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Vanguard

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WoWsLIconBlack.pngShip Overview

Legends_Vanguard_splash.png

Legends_Battleship_Icon.png Vanguard — British • Tech Tree • Tier VII • Battleship.

The last battleship of the British Royal Navy. Due to the specific conditions of her construction phase, she combined high speed, powerful AA guns and up-to-date equipment while still preserving obsolete main battery guns.

WoWsLIconBlack.png Navy: UK
WoWsLIconBlack.png Ship: British
WoWsLIconBlack.png Nation: United Kingdom
WoWsLIconBlack.png Category: Tech Tree

WoWsLIconBlack.png Tier: VII
WoWsLIconBlack.png Class: Battleship
WoWsLIconBlack.png XP: 210 000

WoWsLIconBlack.png Entered Service: 1946
WoWsLIconBlack.png Ships in Series: 1
WoWsLIconBlack.png Predecessor: King George V
WoWsLIconBlack.png Successors: Temeraire, Conqueror

━━ Ship Traits ━━

Legends_Superior_HE_pen_trait.png
Superior HE pen: Above average HE shell penetration.

Legends_Greater_Heal_trait.png
Greater Heal: Repair Party restores severe damage.

Legends_Pyromania_trait.png
Pyromania: Above average chance for HE shells to cause a fire.



WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 61 500 67 000
• Armor (mm) 16 - 356 -
• Torpedo damage reduction (%) 25 25
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 28.5 30
• Turning circle radius (m) 850 850
• Rudder-shift time (sec) 13.5 9.8
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 15.2 -
• Detectability by air (km) 12.2 -
• Detectability while firing in smoke (km) 14 -
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 381 mm/42 Mk I 381 mm/42 Mk I
• Main artillery arrangement 4x2 4x2
• Firing range (km) 15.5 17
• Reload time (sec) 20 20
• 180° turn time (sec) 30 30
• HE maximum damage 6500 6500
• HE fire chance (%) 44 44
• HE penetration (mm) 95 95
• AP maximum damage 12 500 12 500
• Sigma 2.0 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 134 mm/50 Mk I 134 mm/50 Mk I
• Arrangement 8x2 8x2
• Firing range (km) 5 5
• Reload time (sec) 6.7 6.7
• HE maximum damage 1900 1900
• HE fire chance (%) 8 8
• HE penetration (mm) 22 22
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 20mm Oerlikon Mk V 40mm Bofors Mk VII
• Arrangement 11x2 11x1
• DPS 67 96
• Range (km) 2 3.5
AA ARMAMENT 2 STOCK UPGRADED
• Name 40mm Bofors Mk V 40mm STAAG
• Arrangement 1x2 1x2
• DPS 12 25
• Range (km) 3.5 3.5
AA ARMAMENT 3 STOCK UPGRADED
• Name 40mm Bofors Mk VI 40mm Bofors Mk VI
• Arrangement 10x6 10x6
• DPS 292 292
• Range (km) 3.5 3.5
AA ARMAMENT 4 STOCK UPGRADED
• Name 134mm/50 Mk I 134mm/50 Mk I
• Arrangement 8x2 8x2
• DPS 68 68
• Range (km) 5.2 5.2


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Battleship - Vanguard




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s) Purchase Price
Stock 61 500 16 356 25 4x2 13.5 0
Hull B 67 000 16 356 25 4x2 9.8 3 600 000




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
381 mm/42 Mk I 4x2 20 30 6500 44 12 500
381 mm/42 Mk I 4x2 20 30 6500 44 12 500
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 15.5 km 0
Targeting System Mk VII mod. 2 10 % 17 km 450 000
Legends_Engine.png Maximum Speed Purchase Price
Stock 28.5 kn 0
Engine: 130 000 hp 30 kn 450 000

Modifications

Battleship - Vanguard
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Supercharges.png
Supercharges
  • Main battery range +5%
  • AP shell and bomb penetration multiplier +10%
  • Main battery shell grouping -5%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Chromium_Plated_Barrels.png
Chromium Plated Barrels
  • Main battery dispersion -5%
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Cooldown time for all consumables -10%
  • Average AA damage per second +25%

Consumables

Battleship - Vanguard
Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 15s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing any light damage.
  • HP per second: +1613
  • Duration: 20s
  • Reload time: 120s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadright.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 25s
  • Cooldown time: 140s
  • Number of consumables:3
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpaddown.png
Reduces secondary battery dispersion and tightens shell grouping.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Battleship - Vanguard

Pros:

  • Large HP pool
  • Good main battery accuracy, traverse speed and reload time
  • Powerful HE shells with high damage and fire chance and improved penetration
  • Good rudder shift for a battleship
  • Strong mid-range AA suite
  • Access to an enhanced Repair PartyLegends_Repair_Party.pngconsumable



Cons:

  • Poor firing angles
  • Weak armor, mostly consisting of 32mm common plating
  • Very large superstructure that can easily be damaged from any angle
  • Large citadel is exposed to enemy fire if improperly angled
  • Rather low torpedo protection
  • Lacks access to the Observation SeaplaneLegends_Spotter_Plane.pngconsumable


Performance

Changes

Battleship - Vanguard

May 2020

  • This battleship now has a variant of the Main Battery Reload Booster that’s analogous to Jean Bart's. However, it only holds one charge unless otherwise enhanced by commander skills.

February 2021

  • HP restored to citadel by Repair Party increased from 16% to 25%.
  • Shell grouping improved by about 2.6%.
  • Repair party modified—it now restores the same amount of HP but over 10 seconds instead of 28.

The Redinforcements

  • Shell grouping increased by 2.5%
  • Maximum main gun dispersion radius decreased by 10%
  • Stock rudder shift time reduced from 19.7 s to 18.1 s
  • Upgraded rudder shift time reduced from 14.7 s to 13.4 s

Big Small Changes

  • Main battery HE shell penetration increased from 64 mm to 95 mm

Of Stars and Freedom

  • Main Battery Reload Booster consumable number of charges increased from 1 to 2

Tides of Adventure

  • Main battery reload time reduced from 25 s to 20 s
  • Third rear gun horizontal shooting angles increased from 136° to 138° on each side
  • Fourth rear gun horizontal shooting angles increased from 136° to 146° on each side
  • HE shell damage increased from 5800 to 6500
  • Shell AoE damage increased from 4110 to 5110
  • Fire-starting chances increased from 42% to 44%
  • Stock hull rudder-shift time reduced from 18.1 s to 13.5 s
  • Upgraded hull rudder-shift time reduced from 13.4 s to 9.8 s
  • Stock hull ship HP reduced from 63 300 to 61 500:
  • Engine HP reduced from 71 700 to 67 000
  • Bow HP reduced from 5500 to 5400; regeneration increased from 50% to 60%
  • Casemate HP reduced from 4000 to 3800; regeneration increased from 50% to 60%
  • Stern HP reduced from 4200 to 4000; regeneration increased from 50% to 60%
  • Citadel HP regeneration increased from 25% to 33%
  • Hull HP reduced from 47 500 to 46 100; regeneration increased from 50% to 60%
  • Steering gear HP reduced from 19 000 to 18 500
  • Superstructure HP reduced from 5400 to 5200; regeneration increased from 50% to 60%
  • Upgraded hull ship HP reduced from 71 700 to 67 000:
  • Engine HP reduced from 71 700 to 67 000
  • Bow HP reduced from 5000 to 4700; regeneration increased from 50% to 60%
  • Casemate HP reduced from 7700 to 7200; regeneration increased from 50% to 60%
  • Stern HP reduced from 3800 to 3600; regeneration increased from 50% to 60%
  • Citadel HP regeneration increased from 25% to 33%
  • Hull HP reduced from 53 800 to 50 300; regeneration increased from 50% to 60%
  • Steering gear HP reduced from 21 500 to 20 100
  • Superstructure HP reduced from 4900 to 4600; regeneration increased from 50% to 60%
  • Repair Party changed:
  • Number of charges reduced from 3 to 2
  • Cooldown time increased from 80 s to 120 s
  • Duration increased from 10 s to 20 s
  • Amount of HP recovered per second reduced from 2.24% to 1.6%
  • Main Battery Reload Booster replaced with Defensive AA Fire:
  • Number of charges: 3
  • Cooldown time: 140 s
  • Duration: 25 s
  • Average AA damage per second: 200%
  • Ship trait Barrage replaced with Pyromania
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