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Panhard EBR 75 (FL 10)

Panhard EBR 75 (FL 10)

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AnnoF106_Panhard_EBR_75_Mle1954.png
nation | class | tier
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
0  Credits Cost
health Hit Points
0/0Expression error: Unexpected < operator./0 t Weight Limit
Crew
crew
Mobility
engine Engine Power
/ km/h Speed Limit
traverse Traverse
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Armor
// mm Hull Armor
//// mm Turret Armor
Armament







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{{#ifeq:|ARMOR_PIERCING||








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Shells







































Shell Cost
//// HP Damage
//// mm Penetration



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Standard Gun

Reload Times
Nominal: ' s
50% Crew: 0 s
75% Crew: 0 s
100% Crew: 0 s
Rammer: 0 s
Vents: 0 s
Both: 0 s
Both and BiA: 0 s
Both and Max Crew %: 0 s

See Crew, Consumables, or Equipment for more information.



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Standard Gun

Reload Times
Nominal: ' s
50% Crew: 0 s
75% Crew: 0 s
100% Crew: 0 s
Rammer: 0 s
Vents: 0 s
Both: 0 s
Both and BiA: 0 s
Both and Max Crew %: 0 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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Standard Gun

Using Shell Type 1 ( Damage):


Theoretical Damage Per Minute
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100% Crew
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Both: Expression error: Unexpected * operator.
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Both and Max Crew %: Expression error: Unexpected * operator.

Advantageous Damage Per Minute
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100% Crew
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Both and Max Crew %: Expression error: Unexpected * operator.

See here, here, or here for more information.






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Standard Gun

Using Shell Type 1 ( Damage):


Theoretical Damage Per Minute
Nominal DPM: Expression error: Unexpected * operator.
50% Crew: Expression error: Unexpected * operator.
75% Crew: Expression error: Unexpected * operator.
100% Crew: Expression error: Unexpected * operator.
100% Crew
Vents: Expression error: Unexpected * operator.
Rammer: Expression error: Unexpected * operator.
Both: Expression error: Unexpected * operator.
Both and BiA: Expression error: Unexpected * operator.
Both and Max Crew %: Expression error: Unexpected * operator.

Advantageous Damage Per Minute
First-shot DPM: Expression error: Unexpected * operator.
50% Crew: Expression error: Unexpected * operator.
75% Crew: Expression error: Unexpected * operator.
100% Crew: Expression error: Unexpected * operator.
100% Crew
Rammer: Expression error: Unexpected * operator.
Vents: Expression error: Unexpected * operator.
Both: Expression error: Unexpected * operator.
Both and BiA: Expression error: Unexpected * operator.
Both and Max Crew %: Expression error: Unexpected * operator.

See here, here, or here for more information.
Damage Per Minute


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With 100% Crew: Expression error: Unexpected < operator. m
With BiA: Expression error: Unexpected < operator. m
With BiA and Vents: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Crew


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With BiA: Expression error: Unexpected < operator. m
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Maximum possible: Expression error: Unexpected < operator. m

For more details, see Crew
Accuracy


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Maximum possible: Expression error: Unexpected < operator. s

For more details, see Crew or Equipment


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With 50% Crew: Expression error: Unexpected < operator. s
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With 100% Crew: Expression error: Unexpected < operator. s
With GLD: Expression error: Unexpected < operator. s
With BiA: Expression error: Unexpected < operator. s
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Maximum possible: Expression error: Unexpected < operator. s

For more details, see Crew or Equipment
Aim time
turretTraverse Turret Traverse
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ammo Ammo Capacity
General
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Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment






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For more details, see Skills or Equipment
View Range


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For more details, see Skills or Equipment


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With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected * operator. m
With 100% Signal Boost: Expression error: Unexpected < operator. m
When affected by 100% Relaying: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top



AnnoF106_Panhard_EBR_75_Mle1954.png

0

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Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

Compatible Equipment


Compatible Consumables


Player Opinion

Pros and Cons

Pros:


  • Very good gun handling, two-shot autoloader with very fast shell cycling and magazine reload
  • Fires high velocity APCR as standard ammo, HE penetration is high
  • Excellent mobility overall, good gun depression for a French vehicle
  • Very good camouflage values
  • Wheels function as semi spaced armor


Cons:


  • Very thin armor and low healthpool, relies on concealment and mobility to survive
  • Terrible base viewrange, all view range buffs are recommended
  • High player skill cap - active scouting experiences are often necessary, situation awareness is a must
  • Vulnerable to non-combat damage such as accidental rammings, falls or flips
  • Becomes slower and clumsier (and therefore more vulnerable) the more wheels it loses (repair skill compensates this)


Performance

The EBR 75 is mostly an EBR 90 downtiered but with a 75mm autoloader.

Early game, it is advisable to find early shots - the sheer mobility will let it arrive before pretty much anything else. The autoloader burst is extremely low - but since it reloads very quick it does provide an advantage, especially with HE. The very fast intraclip, very good gun handling and unusually good gun depression (for a French vehicle that isn't a Heavy Tank) also complements it - it can take two shots and retreat long before it can be shot back at.

If initial potshots are not possible, aggressive scouting bushes are also viable, though the size of the EBR makes it easy to hit when stationary - be cautious.

Like the other wheeled vehicles, the value of it increases the later the stage of the game; opportunities become more available the more scattered the enemy team becomes.

In comparison to the tech tree Lynx 6x6, it is superior - higher camo, better burst, better mobility, better gun depression and survivability all go in favor of the EBR 75 FL 10, whereas the Lynx only gets a 90mm in return with higher alpha/penetration/HE pen.



  • The wheels often absorb HE shots and they work as an quite effective spaced armor. Contrary to common belief, the wheels do not "absorb" standard shells, rather because the vehicle's hull is quite high off the ground if a shell hits the metal wheels on the lower half it misses the armor model, causing a "critical hit" without damage. Same for the 4 drive wheels, but even more extreme because their model extends far beyond of that from the hull.


Early Research

Premium vehicle, comes elite in stock configuration.


Suggested Equipment


Improved VentilationVertical Stabilizer Coated Optics 


Gallery

Historical Info

The Panhard EBR (Panhard Engin Blindé de Reconnaissance, French: Armored Reconnaissance Vehicle) is an armoured car designed by Panhard for the French Army and later used across the globe, notably by the French Army during the Algerian War and the Portuguese Army during the Portuguese Colonial War in Angola, Mozambique and Guinea-Bissau. The EBR is an 8x8 wheeled reconnaissance vehicle designed before the Second World War, but with production only commencing afterwards, with over 1200 vehicles being manufactured after 1954. While being lightly armoured, the EBR was armed with the 90 mm FL-11 or 75 mm cannon known as the FL-10 or L/48 in a novel oscillating turret and supported by up to four 7.5 mm machine guns, one co-axial, one operated by the driver, one by the co-driver and one by the commander, though the latter was not found on all EBRs. The EBR had a crew of four (including two in the turret)


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

The 75 mm SA50 is actually the same gun on the AMX 13 75, yet the penetration, damage and weight values are inconsistent. Ammo types are also inconsistent with the AMX 13 75.


Sources and External Links

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ja:Tank:F106 Panhard EBR 75 Mle1954