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Mirage

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WoWsLIconBlack.pngShip Overview

Legends_Mirage_splash.png

Legends_Cruiser_Icon2.png Mirage — Italian • Premium • Tier VII • Cruiser.

This ship emerges like a golden palace gliding across the desert of the sea—dazzling, surreal, and serene. But what appears as wonder soon becomes wrath to those who come as foes.

Mirage was temporarily released as part of an event during the September 2025 update.

WoWsLIconBlack.png Navy: IT
WoWsLIconBlack.png Ship: Italian
WoWsLIconBlack.png Nation: Italy
WoWsLIconBlack.png Category: Premium

WoWsLIconBlack.png Tier: VII
WoWsLIconBlack.png Class: Cruiser
WoWsLIconBlack.png Cost: (Doubloons) 17 500

WoWsLIconBlack.png Year of Design: 1940
WoWsLIconBlack.png Variants: Amalfi

━━ Ship Traits ━━

Legends_Hidden_trait.png
Hidden: Good concealment means the ship can get closer to enemies before being detected.

Legends_Trait_Repeater.png
Repeater: Equipped or can be equipped with Torpedo Reload Booster.

Legends_Trait_SAP_Shells.png
SAP Shells: Equipped or can be equipped with SAP shells that deal consistent damage, ricochet less, but can't start fires.

Legends_Money_Maker_trait.png
Money Maker: Grants a significant bonus to XP and credit earnings.


WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 42 800 -
• Armor (mm) 16 - 150 -
• Torpedo damage reduction (%) 19 -
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 37 -
• Turning circle radius (m) 680 -
• Rudder-shift time (sec) 11 -
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 11.2 -
• Detectability by air (km) 6.8 -
• Detectability while firing in smoke (km) 6.3 -
Torpedoes
TORPEDOES STOCK UPGRADED
• Name 533mm tubo lanciasiluri -
• Arrangement 2x4 -
• Reload time (sec) 95 -
• 180° turn time (sec) 7.2 -
• Maximum simulated damage 11 716 -
• Detectability by sea (km) 1 -
• Range (km) 12 -
• Speed (kt) 62 -
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 203mm/55 1934 203mm/55 1934
• Main artillery arrangement 3x3 3x3
• Firing range (km) 14.6 14.6
• Reload time (sec) 14.5 16
• 180° turn time (sec) 25.7 25.7
• HE maximum damage 3200 -
• HE fire chance (%) 17 -
• HE penetration (mm) 34 -
• AP maximum damage 5100 5100
• SAP maximum damage - 5200
• SAP penetration (mm) - 55
• Sigma 2.0 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 90mm/50 OTO 1939 -
• Arrangement 12x1 -
• Firing range (km) 5 -
• Reload time (sec) 4 -
• HE maximum damage 1300 -
• HE fire chance (%) 5 -
• HE penetration (mm) 15 -
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 65mm/64 1939 -
• Arrangement 6x1 -
• DPS 88 -
• Range (km) 3.5 -
AA ARMAMENT 2 STOCK UPGRADED
• Name 20mm/70 Breda 1941 -
• Arrangement 12x6 -
• DPS 143 -
• Range (km) 2 -
AA ARMAMENT 3 STOCK UPGRADED
• Name 90mm/50 OTO 1939 -
• Arrangement 12x1 -
• DPS 135 -
• Range (km) 4 -


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Mirage



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 42 800 16 150 19 3x3 2 11




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
203mm/55 1934 3x3 14.5 25.7 3200 17 5100
203mm/55 1934 3x3 16 25.7 5100
Legends_Fire_Control.png Main Battery Firing Range
Stock 14.6 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm tubo lanciasiluri 2x4 95s 7.2s 11 716 12 62 1
Legends_Engine.png Maximum Speed
Stock 37 kn

Modifications

Cruiser - Mirage
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Chromium_Plated_Barrels.png
Chromium Plated Barrels
  • Main battery dispersion -5%
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder-shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Launchers Mod 3
  • Torpedo launcher reload time -15%
  • Risk of torpedo launchers becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Main battery dispersion -3%
  • Main battery range +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Cooldown time for all consumables -10%
  • Average AA damage per second +25%

Consumables

Cruiser - Mirage
Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Exhaust_Smoke.png
Exhaust Smoke Generator
Legends_dpadup.png
Uses the ship's exhaust fumes to create a smoke screen that significantly reduces the risk of being detected by the enemy, even while moving at full speed.
  • Duration: 30s
  • Dispersion time: 35s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 70s
  • Reload time: 80s
  • Number of consumables: 3
Legends_TRB.png
Torpedo Reload Booster
Legends_dpaddown.png
Reduces torpedo launcher reload time.
  • Torpedo launchers reload time: 8s
  • Duration: 1s
  • Reload time: 300s
  • Number of consumables: 1
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 25s
  • Reload time: 140s
  • Number of consumables: 3
Legends_Repair_Party.png
Repair Party
Legends_dpaddown.png
Partially restores the ship's HP by repairing any light damage.
  • HP per second: +213
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - Mirage

Pros:

  • Great speed and handling
  • Good concealment
  • Access to SAP shells
  • Relatively tanky when angled correctly
  • Decent set of consumables
  • Torpedoes have good range and detectability



Cons:

  • Lacks consumables that bring utility
  • Long main battery reload time
  • Mediocre AA defenses
  • Torpedoes deal low damage


Performance


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