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Learn more about Ranked Battles.
Rank_star.png
Ranked Battles are a Player vs. Player (PvP) game mode in which seven players team up to against seven other players. MM creates mirrored games similar to Random Battles. Victory in battle is rewarded with a star, which is progress towards the next rank. Poor performance in battle will lead to reduced rewards and more importantly losing a star. Teamwork should be prioritized to have the best chance of winning. Earn enough stars to reach Rank 1 and "rank out."

Basics of Ranked Battles

  • Ranked Battles are for captains with an Account Level 8.
  • Ranked Sprint Battles are for captains with an Account Level 14.
  • The maximum team size in a Ranked Battle is five (5) players.
  • Success is based on mission completion, not enemy destruction. Focus on the objectives!

Eligible Ships

Each season of Ranked Battles requires ships of a specific tier to participate in the battles. Some seasons take place at different tiers depending on the rank bracket that you are participating in. For the current season (Season 4 Sprint), Tier VI is the only tier available for all rank brackets.

Ship Tiers - Season 4 Sprint
Rank Bracket Tier
Ranks 10 - 6 Tier VI
Ranks 5 - 2 Tier VI

Unlike Ranked Battles, Ranked Sprint has two major differences that players should take notice of:

  1. Shorter duration - each Sprint Season will last only 12 days
  2. Divisions - a division of 2 players can enter each battle

Rewards

Rank Rewards - Season 4 Sprint
Rank Stars Earned Rewards
10 Rank_star.png N/A
9 Rank_star.pngRank_star.png 500,000 Credits
8 Rank_star.pngRank_star.png 5x Sierra Mike+5% to the ship's maximum speed.
5x November Echo Setteseven+5% continuous damage by all AA guns, +5% damage per second within the explosion radius of shells fired from medium- and long-range AA defenses.
5x Victor Lima+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.
5x India X-Ray+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating.
5x Juliet Whiskey Unaone+15% chance of causing flooding. / +5% to the risk of your ship's magazine detonating.
5x Mike Yankee Soxisix+5% to secondary battery maximum firing range. / -5% to maximum dispersion of secondary battery shells. / -5% to secondary battery loading time.
7 Rank_star.pngRank_star.png 5x India Delta+20% to the amount of HP recovered when the Repair Party consumable is used.
5x India Yankee-20% to fire duration.
5x Juliet Yankee Bissotwo-20% to flooding duration.
5x Juliet Charlie-100% to the risk of your ship's magazine detonating.
5x November Foxtrot-5% reload time on all consumables.
5x Hotel Yankee-20% to damage received when ramming the enemy. / +50% to damage dealt when ramming the enemy.
6 Rank_star.pngRank_star.png 5x Sierra Mike+5% to the ship's maximum speed.
5x November Echo Setteseven+5% continuous damage by all AA guns, +5% damage per second within the explosion radius of shells fired from medium- and long-range AA defenses.
5x Victor Lima+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.
India X-Ray+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating.
5x Juliet Whiskey Unaone+15% chance of causing flooding. / +5% to the risk of your ship's magazine detonating.
5x India Delta+20% to the amount of HP recovered when the Repair Party consumable is used.
5x India Yankee-20% to fire duration.
5x Juliet Yankee Bissotwo-20% to flooding duration.
5x Juliet Charlie-100% to the risk of your ship's magazine detonating.
5x November Foxtrot-5% reload time on all consumables.
5 Rank_star.pngRank_star.pngRank_star.png 7x Sierra Mike+5% to the ship's maximum speed.
7x November Echo Setteseven+5% continuous damage by all AA guns, +5% damage per second within the explosion radius of shells fired from medium- and long-range AA defenses.
7x Victor Lima+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.
7x India X-Ray+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating.
7x Juliet Whiskey Unaone+15% chance of causing flooding. / +5% to the risk of your ship's magazine detonating.
7x Mike Yankee Soxisix+5% to secondary battery maximum firing range. / -5% to maximum dispersion of secondary battery shells. / -5% to secondary battery loading time.
4 Rank_star.pngRank_star.pngRank_star.png 7x Zulu+20% credits earned for the battle.
7x India Bravo Terrathree-10% to the cost of the ship's post-battle service.
7x Papa Papa+300% Free XP earned for the battle.
7x Equal Speed Charlie London+50% XP earned for the battle.
7x Zulu Hotel+50% Commander XP earned for the battle.
3 Rank_star.pngRank_star.pngRank_star.png 5x Hydra+50% XP earned for the battle. / +150% Commander XP earned for the battle. / +250% Free XP earned for the battle.
2 Rank_star.pngRank_star.pngRank_star.png 5x Red Dragon+100% XP earned for the battle. / +100% Commander XP earned for the battle.
1 Rank_star.png 10,000 CoalCoal

Previous Seasons

Season 2

Season 3

Season 4

Season 5

Season 6

Season 7

Season 8

Season 9

Season 10

Season 11

Season 12

Season 13

Season 14

Season 15

Season 16

Seasons 1 & 2 Sprint

Seasons 3 & 4 Sprint

General tips for Ranked Battles

  • Consider the ships you enjoy playing the most.
  • Use this as an opportunity to grind ships, since you will only encounter same-tier enemy ships.
  • Communicate with your team - set goals, targets, and traps.
  • Utilize the minimap to predict enemy movements.
  • Study the "meta" and choose ships based on what you encounter. See a lot of destroyers? Pick a cruiser. Lots of cruisers? Go battleship.
  • Take a break after losing several games.
  • Do not expect to win every battle.
  • Set reasonable goals for yourself.
  • Expect to play a lot of battles to reach Rank 1.