Kitakaze
Tier VIII | Type: Destroyer | |
Preceded by | Succeeded by |
Akizuki | none |
Cost | 25 000 000 |
XP Required | 300 000 |
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints20 700 |
Armor13 - 20 |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
100mm Type984x2 |
Firing Range11 km |
Reload Time2.8 s |
180 Turn Time11.3 s |
HE Maximum Damage1200 |
HE Fire Chance5 % |
HE Penetration30 mm |
AP Maximum Damage1700 |
Sigma2.0 |
Torpedoes
610mm Type931x6 |
Reload Time157 s |
180° Turn Time7.2 s |
Maximum Damage21 367 |
Detectability by Sea1.8 km |
Range8 km |
Speed76 kn |
AA Defense
AA Armament 1
25mm/60 Type96 mod. 118x1 |
DPS32 |
Range3.1 km |
AA Armament 2
40mm/60 Type 56x2 |
DPS66 |
Range3.5 km |
AA Armament 3
100mm Type984x2 |
DPS83 |
Range5 km |
Maneuverability
Maximum Speed36 kn |
Turning Circle Radius730 m |
Rudder Shift Time4.6 s |
Concealment
Detectability by Sea6.7 km |
Detectability by Air3.3 km |
Detectability while firing in smoke2.1 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|---|
Stock | 16 200 | 13 | 20 | 0 | 4x2 | 1 | 6.5 | 0 |
Hull B | 20 700 | 13 | 20 | 0 | 4x2 | 1 | 4.6 | 5 000 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
100mm Type98 | 4x2 | 2.8 | 11.3 | 1200 | 5 | 1700 |
100mm Type98 | 4x2 | 2.8 | 11.3 | 1200 | 5 | 1700 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 10 km | 0 |
Type9 mod. 2 | 10 % | 11 km | 625 000 |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | Purchase Price | |
---|---|---|---|---|---|---|---|---|
610mm Type93 | 1x6 | 171s | 7.2s | 23 767 | 11 | 67 | 1.7 | 0 |
610mm Type93 | 1x6 | 157s | 7.2s | 21 367 | 8 | 76 | 1.8 | 625 000 |
Maximum Speed | |
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Stock | 36 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Engine Boost
Temporarily increases the maximum ship speed. |
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Torpedo Reload Booster
Reduces the reload time of torpedo launchers. |
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Player Opinion
Pros:
- Decent amount of HP for a Tier VIII destroyer.
- Great firepower with her main battery guns; considering its improved HE penetration of 30mm.
- Able to quick-salvo twelve torpedoes using the Torpedo Reload Boosterconsumable.
- Decent AA defenses.
- Pretty good concealment.
Cons:
- Provides a large target for enemy ships to shoot at.
- Torpedoes take a monstrously long time to reload.
- Large and clumsy turning circle for a destroyer.
Performance
Changes
- Main battery reload time reduced from 3.3 s to 2.8 s
- Main battery HE shell penetration increased from 20 mm to 30 mm
Gallery
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