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Kirisame

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Legends_Kirisame_splash.png


Tier VII | Type: Destroyer
Cost (Special)
Stock Stats
Survivability
Hitpoints13 300 
Armor6 - 25 mm
Torpedo Damage Reduction%
Artillery
Main Battery
127mm Mk393x1 
Firing Range10.6 km
Reload Time2.3 s
180 Turn Times
HE Max Damage1800 
HE Fire Chance%
HE Penetration21 mm
AP Max Damage2350 
Sigma2.0 
Torpedo
610mm quadruple2x4 
Reload Time101 s
Max Damage16 767 
Detectability by Sea1.3 km
Range10 km
Speed62 kn
AA Defense
AA Armament 1
25mm/60 Type96 mod. 14x1 
DPS
Range3.1 km
AA Armament 2
127mm Mk391x1 
DPS11 
Range5.2 km
AA Armament 3
127mm Mk392x1 
DPS22 
Range5.2 km
Maneuverability
Maximum Speed35.5 kn
Turning Circle Radius640 m
Rudder Shift Times
Concealment
Detectability by Sea6.6 km
Detectability by Air3.3 km
Detectability firing in smoke2.5 km
Legends_Kirisame.png

Kirisame — Japanese Premium Tier VII Destroyer.

This ship represents what could have been accomplished with some creative engineering if the Japanese shipbuilders had had access to U. S. gunnery. Other Kagerō-class strenghts, like deadly torpedo armament and great concealment, were inherited by this project.

Kirisame was released as a container-exclusive reward on December 12th, 2022.

Entered Service: 1939
Ships in a series: 19


Ship Traits Premium
Legends_Sure_Shot_trait.png Legends_Nimble_Aim_trait.png Legends_Trait_Repeater.png Legends_Money_Maker_trait.png
Sure Shot:
Shells with a good ballistic trajectory maintain velocity, making aiming easier.
Nimble Aim:
Above average main battery traverse speed. Gives an edge in close quarters combat.
Repeater:
Equipped or can be equipped with Torpedo Reload Booster.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 13 300 6 25 0 3x1 2 4
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
127mm Mk39 3x1 2.3 5 1800 9 2350
Legends_Fire_Control.png Main Battery Firing Range
Stock 10.6 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
610mm quadruple 2x4 101s 7.2s 16 767 10 62 1.3
Legends_Engine.png Maximum Speed
Stock 35.5 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 89s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2
Legends_TRB.png
Torpedo Reload Booster
Legends_dpadup.png
Reduces the reload time of torpedo launchers.
  • Torpedo launchers reload time: 8s
  • Duration: 1s
  • Reload time: 360s
  • Number of consumables: 1

Player Opinion

Performance

This ship has a unique characteristic: it has the option to switch between 3 different hulls! Each hull gives the ship different stats and playstyle. Here is each hull's stat changes and particularities:

Torpedo Hull (B)


  • Torpedo Reload Time –––––––––––––––––––––– (-11) 90s
  • Maximum Torpedo Damage –––––––––––– (+4200) 20 967
  • Torpedo Detectability ––––––––––––––––––– (-0.5) 0.8km
  • Torpedo Range ––––––––––––––––––––––– (+6.5) 16.5km
  • Main Battery Barrels ––––––––––––––––––––––––– (+3) 6
  • Main Battery Turret 180° Turn Time –––––––– (+6.3) 11.3s
  • Main Battery Reload Time ––––––––––––––––– (+1.5) 3.8s
  • Caliber ––––––––––––––––––––––––––––––– (-27) 100mm
  • Maximum AP Shell Damage ––––––––––––––– (-650) 1700
  • Maximum HE Shell Damage ––––––––––––––– (-600) 1200
  • Fire-Setting Chances –––––––––––––––––––––––– (-4) 5%


This hull upgrade is equipped with deepwater torpedoes. AA Defense stats are changed according to the new dual-purpose main battery guns.

Artillery Hull (C)


  • Torpedo Reload Time ––––––––––––––––––––––– (+29) 130s
  • Maximum Torpedo Damage ––––––––––––––– (-4100) 12 667
  • Torpedo Detectability ––––––––––––––––––––– (+0.3) 1.6km
  • Torpedo Speed –––––––––––––––––––––––––––– (+2) 64kts
  • Main Battery Barrels ––––––––––––––––––––––––––– (+3) 6
  • Main Battery Turret 180° Turn Time –––––––––––– (+10) 15s
  • Main Battery Reload Time ––––––––––––––––––– (+1.4) 3.7s
  • Maximum AP Shell Damage ––––––––––––––––– (-150) 2200
  • Fire-Setting Chances –––––––––––––––––––––––––– (-2) 7%
  • AA Mounts –––––––––––––––––––––––––––––––––––– (-3) 4


The ship stats displayed in the sidebar are from the basic hull (Hull A).

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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