Takahashi


Takahashi — Japanese
• Tech Tree • Tier VIII • Cruiser.
The Japanese Navy replenishment program included the construction of two cruisers with fifteen 6.1-inch (155 mm) guns housed in triple-gun turrets and a displacement of 8,450 tons. The project was never implemented, but its further development led to the creation of the Tone-class heavy cruisers. An alternative development design involved arming the ships with dual purpose 5.9-inch (150 mm) guns to create an anti-aicraft defense cruiser to combat American deck- and ground-based aviation.

Navy: IJN
Ship: Japanese
Nation: Japan
Categoy: Tech Tree
Tier: VIII
Class: Cruiser
Cost: 25 000 000
XP: 300 000
Year of Design: 1944
Predecessor: Shimanto




SURVIVBILITY | STOCK | UPGRADED |
---|---|---|
• Hitpoints | 43 400 | 49 500 |
• Armor (mm) | 13 - 160 | - |
• Torpedo Damage Reduction (%) | 13 | 13 |


MANEUVERABILITY | STOCK | UPGRADED |
---|---|---|
• Maximum Speed (kn) | 34.5 | 34.5 |
• Turning Circle Radius (m) | 860 | 860 |
• Rudder Shift Time (sec) | 12 | 8.5 |


CONCEALMENT | STOCK | UPGRADED |
---|---|---|
• Detectability by Sea (km) | 12.4 | - |
• Detectability by Air (km) | 7.5 | - |
• Detectability while firing in smoke (km) | 6 | - |


TORPEDOS | STOCK | UPGRADED |
---|---|---|
• Name | 610mm quadruple | 610mm quadruple |
• Arrangement | 4x4 | 4x4 |
• Reload Time (sec) | 130 | 115 |
• 180° Turn Time (sec) | 7.2 | 7.2 |
• Maximum Damage | 20 967 | 20 967 |
• Detectability by Sea (km) | 1.7 | 1.7 |
• Range (km) | 14 | 14.5 |
• Speed (kn) | 57 | 57 |


MAIN BATTERY | STOCK | UPGRADED |
---|---|---|
• Main Artillery Name | 150mm/60 5th Year Type | 150mm/60 5th Year Type |
• Main Artillery Arrangement | 5x3 | 5x3 |
• Firing Range (km) | 13.9 | 15.3 |
• Reload Time (sec) | 15 | 15 |
• 180° Turn Time (sec) | 6 | 6 |
• HE Maximum Damage | 2650 | 2650 |
• HE Fire Chance (%) | 10 | 10 |
• HE Penetration (mm) | 30 | 30 |
• AP Maximum Damage | 3100 | 3100 |
• Sigma | 2.05 | - |


SECONDARY ARMAMENT 1 | STOCK | UPGRADED |
---|---|---|
• Name | 100mm Type98 | 100mm Type98 |
• Arrangement | 4x2 | 4x2 |
• Firing Range (km) | 5 | 5 |
• Reload Time (sec) | 2.9 | 2.9 |
• HE Maximum Damage | 1700 | 1700 |
• HE Fire Chance (%) | 6 | 6 |
• HE Penetration (mm) | 17 | 17 |


AA ARMAMENT 1 | STOCK | UPGRADED |
---|---|---|
• Name | 25mm/60 Type96 mod. 1 | 25mm/60 Type96 mod. 1 |
• Arrangement | 16x1 | 16x1 |
• DPS | 29 | 29 |
• Range (km) | 3.1 | 3.1 |
AA ARMAMENT 2 | STOCK | UPGRADED |
• Name | 25mm/60 Type 96 | 25mm/60 Type 96 |
• Arrangement | 10x3 | 10x3 |
• DPS | 33 | 33 |
• Range (km) | 2.5 | 2.5 |
AA ARMAMENT 3 | STOCK | UPGRADED |
• Name | 100mm Type98 | 40mm/60 Type 5 |
• Arrangement | 4x2 | 6x2 |
• DPS | 83 | 66 |
• Range (km) | 5 | 3.5 |
AA ARMAMENT 4 | STOCK | UPGRADED |
• Name | 150mm/60 5th Year Type | 100mm Type98 |
• Arrangement | 5x3 | 4x2 |
• DPS | 78 | 93 |
• Range (km) | 6 | 5 |


Modules
Cruiser - Takahashi
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Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price |
---|---|---|---|---|---|---|---|---|
Stock | 43 400 | 13 | 160 | 13 | 5x3 | 4 | 12 | 0 |
Hull B | 49 500 | 13 | 160 | 13 | 5x3 | 4 | 8.5 | 5 000 000 |
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Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage |
---|---|---|---|---|---|---|
150mm/60 5th Year Type | 5x3 | 15 | 6 | 2650 | 10 | 3100 |
150mm/60 5th Year Type | 5x3 | 15 | 6 | 2650 | 10 | 3100 |
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Firing Range Increase (%) | Main Battery Firing Range | Purchase Price |
---|---|---|---|
Stock | 0 % | 13.9 km | 0 |
Type9 mod. 2 | 10 % | 15.3 km | 625 000 |
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Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | Purchase Price |
---|---|---|---|---|---|---|---|---|
610mm quadruple | 4x4 | 130s | 7.2s | 20 967 | 14 | 57 | 1.7 | 0 |
610mm quadruple | 4x4 | 115s | 7.2s | 20 967 | 14.5 | 57 | 1.7 | 625 000 |
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Maximum Speed |
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Stock | 34.5 kn |
Modifications
Cruiser - TakahashiSLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Cruiser - Takahashi
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Follows the ship and automatically attacks enemy aircraft. |
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Partially restores the ship's HP by repairing light damage. |
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Increases the efficiency of AA fire. |
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Player Opinion
Cruiser - TakahashiPros:
- Large HP pool for a light cruiser
- Large number of guns with decent firing range
- Most turrets can rotate 360 degrees and rotate quickly
- Great torpedo count, with high damage and long range
- Torpedoes have wide firing arcs thanks to the torpedo turning mechanic
- Good speed
- Good concealment
Cons:
- Abysmal armor
- Large, above-water citadel
- Turrets are prone to incapacitation due to their large size and poor armor
- Long main battery reload time
- Poor AP shell damage and penetration
- Poor ballistics
- Torpedoes have slow speed and high detectability
- Poor AA defense DPS
- Terrible turning circle for a light cruiser
Performance

