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Nürnberg

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Legends_Nürnberg_splash.png
Tier V | Type: Cruiser
Preceded bySucceeded by
KönigsbergYorck
Hipper
Cost 2 400 000
XP Required55 000
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints27 000 
Armor13 - 100 
Torpedo Damage Reduction%
Artillery
Main Battery
150mm L/60 SK C/253x3 
Firing Range14.8 km
Reload Times
180 Turn Time23.7 s
HE Maximum Damage1700 
HE Fire Chance%
HE Penetration38 mm
AP Maximum Damage3900 
Sigma2.0 
Secondary Armament 1
88mm L/76 DOP. L. C/324x2 
Firing Range4.5 km
Reload Times
HE Maximum Damage1000 
HE Fire Chance%
HE Penetration15 mm
Torpedoes
533mm Drilling4x3 
Reload Time68 s
180° Turn Time7.2 s
Maximum Damage13 700 
Detectability by Sea1.3 km
Rangekm
Speed64 kn
AA Defense
AA Armament 1
7.92mm MG 344x1 
DPS10 
Rangekm
AA Armament 2
20mm Flak 384x1 
DPS12 
Rangekm
AA Armament 3
37mm Flakzwilling 308x2 
DPS21 
Range3.5 km
AA Armament 4
88mm L/76 DOP. L. C/324x2 
DPS32 
Rangekm


Maneuverability
Maximum Speed32 kn
Turning Circle Radius720 m
Rudder Shift Time7.6 s
Concealment
Detectability by Sea12.3 km
Detectability by Air7.4 km
Detectability while firing in smoke5.9 km
Legends_Nürnberg.png

Nürnberg — German Tech Tree Tier V Cruiser.

The ship was developed from the Königsberg-class cruisers. In contrast to her predecessors, she had larger dimensions and featured reinforced turret armor. Moreover, she retained the main battery guns with their high performance characteristics. The cruiser's AA defense comprised numerous anti-aircraft guns.

Entered Service: 1935
Ships in a series: 1

Ship Traits
Legends_Full_Circle_trait.png Legends_Extended_Sonar_trait.png Legends_Superior_HE_pen_trait.png
Full Circle: Main battery turrets can rotate the full 360 degrees. Extended Sonar: Sonar's range increased. Superior HE pen: Above average HE shell penetration.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 23 800 13 100 7 3x3 4 10.6 0
Hull B 27 000 13 100 7 3x3 4 7.6 480 000




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
150mm L/60 SK C/25 3x3 6 23.7 1700 8 3900
150mm L/60 SK C/25 3x3 6 23.7 1700 8 3900
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 13.4 km 0
Targeting System Typ 5 mod. 2 10 % 14.8 km 60 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm Drilling 4x3 68s 7.2s 13 700 6 64 1.3
533mm Drilling 4x3 68s 7.2s 13 700 6 64 1.3
Legends_Engine.png Maximum Speed
Stock 32 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3.7km
  • Detection of ships: 5.3km
  • Duration: 114s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2

Player Opinion


Pros:

  • Good gun handling and shell speed, coupled with the German version of SonarLegends_Sonar.png, makes her an ideal anti-destroyer ship.
  • Guns reload every 6 seconds, far faster than her peers at Tier V.
  • Low shell arc and high muzzle velocity.
  • Same surprising AP damage when it punches through.
  • Like its predecessor, the X and Y turrets can rotate 360 degrees, making switching firing sides a snap.



Cons:

  • Although the AP damage is high, the penetration is relatively poor.
  • Poor AA defenses.
  • Same citadel layout and A-XY turret layout as her predecessor.
  • Still very little armor, making modules vulnerable to incapacitations and devastating citadel hits.


Performance

How It's Done: Nürnberg

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png