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Kitakaze

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Legends_Kitakaze_splash.png
Tier VIII | Type: Destroyer
Preceded bySucceeded by
Akizukinone
Cost 25 000 000
XP Required300 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints20 700 
Armor13 - 20 
Torpedo Damage Reduction%
Artillery
Main Battery
100mm Type984x2 
Firing Range11 km
Reload Time2.8 s
180 Turn Time11.3 s
HE Max Damage1200 
HE Fire Chance%
HE Penetration30 mm
AP Max Damage1700 
Torpedo
610mm Type931x6 
Reload Time157 s
Max Damage21 367 
Detectability by Sea1.8 km
Rangekm
Speed76 kn
AA Defense
AA Armament 1
25mm/60 Type96 mod. 118x1 
DPS32 
Range3.1 km
AA Armament 2
40mm/60 Type 56x2 
DPS66 
Range3.5 km
AA Armament 3
100mm Type984x2 
DPS83 
Rangekm
Maneuverability
Maximum Speed36 kn
Turning Circle Radius730 m
Rudder Shift Time4.6 s
Concealment
Detectability by Sea6.7 km
Detectability by Air3.3 km
Detectability firing in smoke2.1 km
Legends_Kitakaze.png

Kitakaze — Japanese Tech Tree Tier VIII Destroyer.

A V7 project destroyer. This ship was a further development of the Akizuki-class destroyers. Compared to her prototype, she had a higher speed and carried a more powerful torpedo armament.


Year of Design: 1942


Ship Traits
Legends_Sure_Shot_trait.png Legends_Trait_Repeater.png Legends_Nimble_Aim_trait.png
Sure Shot:
Shells with a good ballistic trajectory maintain velocity, making aiming easier.
Repeater:
Equipped or can be equipped with Torpedo Reload Booster.
Nimble Aim:
Above average main battery traverse speed. Gives an edge in close quarters combat.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 16 200 13 20 0 4x2 1 6.5 0
Hull B 20 700 13 20 0 4x2 1 4.6 5 000 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
100mm Type98 4x2 2.8 11.3 1200 5 1700
100mm Type98 4x2 2.8 11.3 1200 5 1700
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 10 km 0
Type9 mod. 2 10 % 11 km 625 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
610mm Type93 1x6 171s 7.2s 23 767 11 67 1.7 0
610mm Type93 1x6 157s 7.2s 21 367 8 76 1.8 625 000
Legends_Engine.png Maximum Speed
Stock 36 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consuambles is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 89s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2
Legends_TRB.png
Torpedo Reload Booster
Legends_dpaddown.png
Reduces the reload time of torpedo launchers.
  • Torpedo reload time: 5s
  • Duration: 1s
  • Reload time: 240s
  • Number of consumables: 2

Player Opinion

Performance

Changes

All in Black

  • Main battery reload time reduced from 3.3 s to 2.8 s
  • Main battery HE shell penetration increased from 20 mm to 30 mm

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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