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Makarov

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Legends_Makarov_splash.png


Tier V | Type: Cruiser
Cost (Doubloons)10 000
Stock Stats
Survivability
Hitpoints27 000 
Armor13 - 100 mm
Torpedo Damage Reduction%
Artillery
Main Battery
150mm L/60 SK C/253x3 
Firing Range14.9 km
Reload Times
180 Turn Time23.7 s
HE Max Damage1700 
HE Fire Chance%
HE Penetration38 mm
AP Max Damage3900 
Sigma2.0 
Secondary Armament 1
88mm L/76 DOP. L. C/324x2 
Firing Rangekm
Reload Times
HE Max Damage1100 
HE Fire Chance%
HE Penetration15 mm
Torpedo
533mm triple2x3 
Reload Time68 s
Max Damage13 700 
Detectability by Sea1.3 km
Rangekm
Speed64 kn
AA Defense
AA Armament 1
20mm Flakvierling 382x4 
DPS12 
Rangekm
AA Armament 2
37mm V-1110x2 
DPS92 
Range3.5 km
AA Armament 3
88mm L/76 DOP. L. C/324x2 
DPS32 
Rangekm
Maneuverability
Maximum Speed32 kn
Turning Circle Radius720 m
Rudder Shift Time7.6 s
Concealment
Detectability by Sea12.9 km
Detectability by Air7.7 km
Detectability firing in smoke6.3 km
Legends_Makarov.png

Makarov — Soviet Premium Tier V Cruiser.

In 1945, the German cruiser Nürnberg was ceded to the Soviet Union as war reparations. Subsequently, she was renamed and partially rearmed. During an upgrade that followed, the ship's automatic AA guns and other equipment were changed, but her rapid-fire main guns, which were quite powerful for a ship of her size, were retained.

Makarov was released in the store on May 17th, 2021.

Entered Service: 1935
Ships in a series: 1


Ship Traits Premium
Legends_Full_Circle_trait.png Legends_Long_Reach_trait.png Legends_Superior_HE_pen_trait.png Legends_Money_Maker_trait.png
Full Circle:
Main battery turrets can rotate the full 360 degrees.
Long Reach:
Above average main battery range. Hit them before they can hit you.
Superior HE pen:
Above average HE shell penetration.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 27 000 13 100 7 3x3 2 7.6
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
150mm L/60 SK C/25 3x3 6 23.7 1700 8 3900
Legends_Fire_Control.png Main Battery Firing Range
Stock 14.9 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm triple 2x3 68s 7.2s 13 700 6 64 1.3
Legends_Engine.png Maximum Speed
Stock 32 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%

Consumables

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Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.8km
  • Detection of ships: 4km
  • Duration: 92s
  • Reload time: 180s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2

Player Opinion

Performance

Gallery


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