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Dmitri Donskoi

Dmitri Donskoi

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WoWsLIconBlack.pngDmitri Donskoi
Legends_Dmitri_Donskoi_splash.png

Legends_Cruiser_Icon.png Dmitri Donskoi — Soviet • Tech Tree • Tier VIII • Cruiser.

The ship was developed from the Chapayev class. She received stronger armament and a more powerful propulsion (Project 65). Dmitri Donskoi surpassed her prototype in all major characteristics—dimensions, speed, artillery power, AA capabilities and torpedo armament.

Legends_USSR.png

WoWsLIconBlack.png Navy: USSR
WoWsLIconBlack.png Ship: Soviet
WoWsLIconBlack.png Nation: U.S.S.R
WoWsLIconBlack.png Categoy: Tech Tree

WoWsLIconBlack.png Tier: VIII
WoWsLIconBlack.png Class: Cruiser
WoWsLIconBlack.png Cost: 25 000 000
WoWsLIconBlack.png XP: 300 000

WoWsLIconBlack.png Year of Design: 1951
WoWsLIconBlack.png Predecessor: Chapayev

WoWsLIconBlack.pngShip TraitsWoWsLIconBlack.png

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Sure Shot: Shells with a good ballistic trajectory maintain velocity, making aiming easier.

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Powerful AA Defenses: Above-average AA gun firepower.

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Agile: Above average ability to change direction.



WoWsLIconBlack.pngSurvivability StatsWoWsLIconBlack.png
SURVIVBILITY STOCK UPGRADED
• Hitpoints 40 200 47 400
• Armor (mm) 13 - 210 -
• Torpedo Damage Reduction (%) 19 19
WoWsLIconBlack.pngManeuverabilityWoWsLIconBlack.png
MANEUVERABILITY STOCK UPGRADED
• Maximum Speed (kn) 36 36
• Turning Circle Radius (m) 970 970
• Rudder Shift Time (sec) 14.8 10.6
WoWsLIconBlack.pngConcealmentWoWsLIconBlack.png
CONCEALMENT STOCK UPGRADED
• Detectability by Sea (km) 14.7 -
• Detectability by Air (km) 8.8 -
• Detectability while firing in smoke (km) 8.4 -
WoWsLIconBlack.pngTorpedosWoWsLIconBlack.png
TORPEDOS STOCK UPGRADED
• Name 533mm PTA-53-68-Bis 533mm PTA-53-68-Bis
• Arrangement 2x5 2x5
• Reload Time (sec) 117 117
• 180° Turn Time (sec) 7.2 7.2
• Maximum Damage 14 400 14 400
• Detectability by Sea (km) 1.1 1.1
• Range (km) 8 8
• Speed (kn) 55 55
WoWsLIconBlack.pngMain Artillery StatsWoWsLIconBlack.png
MAIN BATTERY STOCK UPGRADED
• Main Artillery Name 180mm/56 MK-3-180M 180mm/56 MK-3-180M
• Main Artillery Arrangement 4x3 4x3
• Firing Range (km) 14.5 16
• Reload Time (sec) 12.5 11
• 180° Turn Time (sec) 22.5 18
• HE Maximum Damage 2500 2500
• HE Fire Chance (%) 13 13
• HE Penetration (mm) 30 30
• AP Maximum Damage 4400 4400
• Sigma 2.05 -
WoWsLIconBlack.pngSecondary Artillery StatsWoWsLIconBlack.png
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 100mm/56 B-54 100mm/70 SM-5-1S
• Arrangement 6x2 6x2
• Firing Range (km) 5 5
• Reload Time (sec) 3.8 4
• HE Maximum Damage 1400 1400
• HE Fire Chance (%) 6 6
• HE Penetration (mm) 17 17
WoWsLIconBlack.pngAnti-Aircraft Artillery StatsWoWsLIconBlack.png
AA ARMAMENT 1 STOCK UPGRADED
• Name 25mm 2M-3 25mm 4M-120
• Arrangement 10x2 10x4
• DPS 59 84
• Range (km) 3.1 3.1
AA ARMAMENT 2 STOCK UPGRADED
• Name 45mm SM-20-ZIF 45mm SM-20-ZIF
• Arrangement 6x4 6x4
• DPS 124 124
• Range (km) 3.5 3.5
AA ARMAMENT 3 STOCK UPGRADED
• Name 100mm/56 B-54 100mm/70 SM-5-1S
• Arrangement 6x2 6x2
• DPS 59 117
• Range (km) 5 5


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Dmitri Donskoi




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 40 200 13 210 19 4x3 2 14.8 0
Hull B 47 400 13 210 19 4x3 2 10.6 5 000 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
180mm/56 MK-3-180M 4x3 12.5 22.5 2500 13 4400 0
180mm/56 MK-3-180M 4x3 11 18 2500 13 4400 625 000
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 14.5 km 0
Targeting System VIII mod. 1 10 % 16 km 625 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm PTA-53-68-Bis 2x5 117s 7.2s 14 400 8 55 1.1
533mm PTA-53-68-Bis 2x5 117s 7.2s 14 400 8 55 1.1
Legends_Engine.png Maximum Speed
Stock 36 kn

Modifications

Cruiser - Dmitri Donskoi
SLOT 1
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Main Battery Mod 2
  • Main Battery traverse speed +20%
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Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Cruiser - Dmitri Donskoi
Legends_Damage_Control_Party.png
Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
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Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3.3km
  • Detection of ships: 4.7km
  • Duration: 98s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Surveillance_Radar.png
Surveillance Radar
Legends_dpadright.png
Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen.
  • Range: 11.7km
  • Duration: 25s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Repair_Party.png
Repair Party
Legends_dpaddown.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +331
  • Duration: 28s
  • Reload time: 55s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - Dmitri Donskoi

Pros:

  • High top speed at 36 knots
  • Good set of consumables
  • Large HP pool
  • Good main battery shell characteristics
  • Decent AA defense



Cons:

  • Large turning circle radius
  • Vulnerable citadel
  • Large superstructure can lead to high damage salvos from the enemy
  • Slow torpedoes


Performance

Changes

Cruiser - Dmitri Donskoi

Under the Black Flag

  • Upgraded HP increased from 43 400 to 47 400
  • Surveillance Radar consumable duration increased from 20 s to 25 s
  • Sonar consumable duration increased from 96 s to 98 s
  • Sonar consumable torpedo detectability increased from 3.1 km to 3.3 km
  • Sonar consumable ship detectability increased from 4.4 km to 4.7 km

The Stars Align

  • Credit-earning rate increased by 5.5%
WoWsLIconBlack.pngContent LinksWoWsLIconBlack.png