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Le Fantasque

Le Fantasque

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Legends_Le_Fantasque_splash.png
Tier VII | Type: Destroyer
Preceded bySucceeded by
VauquelinMogador
Cost 18 000 000
VariantsCaprice
XP Required210 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints18 500 
Armor6 - 20 
Torpedo Damage Reduction%
Artillery
Main Battery
139mm/50 Mle 19295x1 
Firing Range11 km
Reload Times
180 Turn Time18 s
HE Max Damage2200 
HE Fire Chance10 %
HE Penetration23 mm
AP Max Damage2950 
Torpedo
550mm lance-torpilles3x3 
Reload Time90 s
Max Damage16 667 
Detectability by Sea1.8 km
Rangekm
Speed72 kn
AA Defense
AA Armament 1
20mm/70 Mk48x1 
DPS29 
Rangekm
AA Armament 2
40mm/56 Bofors Mk12x2 
DPS23 
Range3.5 km
AA Armament 3
40mm/56 Bofors Mk21x4 
DPS16 
Range3.5 km
Maneuverability
Maximum Speed42.7 kn
Turning Circle Radius690 m
Rudder Shift Time4.3 s
Concealment
Detectability by Sea6.9 km
Detectability by Air3.5 km
Detectability firing in smoke2.8 km
Legends_Le_Fantasque.png

Le Fantasque — French Tech Tree Tier VII Destroyer.

Large and extremely fast ships. They carried a main battery that consisted of new 139 mm guns with improved shell ballistics and an extended firing range.

Entered Service: 1931
Ships in a series: 6


Ship Traits
Legends_Fast_trait.png Trait_Barrage.png Legends_No_Smoking_trait.png
Fast:
Above average maximum movement speed.
Barrage:
Equipped or can be equipped with Main Battery Reload Booster.
No Smoking:
This destroyer lacks a smokescreen generator.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 15 400 6 20 0 5x1 3 6 0
Hull B 18 500 6 20 0 5x1 3 4.3 3 600 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
139mm/50 Mle 1929 5x1 6 18 2200 10 2950
139mm/50 Mle 1929 5x1 6 18 2200 10 2950
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 10 km 0
Targeting System n°7 Mle 2 10 % 11 km 450 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
550mm lance-torpilles 3x3 95s 7.2s 16 667 8 69 1.8 0
550mm lance-torpilles 3x3 90s 7s 16 667 8 72 1.8 450 000
Legends_Engine.png Maximum Speed
Stock 42.7 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_MBRB.png
Main Battery Reload Booster
Legends_dpadup.png
Temporarily accelerates the reload speed of the main battery guns.
  • Main battery reload time: -50%
  • Duration: 20s
  • Reload time: 150s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +20%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion

Performance

Changes

May 2021

  • Stock torpedo speed decreased from 75 kts to 69 kts; upgraded torpedoes—from 76 kts to 70 kts
  • Stock and upgraded torpedo detectability range by sea increased from 1.8 km to 1.9 km

Big Small Changes

  • HE shell damage increased from 2000 to 2200
  • AP shell damage increased from 2700 to 2950
  • Main Battery Reload Booster charges increased from 1 to 2
  • Main Battery Reload Booster duration increased from 15 s to 20 s
  • Stock torpedoes:
  • Reload time increased from 90 s to 95 s
  • Detectability range reduced from 1.9 km to 1.8 km
  • Damage reduced from 18 400 to 16 667
  • Upgraded torpedoes:
  • Reload time increased from 86 s to 90 s
  • Speed increased from 70 kts to 72 kts
  • Detectability range reduced from 1.9 km to 1.8 km
  • Damage reduced from 18 400 to 16 667
  • Range reduced from 8.3 km to 8.0 km

Gallery


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