Nürnberg
Tier V | Type: Cruiser | |
Preceded by | Succeeded by |
Königsberg | Yorck Hipper |
Cost | 2 400 000 |
XP Required | 55 000 |
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints27 000 |
Armor13 - 100 |
Torpedo Damage Reduction7 % |
Artillery
Main Battery
150mm L/60 SK C/253x3 |
Firing Range14.8 km |
Reload Time6 s |
180 Turn Time23.7 s |
HE Maximum Damage1700 |
HE Fire Chance8 % |
HE Penetration38 mm |
AP Maximum Damage3900 |
Sigma2.0 |
Secondary Armament 1
88mm L/76 DOP. L. C/324x2 |
Firing Range4.5 km |
Reload Time4 s |
HE Maximum Damage1000 |
HE Fire Chance4 % |
HE Penetration15 mm |
Torpedoes
533mm Drilling4x3 |
Reload Time68 s |
180° Turn Time7.2 s |
Maximum Damage13 700 |
Detectability by Sea1.3 km |
Range6 km |
Speed64 kn |
AA Defense
AA Armament 1
7.92mm MG 344x1 |
DPS10 |
Range1 km |
AA Armament 2
20mm Flak 384x1 |
DPS12 |
Range2 km |
AA Armament 3
37mm Flakzwilling 308x2 |
DPS21 |
Range3.5 km |
AA Armament 4
88mm L/76 DOP. L. C/324x2 |
DPS32 |
Range4 km |
Maneuverability
Maximum Speed32 kn |
Turning Circle Radius720 m |
Rudder Shift Time7.6 s |
Concealment
Detectability by Sea12.3 km |
Detectability by Air7.4 km |
Detectability while firing in smoke5.9 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|---|
Stock | 23 800 | 13 | 100 | 7 | 3x3 | 4 | 10.6 | 0 |
Hull B | 27 000 | 13 | 100 | 7 | 3x3 | 4 | 7.6 | 480 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
150mm L/60 SK C/25 | 3x3 | 6 | 23.7 | 1700 | 8 | 3900 |
150mm L/60 SK C/25 | 3x3 | 6 | 23.7 | 1700 | 8 | 3900 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 13.4 km | 0 |
Targeting System Typ 5 mod. 2 | 10 % | 14.8 km | 60 000 |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
533mm Drilling | 4x3 | 68s | 7.2s | 13 700 | 6 | 64 | 1.3 |
533mm Drilling | 4x3 | 68s | 7.2s | 13 700 | 6 | 64 | 1.3 |
Maximum Speed | |
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Stock | 32 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Sonar
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Catapult Fighter
Follows the ship and automatically attacks enemy aircraft. |
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Defensive AA Fire
Increases the efficiency of AA fire. |
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Player Opinion
Pros:
- Good gun handling and shell speed, coupled with the German version of Sonar, makes her an ideal anti-destroyer ship.
- Guns reload every 6 seconds, far faster than her peers at Tier V.
- Low shell arc and high muzzle velocity.
- Same surprising AP damage when it punches through.
- Like its predecessor, the X and Y turrets can rotate 360 degrees, making switching firing sides a snap.
Cons:
- Although the AP damage is high, the penetration is relatively poor.
- Poor AA defenses.
- Same citadel layout and A-XY turret layout as her predecessor.
- Still very little armor, making modules vulnerable to incapacitations and devastating citadel hits.
Performance
Gallery
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