. m
With Recon and Situational Awareness: Expression error: Unexpected < operator. m
With Coated Optics: Expression error: Unexpected < operator. m
With Binocular Telescope: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment
View Range


|


|}}



m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected * operator. m
With 100% Signal Boost: Expression error: Unexpected < operator. m
When affected by 100% Relaying: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment


|


|}}



m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected * operator. m
With 100% Signal Boost: Expression error: Unexpected < operator. m
When affected by 100% Relaying: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


Additional Statistics
(Top Configuration)

When using the 12.8cm Kanone L/61 gun:

Camouflage

  • Stationary: 0.51%
  • When Moving: 0.31%
  • When Firing: 0.01%


Terrain Resistance

  • On Hard Ground: 0.96
  • On Medium Ground: 1.15
  • On Soft Ground: 2.01


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.24
  • Shot Recoil: 2.4
  • Suspension Contribution
  • Acceleration: 0.19
  • Turning: 0.19


With 100% Crew

AnnoG98_Waffentrager_E100.png

0

The <value_unset_error> is a [[|]] tier .

<value_unset_error>

Known to some players as the Waffle, the Waffle-Traktor or the more crass WTF auf E-100, the never-before-seen amalgamation of min-maxed extremes known as the WT Auf. E-100 has, quite possibly, been the single most influential vehicle in the history of the Tier X meta-game since its introduction to World of Tanks in patch 8.9. As an obvious result, it also became one of the most troubling to balance. Possessing a choice of two autoloaded guns which did not share the traditionally poor gun handling characteristics of other autoloaders and terminating a line previously known for its stealth and traditional single-fire guns, this extremely visible tank was a monster of firepower that ended up completely redefining the acceptable limitations for autoloader capabilities within World of Tanks. Outputting a previously-unheard-of 3360+ burst damage potential at its launch, the WT Auf. E-100 was not limited by an opposing team's hitpoint pool and could easily decimate entire lanes within seconds. Combining a thinly armored turret, unresistant to any HE round in the game, with a hull whose upper glacis plate armor was immune to nearly any opposition, the WT Auf. E-100 was a tank that never displayed anything but brilliant performance: either brilliantly overwhelming, or brilliantly terrible. In addition to being unfettered by other traditional TD limitations such as traverse, health pool or view range, all of the above points made the WT Auf. E-100 into, by far, the most self-sufficient vehicle in the game.

An entirely fictional tank created out of various components from the German parts bin cobbled together and filed to fit, the WT Auf. E-100 was an anachronism unmatched by any other vehicle in World of Tanks. Because of this, and being an impossible to balance machine, the WT Auf. E-100 was eventually removed from the game and replaced with the Grille 15 in patch 9.15. However, the Chinese Server has since brought it back as a Tier 10 Premium Tank Destroyer for ~136$, and this monstrosity continues to terrorize the XBox server.

In 2022 WT Auf. E-100 was brought back temporarily as a rental that could be earned by completing the progression of The Waffenträger: Legacy.

The <value_unset_error> marks the end of its line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

Compatible Equipment


Compatible Consumables


Player Opinion

Pros and Cons

Pros:

- Incredible damage with one magazine

- Quick reload between shells in the magazine

- Insanely fast aim time for the 12.8cm gun

- Excellent shell velocity on the 12.8cm gun. Makes for a great sniping experience

- Very thick hull armor

- High speed despite its large size (40 KM/H)


Cons:

- Worst camouflage rating in the game. Enormous size guarantees that most bushes & trees won't be able to fully conceal your tank

- Extremely vulnerable turret which will succumb to every HE round in the game

- Low Penetration for both the standard and premium ammunition. Will struggle against heavily armored targets

- Priority target, due to incredible firepower and thin turret. Also loathed by most players

- Very long magazine reload time, as par for the course with other autoloading vehicles


Performance

This tank lies in wait for 56 seconds, hears the click of the magazine locking, and then unleashes death on the other team. And then repeats the cycle. It's a bit one-dimensional, as far as tanks go. With 5 shells in the 128, or 4 in the 150, it may not kill a Maus outright, but it's still more than enough to wreck an opposing push or turn a fight.

Sadly, it has very punishing gameplay - either you're close enough to the fight to make use of your clip, where you will easily be destroyed from hits to the turret, which can be penetrated by the actual worst gun in the game, the .50 caliber browning machine gun, or you're staying so far back that RNG will make 2 or 3, if not more, of your shells bite the dust. And should you make any kind of mistake, you will die before you can even react.

Since its introduction on live servers, the WT-100 has been rebalanced twice since its introduction in patch 0.8.9. In the 8.11 update (lost 10% hitpoints and worsened gun dispersion) and again in the 9.2 update (major reduction in power for the 128mm gun, notably reduction in magazine size and DPM decrease). And later in the end, removed and replaced with Grille 15 in the 9.15 patch. It still haunts the XBox version to this day.


Early Research

This tank comes elite save the 150mm gun in its stock configuration if it was not researched on the Waffenträger auf PZ IV. As the WT 100 is played, eventually enough XP will be pooled to unlock this.

Edit: As this tank is now a Premium tier 10 tank in the Chinese server, no research is needed, the 150 mm has been removed and it comes elited. However it keeps all its post-removal stats in the XBox version as mentioned earlier.


Suggested Equipment


Camouflage Net Binocular Telescope Coated Optics 


Gallery

Historical Info

This tank is a fictional design, incorporating the E-100's basic design and a (tested for stationary mounts) autoloading anti-air 150mm gun which then have been brought together and modified to fit.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

There is nothing historically accurate about this tank, other than the separate existence of the E-100 chassis and the autoloading 150mm AA gun for stationary mounts. No proposal to mate them was ever known to be made.


Sources and External Links

Light Tanks
Medium Tanks
Heavy Tanks
Tank Destroyers
Self-Propelled Artillery
USA
UK
Germany
France
USSR
China
Japan
Czechoslovakia
Sweden
Italy
Poland
ja:Tank:G98 Waffentrager E100