Saint-Louis
Tier VIII | Type: Cruiser | |
Preceded by | Succeeded by |
Charles Martel | Henri IV |
Cost | 25 000 000 |
XP Required | 300 000 |
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints44 000 |
Armor6 - 140 |
Torpedo Damage Reduction19 % |
Artillery
Main Battery
203mm/55 Mle 19343x3 |
Firing Range15.9 km |
Reload Time7.5 s |
180 Turn Time25.7 s |
HE Maximum Damage2950 |
HE Fire Chance15 % |
HE Penetration34 mm |
AP Maximum Damage5050 |
Sigma2.0 |
Secondary Armament 1
100mm/45 Mle 19317x2 |
Firing Range5 km |
Reload Time4 s |
HE Maximum Damage1400 |
HE Fire Chance6 % |
HE Penetration17 mm |
Torpedoes
550mm lance-torpilles2x3 |
Reload Time90 s |
180° Turn Time7.2 s |
Maximum Damage14 833 |
Detectability by Sea1.3 km |
Range9 km |
Speed60 kn |
AA Defense
AA Armament 1
20mm/70 Mk412x1 |
DPS43 |
Range2 km |
AA Armament 2
20mm/70 Oerlikon Mk248x2 |
DPS49 |
Range2 km |
AA Armament 3
40mm/56 Bofors Mk18x2 |
DPS90 |
Range3.5 km |
AA Armament 4
40mm/56 Bofors Mk24x4 |
DPS64 |
Range3.5 km |
AA Armament 5
100mm/55 CAD Mle 19457x2 |
DPS104 |
Range5 km |
Maneuverability
Maximum Speed33 kn |
Turning Circle Radius720 m |
Rudder Shift Time10.2 s |
Concealment
Detectability by Sea13.8 km |
Detectability by Air8.3 km |
Detectability while firing in smoke8.2 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|---|
Stock | 40 000 | 6 | 140 | 19 | 3x3 | 2 | 14.2 | 0 |
Hull B | 44 000 | 6 | 140 | 19 | 3x3 | 2 | 10.2 | 5 000 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | Purchase Price | |
---|---|---|---|---|---|---|---|
203mm/55 Mle 1934 | 3x3 | 9 | 30 | 2950 | 15 | 5050 | 0 |
203mm/55 Mle 1934 | 3x3 | 7.5 | 25.7 | 2950 | 15 | 5050 | 625 000 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 14.5 km | 0 |
Targeting System 9 Mle 2 | 10 % | 15.9 km | 625 000 |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
550mm lance-torpilles | 2x3 | 90s | 7.2s | 14 833 | 9 | 60 | 1.3 |
550mm lance-torpilles | 2x3 | 90s | 7.2s | 14 833 | 9 | 60 | 1.3 |
Maximum Speed | |
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Stock | 33 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Sonar
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Engine Boost
Temporarily increases the maximum ship speed. |
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Main Battery Reload Booster
Temporarily accelerates the reload speed of the main battery guns. |
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Catapult Fighter
Follows the ship and automatically attacks enemy aircraft. |
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Defensive AA Fire
Increases the efficiency of AA fire. |
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Observation Seaplane
Temporarily tightens main battery shell grouping. |
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Player Opinion
Pros:
- Great set of consumables
- Decent base speed
- Good rate of fire for its gun caliber; high HE and AP alpha, good HE penetration and fire chance
- Torpedoes have decent damage and speed and a good range
Cons:
- Only 3 torpedoes per side
- Secondary guns cannot penetrate anything besides destroyers' superstructure
- Poor citadel protection
- Mediocre AA armament
Performance
Changes
- Stock main battery reload time reduced from 11.5 s to 10 s
- Upgraded main battery reload time reduced from 10 s to 8.5 s
- Stock main battery reload time reduced from 10 s to 9 s
- Upgraded main battery reload time reduced from 8.5 s to 7.5 s
- Stock hull total HP increased from 38 800 to 40 000
- Stock hull bow HP increased from 2900 to 3000
- Stock hull stern HP increased from 2900 to 3000
- Stock hull HP increased from 29 100 to 30 000
- Stock hull magazine HP increased from 19 400 to 20 000
- Stock hull steering gear HP increased from 11 600 to 12 000
- Stock hull superstructure HP increased from 3000 to 3100
- Stock hull casemate HP increased from 2900 to 3000
- Upgraded hull total HP 40 900 to 44 000
- Upgraded hull bow HP increased from 3000 to 3300
- Upgraded hull stern HP increased from 3000 to 3300
- Upgraded hull HP increased from 30 700 to 33 000
- Upgraded hull magazine HP increased from 19 400 to 22 000
- Upgraded hull steering gear HP increased from 12 300 to 13 200
- Upgraded hull superstructure HP increased from 3200 to 3400
- Upgraded hull casemate HP increased from 3000 to 3300
- Upgraded hull engine HP increased from 40 900 to 44 000
- Main battery AP shell damage increased from 4800 to 5050
- Main battery HE shell damage increased from 2800 to 2950
Gallery
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