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Caprice

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Legends_Caprice_splash.png
Tier VII | Type: Destroyer
Cost (Doubloons)17 500
VariantsLe Fantasque
Stock Stats
Survivability
Hitpoints18 500 
Armor6 - 20 mm
Torpedo Damage Reduction%
Artillery
Main Battery
139mm/50 Mle 19295x1 
Firing Range10 km
Reload Time7.5 s
180 Turn Time18 s
HE Max Damage1800 
HE Fire Chance%
HE Penetration23 mm
AP Max Damage2500 
Sigma2.0 
Torpedo
550mm lance-torpilles3x3 
Reload Time95 s
Max Damage18 400 
Detectability by Sea1.9 km
Range8.3 km
Speed70 kn
AA Defense
AA Armament 1
20mm/70 Mk48x1 
DPS29 
Rangekm
AA Armament 2
40mm/56 Bofors Mk12x2 
DPS23 
Range3.5 km
AA Armament 3
40mm/56 Bofors Mk21x4 
DPS16 
Range3.5 km
Maneuverability
Maximum Speed42.7 kn
Turning Circle Radius690 m
Rudder Shift Time4.3 s
Concealment
Detectability by Sea6.9 km
Detectability by Air3.5 km
Detectability firing in smoke2.8 km
Legends_Caprice.png

Caprice — British Premium Tier VII Destroyer.

Caprice was once a French ship, but you know what pirates say: Take whatever you want and give back nothing! So now, naturally, she's part of the British fleet thanks to fabulous Ariadne M. Davis. In case you're wondering, this ship looks very similar to French Tier VII destroyer Le Fantasque for some strange reason.

Caprice was temporarily released in the store from December 1st to December 12th, 2022, in relation to the special "pirates" event.


Year of Design: 1844


Ship Traits Premium
Legends_Agile_trait.png Trait_Barrage.png Legends_Sequential_trait.png Legends_Money_Maker_trait.png
Agile:
Above average ability to change direction.
Barrage:
Equipped or can be equipped with Main Battery Reload Booster.
Sequential:
Torpedoes can be launched one by one.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 18 500 6 20 0 5x1 3 4.3
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
139mm/50 Mle 1929 5x1 7.5 18 1800 7 2500
Legends_Fire_Control.png Main Battery Firing Range
Stock 10 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
550mm lance-torpilles 3x3 95s 7.2s 18 400 8.3 70 1.9
Legends_Engine.png Maximum Speed
Stock 42.7 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_MBRB.png
Main Battery Reload Booster
Legends_dpadup.png
Temporarily accelerates the reload speed of the main battery guns.
  • Main battery reload time: -50%
  • Duration: 15s
  • Reload time: 120s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +20%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 10s
  • Dispersion time: 40s
  • Reload time: 60s
  • Number of consumables: 6
Legends_Sonar.png
Sonar
Legends_dpadright.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.5km
  • Detection of ships: 3.5km
  • Duration: 180s
  • Reload time: 120s
  • Number of consumables: 3

Player Opinion

Performance

Changes

Big Small Changes

  • Main Battery Reload Booster charges increased from 1 to 2
  • Main Battery Reload Booster cooldown reduced from 150 s to 120 s

Gallery


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