Admiral Hipper
[[File:<value_unset_error>_icon_small.png|<value_unset_error>|link=Ship:<value_unset_error>]] [[File:<value_unset_error>_icon_small.png|<value_unset_error>|link=Ship:<value_unset_error>]] [[File:<value_unset_error>_icon_small.png|<value_unset_error>|link=Ship:<value_unset_error>]] |
Soubor:icon small.png |
[[File:<value_unset_error>_icon_small.png|<value_unset_error>|link=Ship:<value_unset_error>]] [[File:<value_unset_error>_icon_small.png|<value_unset_error>|link=Ship:<value_unset_error>]] [[File:<value_unset_error>_icon_small.png|<value_unset_error>|link=Ship:<value_unset_error>]] |
Maximální rychlostChyba ve výrazu: Neočekávaný operátor * uzlů |
[[Ship:|]] —
- premium tier N/A N/A.
A heavy cruiser that was as good as most ships of this type in terms of speed and armament power. The ship boasted distinct advantages typical of the German Navy ships, i.e. an advanced gun fire control system and a high level of survivability. Those advantages were based on the ship's decent protection, rugged construction, and elaborate subdivision into compartments.
Moduly
Vybavení
Slot 1 | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Slot 2 | ||||||||||||||||||||||
Slot 3 | ||||||||||||||||||||||
Slot 4 | ||||||||||||||||||||||
Slot 5 | ||||||||||||||||||||||
Slot 6 |
Názor hráče
Představení lodi
Tier VIII's Admiral Hipper is a very capable heavy cruiser. In historical terms, the Admiral Hipper class of cruisers were the most advanced designs ever commissioned by the Kriegsmarine. That legacy translates well into World of Warships: when fully upgraded, Admiral Hipper has a solid main battery, a fearsome anti-aircraft suite, best-in-class German Hydroakusticý vyhledávač (), and banks of deadly torpedoes on both sides for ships that wander too close.
Like other German cruisers, Admiral Hipper’s primary strength is the superior range and favorable dispersion of her 8-inch (203 mm) guns. Her main battery is capable of dealing excellent armor piercing damage to enemy cruisers, but can also deal a surprising amount of damage to battleships exposing their flat broadside to her. The long range (nearly 5.6 km) of her Hydroacoustic Search consumable makes it very difficult to torpedo her from a distance and allows her to actively hunt down destroyers or other ships that might be stationary in a nearby cloud of smoke. Her AA guns are mediocre on her stock hull and Hull (B), but once Hull (C) is equipped Hipper’s AA is a true asset to herself and her team.
While Admiral Hipper has many strengths, she is not without faults. Her high explosive shells, while serviceable, will sometimes frustrate and disappoint, and the armor scheme of the ship is highly vulnerable to long-range fire. Her range is excellent by cruiser standards, but any battleship at the same tier or above will significantly outrange Hipper, which — combined with her high detectability (the worst among Tier VIII cruisers) — makes drawing attention early in a match nearly suicidal. With a top speed of 32 knots she's on the slower side for a cruiser, and while her main battery has outstanding range and shell performance, the reload time is notably slower than competing light cruisers. Hipper captains must make every shot count, as cruisers like Mikhail Kutuzov or Edinburgh put shells downrange much more quickly.
Admiral Hipper is well-suited to the role of either a second-line long range support ship or part of a flanking group. She truly shines when engaging either other cruisers or a distracted target; if she finds herself dueling a battleship, a smart Hipper captain is advised to hold the range open, find some island cover or friendly smoke to duck behind, and re-engage under better circumstances. Hipper’s large health pool makes it a virtual certainty that she can survive late into games — providing her captain doesn't make any serious mistakes — and it is in the late game that she truly shines, able to flex her varied strengths and contribute to victory regardless of the situation she finds herself in.Plusy:
- Largest health pool of all non-premium Tier VIII cruisers (sister ship Prinz Eugen has a few more hit points).
- Very impressive armor piercing shell damage.
- Excellent range, favorable dispersion, and high shell velocity from her main battery.
- Retains access to improved German version of Hydroakusticý vyhledávač () consumable.
- Fastest main battery traverse rate of all Tier VIII cruisers (even those with smaller guns).
- Angling works well despite relatively low main armor belt value; turtleback armor scheme makes her more resilient to non-battleship AP at medium and close ranges.
- Hull (C) has an excellent anti-aircraft suite.
- Powerful torpedo armament; if Admiral Hipper is allowed to deploy her torpedoes, they can be devastating.
Mínusy:
- Only eight (8) rifles in her main battery limits her damage output.
- Slowest Tier VIII cruiser (32 knots).
- Heavy torpedo armament is only suitable for close-range engagements and ambushes.
- Vulnerable citadel via long-range plunging fire (due to lack of deck armor).
- High explosive shell damage and fire chance are below average (even after the Hull (B) upgrade).
- Large detection radius makes Concealment Expert and Úprava maskovacího systému 1 () must-haves.
- Exceptionally vulnerable to long-range plunging fire.
Výzkum
Availability of researchable upgrades for ' is as follows:
- Hull: Upgrade to Hull (B) for a minor increase in her anti-aircraft suite, better high explosive shells, a large bump in her health pool, and a 35% improvement in her rudder shift speed. Upgrade to Hull (C) for a significant improvement in her AA armament. Research of Hull (C) unlocks progression to Roon.
- Gun Fire Control System: Upgrade to FKS Typ 8 Mod. 2 for an extra 10% range on the main battery.
Doporučená konfigurace
Vylepšení
The recommended upgrades for ' are as follows:
- Slot 1: Úprava hlavní výzbroje 1 ()
- Slot 2: Úprava systému řízení oprav 1 ()*
- Slot 3: Úprava protiletadlových děl 1 ()*
- Slot 4: Úprava řízení 2 ()
- Slot 5: Úprava maskovacího systému 1 ()*
Virtually all builds of ' find themselves mounting Main Armaments Modification 1 in Slot 1 and Steering Gears Modification 2 in Slot 4. After that, captains have some critical choices to make. Concealment System Modification 1 is the most popular pick for Slot 5 in order to help curtail her large detection radius; combined with a captain with the Level 4 skill Concealment Expert, her detectability range drops under 11.0 km. Conversely, Úprava řízení 3 () is a strong option in the same slot for captains who prefer quicker rudder response. Captains with access to either Úprava hydroakustického vyhledávače 1 () or Úprava obranné protiletadlové palby 1 () are encouraged to plug those in Slot 2 depending on which consumable they opt to equip. The upgrade in Slot 3 is largely dependent on how captains intend to invest commander skill points on Admiral Hipper and the role they want her to fulfill in a given game.
Generalist Build: The easy choice for Slot 3 is Úprava zaměřovacích systémů 1 (), which improves her shell dispersion and provides a minor buff to her secondary battery. This is the recommended pick for captains who don't wish to specialize the ship in anti-aircraft defenses.
Anti-Aircraft Build: '’s already outstanding AA suite can be made even more potent by equipping Úprava protiletadlových děl 1 () in Slot 3, and maximized by assigning a captain with Basic and Advanced Firing Training, providing excellent anti-aircraft protection for herself and teammates when utilizing Obranná protiletadlová palba (). This does mean sacrificing the exceptional German Hydroakusticý vyhledávač (), however, and is a setup that is largely wasted in games without an aircraft carrier present.
Kapitánské body
' prefers to hold opponents at arms' length. Brawling is not recommended unless the situation is heavily favorable, and the skills of her commander should be tailored to such a strategy. At this end of the German cruiser line the ships begin to play — and handle — more like small battleships, and players will frequently find their commander skill choices echoing those popularly found on battleships: Priority Target at Level 1 and Adrenaline Rush at Level 2. Concealment Expert is also highly recommended at Level 4, as is Advanced Firing Training for captains pursuing an Anti-Aircraft Build. Level 4 also offers Manual Control for AA Armament to captains wishing to go all-in on their Anti-Aircraft Build; this is a very strong skill for high-tier German cruisers and battleships due to the AA potency of their dual-purpose 105mm guns.
Level 3 is where captains are offered some customization in their build. Captains preferring the Anti-Aircraft Build will want to opt for Basic Firing Training. Those pursuing the Generalist Build are better off opting for Demolition Expert; Vigilance is also a decent choice.
Doporučené přidělení kapitánských bodů | ||||||||
---|---|---|---|---|---|---|---|---|
Cena (body) |
Vytrvalostní | Útočné | Podpůrné | Všestranné | ||||
1 |
|
|
|
|
|
|
|
|
2 |
|
|
|
|
|
|
|
|
3 |
|
|
|
|
|
|
|
|
4 |
|
|
|
|
|
|
|
|
Key: ★★★ - Extrémně užitečné ★★ - Často užitečné ★ - Příležitostně účinné nic - zbytečné |
Spotřební doplňky
' can equip the following consumables:
- Slot 1: Havarijní tým ()
- Slot 2: Obranná protiletadlová palba () or Hydroakusticý vyhledávač ()
- Slot 3: Katapultovaný stíhač ()
Given her visibility and need to preserve her hit points for the late game, captains are encouraged to invest in Havarijní tým II (). The choice between Obranná protiletadlová palba () and Hydroakusticý vyhledávač () depends largely on how her commander's skill points are invested. Captains who have heavily invested into the Anti-Aircraft Build may wish to go all-in with Obranná protiletadlová palba II (), or shore up their vulnerability to enemy torpedo strikes with Hydroakustický vyhledávač II (). Conversely, captains who opted for the more Generalist Build approach can likewise go either way depending on who their division-mates are.
Kamufláž
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
Players who wish to spend doubloons can equip Admiral Hipper with Type 18 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signály
' captains that are focused on progressing up the line will want to tailor her equipped signals to maximizing her experience gains. As such, Red Dragon (Šablona:Red Dragon), Equal Speed Charlie London (), and Hydra (Šablona:Hydra) all earn hefty recommendations. Sierra Mike () will help improve her average speed, while Anti-Aircraft Build captains will want to throw on November Echo Setteseven () as well. India X-Ray () and Victor Lima () are also recommended to increase the fire chance of her high explosive shells against angled cruisers and battleships.
Doporučené Signály | |||||
---|---|---|---|---|---|
Bojové | |||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Poznámka: Použití signálu Juliet Charlie plně zabraňuje detonaci.
Galerie
Historické informace
Historické snímky
torpédoborce | |
křižníky | |
bitevní lodě | |
letadlové lodě |
Nizozemí | |
U.S.A. | |
Evropa | |
Německo | |
U.S.S.R. | |
Itálie | |
Pan-Amerika | |
Japonsko | |
U.K. | |
Francie | |
Pan-Asie | |
Španělsko | |
Commonwealth |