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Defensive AA Fire Data

Defensive AA Fire Data

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Revision as of 02:02, 18 February 2019
Later editors please note that Moskva has 3 DFAA not 2. Placing it with USN TX is NOT a mistake.
Revision as of 02:20, 18 February 2019
Updated CV related content for post 0.8.0 update.
Line 1:Line 1:
?The most vital consumable against aircraft. It temporarily increases the damage of anti-aircraft guns as well as decreases the accuracy of enemy bombers. This means whatever target these bombers are attempting to hit will take significantly less damage. This consumable is available only on non-British cruisers from Tier VI and up and aircraft carriers from Tier VIII and up. Some late-hull American destroyers can also equip it in exchange for their {{Engine Boost}} consumable. Cruisers equipped with Defensive AA Fire should always be escorting friendly ships when the threat of an air strike is present.+The most vital consumable against aircraft. It temporarily increases the damage of anti-aircraft guns. This means bombers are much more likely to be shot down before or after dropping their payload. This consumable is available on non-British cruisers from Tier VI and up, on late-hull American destroyers from Tier V and up, and on alternate Russian destroyer branch Tier VIII and up. Ships equipped with Defensive AA Fire should escort friendly ships when the threat of an air strike is present.
  
?For aircraft carriers, this consumable lasts much longer but has fewer uses and a much longer cooldown. It is essential to prevent early sniping by an enemy aircraft carrier. While active, the effectiveness of the carriers' AA guns are increased by a factor of 1.25 for American carriers, and 1.75 for Japanese carriers. Unlike cruisers, this consumable does not affect all the AA guns on an aircraft carrier - only the 40mm AA guns will receive the benefit, with the exception of ''[[Shokaku]]'' (her 25mm AA guns receive the benefit instead, since she is not equipped with 40mm AA guns).+<del>For aircraft carriers, this consumable lasts much longer but has fewer uses and a much longer cooldown. It is essential to prevent early sniping by an enemy aircraft carrier. While active, the effectiveness of the carriers' AA guns are increased by a factor of 1.25 for American carriers, and 1.75 for Japanese carriers. Unlike cruisers, this consumable does not affect all the AA guns on an aircraft carrier - only the 40mm AA guns will receive the benefit, with the exception of ''[[Shokaku]]'' (her 25mm AA guns receive the benefit instead, since she is not equipped with 40mm AA guns).</del>
  
?'''Note:''' Cruisers (other than British and Italian cruisers) can exchange this consumable for {{Hydroacoustic Search}}. Italian cruisers can mount both Defensive AA Fire and Hydroacoustic Search at the same time.+'''Notes:''' As of 0.8.0 update, the reworked aircraft carries no longer has access to this consumable. The above paragraph along with this notice should be removed after 0.8.2 update.
 + 
 +'''Note:''' Most cruisers can exchange this consumable for {{Hydroacoustic Search}}. Italian cruisers and American light cruisers can mount both Defensive AA Fire and Hydroacoustic Search at the same time. American destroyers can exchange this consumable for {{Engine Boost}}.
  
 {| class="wikitable sortable" style="text-align:center; margin:auto" width="1000px;" {| class="wikitable sortable" style="text-align:center; margin:auto" width="1000px;"
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 | style="vertical-align:middle; background:#ffffcc;" | 180 seconds | style="vertical-align:middle; background:#ffffcc;" | 180 seconds
 | style="vertical-align:middle; background:#ffffcc;" | 3 | style="vertical-align:middle; background:#ffffcc;" | 3
?|-  
?| style="vertical-align:middle;" | Aircraft Carrier 
?| style="vertical-align:middle;" data-sort-value="8" | VIII 
?| style="vertical-align:middle;" | [[Image:Wows flag Germany.png|50 px|frameless|link=Ship:Ships_of_Germany]] 
?| style="vertical-align:middle;" | 120 seconds 
?| style="vertical-align:middle;" | Damage per second of 37mm anti-aircraft guns multiplied by '''x1.75''' 
?| style="vertical-align:middle; background:#f2f2f2;" | 360 seconds 
?| style="vertical-align:middle; background:#f2f2f2;" | 1 
?| style="vertical-align:middle; background:#ffffcc;" | 240 seconds 
?| style="vertical-align:middle; background:#ffffcc;" | 2 
?|-  
?| style="vertical-align:middle;" | Aircraft Carrier 
?| style="vertical-align:middle;" data-sort-value="8" | VIII 
?| style="vertical-align:middle;" | [[Image:Wows_flag_Japan.png|50 px|frameless|link=Ship:Ships_of_Japan]] 
?| style="vertical-align:middle;" | 120 seconds 
?| style="vertical-align:middle;" | Damage per second of 25mm anti-aircraft guns multiplied by '''x1.75''' 
?| style="vertical-align:middle; background:#f2f2f2;" | 360 seconds 
?| style="vertical-align:middle; background:#f2f2f2;" | 1 
?| style="vertical-align:middle; background:#ffffcc;" | 240 seconds 
?| style="vertical-align:middle; background:#ffffcc;" | 2 
?|-  
?| style="vertical-align:middle;" | Aircraft Carrier 
?| style="vertical-align:middle;" data-sort-value="9" | IX 
?| style="vertical-align:middle;" | [[Image:Wows_flag_Japan.png|50 px|frameless|link=Ship:Ships_of_Japan]] 
?| style="vertical-align:middle;" | 120 seconds 
?| style="vertical-align:middle;" | Damage per second of 40mm anti-aircraft guns multiplied by '''x1.75''' 
?| style="vertical-align:middle; background:#f2f2f2;" | 360 seconds 
?| style="vertical-align:middle; background:#f2f2f2;" | 1 
?| style="vertical-align:middle; background:#ffffcc;" | 240 seconds 
?| style="vertical-align:middle; background:#ffffcc;" | 2 
?|-  
?| style="vertical-align:middle;" | Aircraft Carrier 
?| style="vertical-align:middle;" data-sort-value="10" | X 
?| style="vertical-align:middle;" | [[Image:Wows_flag_Japan.png|50 px|frameless|link=Ship:Ships_of_Japan]] 
?| style="vertical-align:middle;" | 120 seconds 
?| style="vertical-align:middle;" | Damage per second of 40mm anti-aircraft guns multiplied by '''x1.75''' 
?| style="vertical-align:middle; background:#f2f2f2;" | 360 seconds 
?| style="vertical-align:middle; background:#f2f2f2;" | 1 
?| style="vertical-align:middle; background:#ffffcc;" | 240 seconds 
?| style="vertical-align:middle; background:#ffffcc;" | 2 
?|-  
?| style="vertical-align:middle;" | Aircraft Carrier 
?| style="vertical-align:middle;" data-sort-value="8" | VIII 
?| style="vertical-align:middle;" | [[Image:Wows_flag_USA.png|50 px|frameless|link=Ship:Ships_of_U.S.A.]]  
?| style="vertical-align:middle;" | 120 seconds 
?| style="vertical-align:middle;" | Damage per second of 40mm anti-aircraft guns multiplied by '''x1.05''' 
?| style="vertical-align:middle; background:#f2f2f2;" | 360 seconds 
?| style="vertical-align:middle; background:#f2f2f2;" | 1 
?| style="vertical-align:middle; background:#ffffcc;" | 240 seconds 
?| style="vertical-align:middle; background:#ffffcc;" | 2 
?|-  
?| style="vertical-align:middle;" | Aircraft Carrier 
?| style="vertical-align:middle;" data-sort-value="9" | IX 
?| style="vertical-align:middle;" | [[Image:Wows_flag_USA.png|50 px|frameless|link=Ship:Ships_of_U.S.A.]]  
?| style="vertical-align:middle;" | 120 seconds 
?| style="vertical-align:middle;" | Damage per second of 40mm anti-aircraft guns multiplied by '''x1.25''' 
?| style="vertical-align:middle; background:#f2f2f2;" | 360 seconds 
?| style="vertical-align:middle; background:#f2f2f2;" | 1 
?| style="vertical-align:middle; background:#ffffcc;" | 240 seconds 
?| style="vertical-align:middle; background:#ffffcc;" | 2 
?|-  
?| style="vertical-align:middle;" | Aircraft Carrier 
?| style="vertical-align:middle;" data-sort-value="10" | X 
?| style="vertical-align:middle;" | [[Image:Wows_flag_USA.png|50 px|frameless|link=Ship:Ships_of_U.S.A.]]  
?| style="vertical-align:middle;" | 120 seconds 
?| style="vertical-align:middle;" | Damage per second of 40mm anti-aircraft guns multiplied by '''x1.25''' 
?| style="vertical-align:middle; background:#f2f2f2;" | 360 seconds 
?| style="vertical-align:middle; background:#f2f2f2;" | 1 
?| style="vertical-align:middle; background:#ffffcc;" | 240 seconds 
?| style="vertical-align:middle; background:#ffffcc;" | 2 
 |-  |-
 | style="vertical-align:middle;" | Cruiser | style="vertical-align:middle;" | Cruiser

Revision as of 02:20, 18 February 2019

The most vital consumable against aircraft. It temporarily increases the damage of anti-aircraft guns. This means bombers are much more likely to be shot down before or after dropping their payload. This consumable is available on non-British cruisers from Tier VI and up, on late-hull American destroyers from Tier V and up, and on alternate Russian destroyer branch Tier VIII and up. Ships equipped with Defensive AA Fire should escort friendly ships when the threat of an air strike is present.

For aircraft carriers, this consumable lasts much longer but has fewer uses and a much longer cooldown. It is essential to prevent early sniping by an enemy aircraft carrier. While active, the effectiveness of the carriers' AA guns are increased by a factor of 1.25 for American carriers, and 1.75 for Japanese carriers. Unlike cruisers, this consumable does not affect all the AA guns on an aircraft carrier - only the 40mm AA guns will receive the benefit, with the exception of Shokaku (her 25mm AA guns receive the benefit instead, since she is not equipped with 40mm AA guns).

Notes: As of 0.8.0 update, the reworked aircraft carries no longer has access to this consumable. The above paragraph along with this notice should be removed after 0.8.2 update.

Note: Most cruisers can exchange this consumable for Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.. Italian cruisers and American light cruisers can mount both Defensive AA Fire and Hydroacoustic Search at the same time. American destroyers can exchange this consumable for Engine BoostWhile active, increases a ship's speed by a fixed percentage..

DEFENSIVE AA FIRE I DEFENSIVE AA FIRE II
Consumable_PCY003_AirDefenseDisp.png Consumable_PCY011_AirDefenseDispPremium.png
Cost: Free Cost: 22,500Credits
Class or Ship Tier Nation(s) Duration Effectiveness Cooldown Charges Cooldown Charges
Yubari IV Wows_flag_Japan.png 40 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 180 seconds 1 120 seconds 2
Atlanta &
Flint
VII Wows_flag_USA.png 40 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 180 seconds Infinite 120 seconds Infinite
Loyang VIII Wows_flag_Pan_Asia.png 30 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x4 180 seconds 2 120 seconds 3
Hood VII Wows_flag_UK.png 60 seconds Damage per second of 178mm AA Rockets multiplied by x25 180 seconds 3 120 seconds 4
Stalingrad X Wows_flag_SSSR.png 60 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x2 240 seconds 2 180 seconds 3
Cruiser VI Wows_flag_Japan.png Wows_flag_Germany.png Wows_flag_SSSR.png Wows_flag_Italy.png Wows_flag_France.png 40 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 180 seconds 2 120 seconds 3
Cruiser VII Wows_flag_Japan.png Wows_flag_Germany.png Wows_flag_SSSR.png Wows_flag_Italy.png Wows_flag_France.png 40 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 180 seconds 2 120 seconds 3
Cruiser VIII Wows_flag_Japan.png Wows_flag_Germany.png Wows_flag_SSSR.png Wows_flag_France.png 40 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 180 seconds 2 120 seconds 3
Cruiser IX Wows_flag_Japan.png Wows_flag_Germany.png Wows_flag_SSSR.png Wows_flag_France.png 40 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 180 seconds 2 120 seconds 3
Cruiser X Wows_flag_Japan.png Wows_flag_Germany.png Wows_flag_France.png 40 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 180 seconds 2 120 seconds 3
Cruiser VI Wows_flag_USA.png 40 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 180 seconds 3 120 seconds 4
Cruiser VII Wows_flag_USA.png 40 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 180 seconds 3 120 seconds 4
Cruiser VIII Wows_flag_USA.png 40 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 180 seconds 3 120 seconds 4
Cruiser IX Wows_flag_USA.png 40 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 180 seconds 3 120 seconds 4
Cruiser X Wows_flag_USA.png Wows_flag_SSSR.png 40 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x3 180 seconds 3 120 seconds 4
Destroyer V Wows_flag_USA.png 30 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x4 180 seconds 2 120 seconds 3
Destroyer VI Wows_flag_USA.png 30 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x4 180 seconds 2 120 seconds 3
Destroyer VII Wows_flag_USA.png 30 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x4 180 seconds 2 120 seconds 3
Destroyer VIII Wows_flag_USA.png Wows_flag_SSSR.png 30 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x4 180 seconds 2 120 seconds 3
Destroyer IX Wows_flag_USA.png Wows_flag_SSSR.png 30 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x4 180 seconds 2 120 seconds 3
Destroyer X Wows_flag_USA.png 30 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x4 180 seconds 2 120 seconds 3
Destroyer X Wows_flag_SSSR.png 30 seconds Damage per second of large caliber (25mm or greater) anti-aircraft guns multiplied by x4 180 seconds 1 120 seconds 2