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Delaware

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Legends_Delaware_splash.png
Tier VIII | Type: Battleship
Preceded bySucceeded by
NebraskaLouisiana
Cost 25 000 000
XP Required300 000
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints80 800 
Armor6 - 500 
Torpedo Damage Reduction37 %
Torpedo Airstrike
Plane NameSB2C Helldiver 
Hit Points3000 
Maximum Speed220 kt
Attack Unit Size
Aircraft per Squadron
Detectability Rangekm
Squadron Restoration Time90 s
Torpedoes in Payload
Maximum Torpedo Damage7500 
Torpedo Range2.3 km
Torpedo Speed50 kt
Maximum Range14 km
Payload Delivery Time11.7 s
Upgrade Price625 000 
Artillery
Main Battery
406mm Mk72x3 
406mm Mk7 double1x2 
Firing Range17.3 km
Reload Time30 s
180 Turn Time45 s
HE Maximum Damage5700 
HE Fire Chance36 %
HE Penetration68 mm
AP Maximum Damage13 100 
Sigma1.9 
Secondary Armament 1
127mm Mk3210x2 
Firing Rangekm
Reload Times
HE Maximum Damage1800 
HE Fire Chance%
HE Penetration21 mm
AA Defense
AA Armament 1
20mm Oerlikon Mk2015x2 
DPS92 
Rangekm
AA Armament 2
76.2mm Mk3314x2 
DPS391 
Rangekm
AA Armament 3
127mm Mk3210x2 
DPS151 
Rangekm


Maneuverability
Maximum Speed28.8 kn
Turning Circle Radius920 m
Rudder Shift Time17.2 s
Concealment
Detectability by Sea15.5 km
Detectability by Air12.4 km
Detectability while firing in smoke14.9 km
Legends_Delaware.png

Delaware — American Tech Tree Tier VIII Battleship.

In the 1940s and 50s, the option of transforming the Iowa-class battleships into hybrid battleship-carriers was considered. A flight deck at least 350 feet long would need to be installed, and it would also be necessary to preserve the ship's combat power. Both requirements could be met by relocating the third turret to the ship's stern and replacing it with a twin-gun turret to compensate for the weight.


Year of Design: 1949

Ship Traits
Legends_Ironclad_trait.png Legends_Trait_Airstrike.png Legends_Trait_Big_Target.png
Ironclad: Above average armor thickness. Greater resisitance to all forms of armor penetration. Airstrike: Can request an automated air squadron that drops projectiles in the designated area. Big Target: Above-average superstructure size.


Modules




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s) Purchase Price
Stock 69 900 6 500 25 2x3 24 0
Hull B 80 800 6 500 37 2x3 17.2 5 000 000




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
406mm Mk7 2x3 30 45 5700 36 13 100
406mm Mk7 2x3 30 45 5700 36 13 100
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 15.7 km 0
Mk9 mod. 2 10 % 17.3 km 625 000
Legends_Engine.png Maximum Speed
Stock 28.8 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Artillery_Plotting_Room_Mod_2.png
Artillery Plotting Room Mod 2
  • Dispersion of Main Battery -10%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 20s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +375
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 95s
  • Reload time: 70s
  • Number of consumables: 3
Legends_Spotter_Plane.png
Observation Seaplane
Legends_dpadright.png
Temporarily tightens main battery shell grouping.
  • Main battery shell grouping: +20%
  • Duration: 40s
  • Reload time: 200s
  • Number of consumables: 3

Player Opinion


Pros:

  • Accurate main battery guns
  • Access to the Airstrike mechanic; typical of the American hybrid battleships
  • Access to an improved version of the Observation SeaplaneLegends_Spotter_Plane.pngconsumable



Cons:

  • Massive superstructure
  • Subpar firing angles for the rear turret
  • Large turning circle radius


Performance

Changes

Crimson Tale

  • "Tough" ship trait replaced by "Ironclad"
  • Stock hull total health reduced from 69 990 to 68 800
  • Stock hull engine HP reduced from 80 800 to 75 100
  • Stock hull casemate HP reduced from 8900 to 8800
  • Stock hull auxiliary room HP reduced from 4200 to 4100
  • Stock hull HP reduced from 52 400 to 51 600
  • Stock hull steering gear HP reduced from 21 000 to 20 600
  • Upgraded hull total health reduced from 80 800 to 75 100
  • Upgraded hull engine HP reduced from 80 800 to 75 100
  • Upgraded hull bow HP reduced from 3100 to 2800
  • Upgraded hull casemate HP reduced from 10300 to 9600
  • Upgraded hull auxiliary room HP reduced from 4800 to 4500
  • Upgraded hull stern HP reduced from 5100 to 4800
  • Upgraded hull HP reduced from 60 600 to 56 300
  • Upgraded hull steering gear HP reduced from 24 200 to 22 500
  • Upgraded hull superstructure HP reduced from 900 to 800
  • Stock and upgraded hull hangar HP increased from 30 300 to 37 600
  • Stock and upgraded flight deck HP increased from 30 300 to 37 600

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png