Vanguard
Ship Overview

Vanguard — British
Tech Tree Tier VII Battleship.
The last battleship of the British Royal Navy. Due to the specific conditions of her construction phase, she combined high speed, powerful AA guns and up-to-date equipment while still preserving obsolete main battery guns.
Navy: UK
Ship: British
Nation: United Kingdom
Category: Tech Tree
Tier: VII
Class: Battleship
XP: 210 000
Entered Service: 1946
Ships in Series: 1
Predecessor: King George V
Successors: Temeraire, Conqueror
━━ Ship Traits ━━
Survivability
| SURVIVBILITY | STOCK | UPGRADED |
|---|---|---|
| Hitpoints | 61 500 | 67 000 |
| Armor (mm) | 16 - 356 | - |
| Torpedo damage reduction (%) | 25 | 25 |
Maneuverability
| MANEUVERABILITY | STOCK | UPGRADED |
|---|---|---|
| Maximum speed (kt) | 28.5 | 30 |
| Turning circle radius (m) | 850 | 850 |
| Rudder-shift time (sec) | 13.5 | 9.8 |
Concealment
| CONCEALMENT | STOCK | UPGRADED |
|---|---|---|
| Detectability by sea (km) | 15.2 | - |
| Detectability by air (km) | 12.2 | - |
| Detectability while firing in smoke (km) | 14 | - |
Main Artillery
| MAIN BATTERY | STOCK | UPGRADED |
|---|---|---|
| Main artillery name | 381 mm/42 Mk I | 381 mm/42 Mk I |
| Main artillery arrangement | 4x2 | 4x2 |
| Firing range (km) | 15.5 | 17 |
| Reload time (sec) | 20 | 20 |
| 180° turn time (sec) | 30 | 30 |
| HE maximum damage | 6500 | 6500 |
| HE fire chance (%) | 44 | 44 |
| HE penetration (mm) | 95 | 95 |
| AP maximum damage | 12 500 | 12 500 |
| Sigma | 2.0 | - |
Secondary Artillery
| SECONDARY ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 134 mm/50 Mk I | 134 mm/50 Mk I |
| Arrangement | 8x2 | 8x2 |
| Firing range (km) | 5 | 5 |
| Reload time (sec) | 6.7 | 6.7 |
| HE maximum damage | 1900 | 1900 |
| HE fire chance (%) | 8 | 8 |
| HE penetration (mm) | 22 | 22 |
Anti-Aircraft Artillery
| AA ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 20mm Oerlikon Mk V | 40mm Bofors Mk VII |
| Arrangement | 11x2 | 11x1 |
| DPS | 67 | 96 |
| Range (km) | 2 | 3.5 |
| AA ARMAMENT 2 | STOCK | UPGRADED |
| Name | 40mm Bofors Mk V | 40mm STAAG |
| Arrangement | 1x2 | 1x2 |
| DPS | 12 | 25 |
| Range (km) | 3.5 | 3.5 |
| AA ARMAMENT 3 | STOCK | UPGRADED |
| Name | 40mm Bofors Mk VI | 40mm Bofors Mk VI |
| Arrangement | 10x6 | 10x6 |
| DPS | 292 | 292 |
| Range (km) | 3.5 | 3.5 |
| AA ARMAMENT 4 | STOCK | UPGRADED |
| Name | 134mm/50 Mk I | 134mm/50 Mk I |
| Arrangement | 8x2 | 8x2 |
| DPS | 68 | 68 |
| Range (km) | 5.2 | 5.2 |
Modules
Battleship - Vanguard| Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Rudder Shift (s) | Purchase Price | |
|---|---|---|---|---|---|---|---|
| Stock | 61 500 | 16 | 356 | 25 | 4x2 | 13.5 | 0 |
| Hull B | 67 000 | 16 | 356 | 25 | 4x2 | 9.8 | 3 600 000 |
| Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
|---|---|---|---|---|---|---|
| 381 mm/42 Mk I | 4x2 | 20 | 30 | 6500 | 44 | 12 500 |
| 381 mm/42 Mk I | 4x2 | 20 | 30 | 6500 | 44 | 12 500 |
| Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
|---|---|---|---|
| Stock | 0 % | 15.5 km | 0 |
| Targeting System Mk VII mod. 2 | 10 % | 17 km | 450 000 |
| Maximum Speed | Purchase Price | |
|---|---|---|
| Stock | 28.5 kn | 0 |
| Engine: 130 000 hp | 30 kn | 450 000 |
Modifications
Battleship - Vanguard| SLOT 1 |
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| SLOT 2 |
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| SLOT 3 |
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| SLOT 4 |
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Consumables
Battleship - Vanguard
| Accelerates repairs to damage modules, firefighting efforts and flooding recovery. |
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| Partially restores the ship's HP by repairing any light damage. |
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| Increases the efficiency of AA fire. |
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| Reduces secondary battery dispersion and tightens shell grouping. |
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Player Opinion
Battleship - VanguardPros:
- Large HP pool
- Good main battery accuracy, traverse speed and reload time
- Powerful HE shells with high damage and fire chance and improved penetration
- Good rudder shift for a battleship
- Strong mid-range AA suite
- Access to an enhanced Repair Party
consumable
Cons:
- Poor firing angles
- Weak armor, mostly consisting of 32mm common plating
- Very large superstructure that can easily be damaged from any angle
- Large citadel is exposed to enemy fire if improperly angled
- Rather low torpedo protection
- Lacks access to the Observation Seaplane
consumable
Performance
Changes
Battleship - Vanguard- This battleship now has a variant of the Main Battery Reload Booster that’s analogous to Jean Bart's. However, it only holds one charge unless otherwise enhanced by commander skills.
- HP restored to citadel by Repair Party increased from 16% to 25%.
- Shell grouping improved by about 2.6%.
- Repair party modified—it now restores the same amount of HP but over 10 seconds instead of 28.
- Shell grouping increased by 2.5%
- Maximum main gun dispersion radius decreased by 10%
- Stock rudder shift time reduced from 19.7 s to 18.1 s
- Upgraded rudder shift time reduced from 14.7 s to 13.4 s
- Main battery HE shell penetration increased from 64 mm to 95 mm
- Main Battery Reload Booster consumable number of charges increased from 1 to 2
- Main battery reload time reduced from 25 s to 20 s
- Third rear gun horizontal shooting angles increased from 136° to 138° on each side
- Fourth rear gun horizontal shooting angles increased from 136° to 146° on each side
- HE shell damage increased from 5800 to 6500
- Shell AoE damage increased from 4110 to 5110
- Fire-starting chances increased from 42% to 44%
- Stock hull rudder-shift time reduced from 18.1 s to 13.5 s
- Upgraded hull rudder-shift time reduced from 13.4 s to 9.8 s
- Stock hull ship HP reduced from 63 300 to 61 500:
- Engine HP reduced from 71 700 to 67 000
- Bow HP reduced from 5500 to 5400; regeneration increased from 50% to 60%
- Casemate HP reduced from 4000 to 3800; regeneration increased from 50% to 60%
- Stern HP reduced from 4200 to 4000; regeneration increased from 50% to 60%
- Citadel HP regeneration increased from 25% to 33%
- Hull HP reduced from 47 500 to 46 100; regeneration increased from 50% to 60%
- Steering gear HP reduced from 19 000 to 18 500
- Superstructure HP reduced from 5400 to 5200; regeneration increased from 50% to 60%
- Upgraded hull ship HP reduced from 71 700 to 67 000:
- Engine HP reduced from 71 700 to 67 000
- Bow HP reduced from 5000 to 4700; regeneration increased from 50% to 60%
- Casemate HP reduced from 7700 to 7200; regeneration increased from 50% to 60%
- Stern HP reduced from 3800 to 3600; regeneration increased from 50% to 60%
- Citadel HP regeneration increased from 25% to 33%
- Hull HP reduced from 53 800 to 50 300; regeneration increased from 50% to 60%
- Steering gear HP reduced from 21 500 to 20 100
- Superstructure HP reduced from 4900 to 4600; regeneration increased from 50% to 60%
- Repair Party changed:
- Number of charges reduced from 3 to 2
- Cooldown time increased from 80 s to 120 s
- Duration increased from 10 s to 20 s
- Amount of HP recovered per second reduced from 2.24% to 1.6%
- Main Battery Reload Booster replaced with Defensive AA Fire:
- Number of charges: 3
- Cooldown time: 140 s
- Duration: 25 s
- Average AA damage per second: 200%
- Ship trait Barrage replaced with Pyromania
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