Welcome to Wargaming.net Wiki!
Variants

Saint-Louis

Jump to: navigation, search
Legends_Saint-Louis_splash.png
Tier VIII | Type: Cruiser
Preceded bySucceeded by
Charles Martelnone
Cost 25 000 000
XP Required300 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints44 000 
Armor6 - 140 
Torpedo Damage Reduction19 %
Artillery
Main Battery
203mm/55 Mle 19343x3 
Firing Range15.9 km
Reload Time7.5 s
180 Turn Time25.7 s
HE Max Damage2800 
HE Fire Chance15 %
HE Penetration34 mm
AP Max Damage4900 
Secondary Armament 1
100mm/45 Mle 19317x2 
Firing Rangekm
Reload Times
HE Max Damage1400 
HE Fire Chance%
HE Penetration17 mm
Torpedo
550mm lance-torpilles2x3 
Reload Time90 s
Max Damage14 833 
Detectability by Sea1.3 km
Rangekm
Speed60 kn
AA Defense
AA Armament 1
20mm/70 Mk412x1 
DPS43 
Rangekm
AA Armament 2
20mm/70 Oerlikon Mk248x2 
DPS49 
Rangekm
AA Armament 3
40mm/56 Bofors Mk18x2 
DPS90 
Range3.5 km
AA Armament 4
40mm/56 Bofors Mk24x4 
DPS64 
Range3.5 km
Maneuverability
Maximum Speed33 kn
Turning Circle Radius720 m
Rudder Shift Time10.2 s
Concealment
Detectability by Sea13.8 km
Detectability by Air8.3 km
Detectability firing in smoke8.2 km
Legends_Saint-Louis.png

Saint-Louis — French Tech Tree Tier VIII Cruiser.

A heavy cruiser project included in the last shipbuilding program during wartime. The ship was equal to ships of the preceding project but the absence of treaty restrictions allowed her to have a larger displacement and reinforced AA capabilities.


Year of Design: 1940


Ship Traits
Legends_Sure_Shot_trait.png Legends_Broad_Launch_trait.png Trait_Barrage.png
Sure Shot:
Shells with a good ballistic trajectory maintain velocity, making aiming easier.
Broad Launch:
Wider maximum spread of the torpedo launcher.
Barrage:
Equipped or can be equipped with Main Battery Reload Booster.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 40 000 6 140 19 3x3 2 14.2 0
Hull B 44 000 6 140 19 3x3 2 10.2 5 000 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
203mm/55 Mle 1934 3x3 9 30 2800 15 4900 0
203mm/55 Mle 1934 3x3 7.5 25.7 2800 15 4900 625 000
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 14.5 km 0
Targeting System 9 Mle 2 10 % 15.9 km 625 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
550mm lance-torpilles 2x3 90s 7.2s 14 833 9 60 1.3
550mm lance-torpilles 2x3 90s 7.2s 14 833 9 60 1.3
Legends_Engine.png Maximum Speed
Stock 33 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3.3km
  • Detection of ships: 4.7km
  • Duration: 98s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Repair_Party.png
Repair Party
Legends_dpadright.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +220
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpaddown.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +20%
  • Duration: 180s
  • Reload time: 120s
  • Number of consumables: 2
Legends_MBRB.png
Main Battery Reload Booster
Legends_dpadup.png
Temporarily accelerates the reload speed of the main battery guns.
  • Main battery reload time: -50%
  • Duration: 15s
  • Reload time: 120s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 4
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2
Legends_Spotter_Plane.png
Spotter
Legends_dpadright.png
Temporarily tightens main battery shell grouping.
  • Main battery shell grouping: +10%
  • Duration: 30s
  • Reload time: 200s
  • Number of consumables: 4

Player Opinion

Performance

Changes

All in Black

  • Stock main battery reload time reduced from 11.5 s to 10.0 s
  • Upgraded main battery reload time reduced from 10.0 s to 8.5 s

The Stars Align

  • Stock main battery reload time reduced from 10 s to 9 s
  • Upgraded main battery reload time reduced from 8.5 s to 7.5 s
  • Stock hull total HP increased from 38 800 to 40 000
  • Stock hull bow HP increased from 2900 to 3000
  • Stock hull stern HP increased from 2900 to 3000
  • Stock hull HP increased from 29 100 to 30 000
  • Stock hull magazine HP increased from 19 400 to 20 000
  • Stock hull steering gear HP increased from 11 600 to 12 000
  • Stock hull superstructure HP increased from 3000 to 3100
  • Stock hull casemate HP increased from 2900 to 3000
  • Upgraded hull total HP 40 900 to 44 000
  • Upgraded hull bow HP increased from 3000 to 3300
  • Upgraded hull stern HP increased from 3000 to 3300
  • Upgraded hull HP increased from 30 700 to 33 000
  • Upgraded hull magazine HP increased from 19 400 to 22 000
  • Upgraded hull steering gear HP increased from 12 300 to 13 200
  • Upgraded hull superstructure HP increased from 3200 to 3400
  • Upgraded hull casemate HP increased from 3000 to 3300
  • Upgraded hull engine HP increased from 40 900 to 44 000

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

  All Ships:      USA  |  Japan  |  UK  |  German  |  France  |  USSR  |  Italy  |  Pan‑Europe  |  Pan‑Asia  |  Commonwealth  |  Pan‑America