Defensive AA Fire Data
Revision as of 02:02, 18 February 2019 Later editors please note that Moskva has 3 DFAA not 2. Placing it with USN TX is NOT a mistake. | Revision as of 02:20, 18 February 2019 Updated CV related content for post 0.8.0 update. | |||
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? | The most vital consumable against aircraft. It temporarily increases the damage of anti-aircraft guns | + | The most vital consumable against aircraft. It temporarily increases the damage of anti-aircraft guns. This means bombers are much more likely to be shot down before or after dropping their payload. This consumable is available on non-British cruisers from Tier VI and up, on late-hull American destroyers from Tier V and up, and on alternate Russian destroyer branch Tier VIII and up. Ships equipped with Defensive AA Fire should escort friendly ships when the threat of an air strike is present. | |
? | For aircraft carriers, this consumable lasts much longer but has fewer uses and a much longer cooldown. It is essential to prevent early sniping by an enemy aircraft carrier. While active, the effectiveness of the carriers' AA guns are increased by a factor of 1.25 for American carriers, and 1.75 for Japanese carriers. Unlike cruisers, this consumable does not affect all the AA guns on an aircraft carrier - only the 40mm AA guns will receive the benefit, with the exception of ''[[Shokaku]]'' (her 25mm AA guns receive the benefit instead, since she is not equipped with 40mm AA guns). | + | <del>For aircraft carriers, this consumable lasts much longer but has fewer uses and a much longer cooldown. It is essential to prevent early sniping by an enemy aircraft carrier. While active, the effectiveness of the carriers' AA guns are increased by a factor of 1.25 for American carriers, and 1.75 for Japanese carriers. Unlike cruisers, this consumable does not affect all the AA guns on an aircraft carrier - only the 40mm AA guns will receive the benefit, with the exception of ''[[Shokaku]]'' (her 25mm AA guns receive the benefit instead, since she is not equipped with 40mm AA guns).</del> | |
? | '''Note:''' | + | '''Notes:''' As of 0.8.0 update, the reworked aircraft carries no longer has access to this consumable. The above paragraph along with this notice should be removed after 0.8.2 update. | |
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+ | '''Note:''' Most cruisers can exchange this consumable for {{Hydroacoustic Search}}. Italian cruisers and American light cruisers can mount both Defensive AA Fire and Hydroacoustic Search at the same time. American destroyers can exchange this consumable for {{Engine Boost}}. | |||
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| style="vertical-align:middle;" | Cruiser | | style="vertical-align:middle;" | Cruiser |
Revision as of 02:20, 18 February 2019
The most vital consumable against aircraft. It temporarily increases the damage of anti-aircraft guns. This means bombers are much more likely to be shot down before or after dropping their payload. This consumable is available on non-British cruisers from Tier VI and up, on late-hull American destroyers from Tier V and up, and on alternate Russian destroyer branch Tier VIII and up. Ships equipped with Defensive AA Fire should escort friendly ships when the threat of an air strike is present.
For aircraft carriers, this consumable lasts much longer but has fewer uses and a much longer cooldown. It is essential to prevent early sniping by an enemy aircraft carrier. While active, the effectiveness of the carriers' AA guns are increased by a factor of 1.25 for American carriers, and 1.75 for Japanese carriers. Unlike cruisers, this consumable does not affect all the AA guns on an aircraft carrier - only the 40mm AA guns will receive the benefit, with the exception of Shokaku (her 25mm AA guns receive the benefit instead, since she is not equipped with 40mm AA guns).
Notes: As of 0.8.0 update, the reworked aircraft carries no longer has access to this consumable. The above paragraph along with this notice should be removed after 0.8.2 update.
Note: Most cruisers can exchange this consumable for Hydroacoustic Search . Italian cruisers and American light cruisers can mount both Defensive AA Fire and Hydroacoustic Search at the same time. American destroyers can exchange this consumable for Engine Boost
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DEFENSIVE AA FIRE I | DEFENSIVE AA FIRE II | |||||||
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Cost: Free | Cost: 22,500![]() | |||||||
Class or Ship | Tier | Nation(s) | Duration | Effectiveness | Cooldown | Charges | Cooldown | Charges |
Yubari | IV | ![]() |
40 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 | 180 seconds | 1 | 120 seconds | 2 |
Atlanta & Flint |
VII | ![]() |
40 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 | 180 seconds | Infinite | 120 seconds | Infinite |
Loyang | VIII | ![]() |
30 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x4 | 180 seconds | 2 | 120 seconds | 3 |
Hood | VII | ![]() |
60 seconds | Damage per second of 178mm AA Rockets multiplied by x25 | 180 seconds | 3 | 120 seconds | 4 |
Stalingrad | X | ![]() |
60 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x2 | 240 seconds | 2 | 180 seconds | 3 |
Cruiser | VI | ![]() ![]() ![]() ![]() ![]() |
40 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 | 180 seconds | 2 | 120 seconds | 3 |
Cruiser | VII | ![]() ![]() ![]() ![]() ![]() |
40 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 | 180 seconds | 2 | 120 seconds | 3 |
Cruiser | VIII | ![]() ![]() ![]() ![]() |
40 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 | 180 seconds | 2 | 120 seconds | 3 |
Cruiser | IX | ![]() ![]() ![]() ![]() |
40 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 | 180 seconds | 2 | 120 seconds | 3 |
Cruiser | X | ![]() ![]() ![]() |
40 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 | 180 seconds | 2 | 120 seconds | 3 |
Cruiser | VI | ![]() |
40 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 | 180 seconds | 3 | 120 seconds | 4 |
Cruiser | VII | ![]() |
40 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 | 180 seconds | 3 | 120 seconds | 4 |
Cruiser | VIII | ![]() |
40 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 | 180 seconds | 3 | 120 seconds | 4 |
Cruiser | IX | ![]() |
40 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 | 180 seconds | 3 | 120 seconds | 4 |
Cruiser | X | ![]() ![]() |
40 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 | 180 seconds | 3 | 120 seconds | 4 |
Destroyer | V | ![]() |
30 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x4 | 180 seconds | 2 | 120 seconds | 3 |
Destroyer | VI | ![]() |
30 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x4 | 180 seconds | 2 | 120 seconds | 3 |
Destroyer | VII | ![]() |
30 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x4 | 180 seconds | 2 | 120 seconds | 3 |
Destroyer | VIII | ![]() ![]() |
30 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x4 | 180 seconds | 2 | 120 seconds | 3 |
Destroyer | IX | ![]() ![]() |
30 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x4 | 180 seconds | 2 | 120 seconds | 3 |
Destroyer | X | ![]() |
30 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x4 | 180 seconds | 2 | 120 seconds | 3 |
Destroyer | X | ![]() |
30 seconds | Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x4 | 180 seconds | 1 | 120 seconds | 2 |