Welcome to Wargaming.net Wiki!
Variants
/
/
Durchbruchswagen 2

Durchbruchswagen 2

Jump to: navigation, search
Revision as of 02:52, 6 October 2015Revision as of 10:05, 4 April 2016
Line 31:Line 31:
 Due to its fairly thin armor, it is recommended to avoid taking fire whenever possible. Sidescraping and reverse angling is good with the 50mm of side plate and should be used whenever the situation calls for taking hits or holding a choke point. Hull down is also marginally effective due to the top turret being fairly well armored with a decent mantlet, but cannot be relied upon to block any guns, especially with penetration such as those used by tank destroyers. If caught in the open, try to angle the tank at approximately 40-45 degrees to the enemy. With proper angling the tank becomes somewhat resilient to many guns that normally could pen the front head on, like scout autocannons. Due to its fairly thin armor, it is recommended to avoid taking fire whenever possible. Sidescraping and reverse angling is good with the 50mm of side plate and should be used whenever the situation calls for taking hits or holding a choke point. Hull down is also marginally effective due to the top turret being fairly well armored with a decent mantlet, but cannot be relied upon to block any guns, especially with penetration such as those used by tank destroyers. If caught in the open, try to angle the tank at approximately 40-45 degrees to the enemy. With proper angling the tank becomes somewhat resilient to many guns that normally could pen the front head on, like scout autocannons.
  
?The tank is best used at medium ranges as neither weapon is effective at close range. the most accurate weapon, the 50mm KwK 39 L/60 lacks the accuracy to be effective at extreme ranges but can hit weakspots from close to mid range. The 75mm KwK 37 L/24 is can be used in short range fighting; but is generally not the preferred choice as it has a slow reload, is incompatible with the bad mobility, and requires suppression support. It also cannot take out the heaviest of armour - for example, the ridiculous AT2 - because it cannot take out weakspots and HEAT is ineffective. For both guns, since all of the weapons lack penetration, flanking or targeting weakspots is essential, just as with the Panzer 3. Flanking can be effective but not very viable due to very low camo ratings and a lack of both speed and agility. If one's budget allows it, APCR can really turn this tank into a deadly machine due to the very good penetration of 130mm, enough to go through the front of almost any tank, up to tier V when aimed at the correct spot. +The tank is best used at medium ranges as neither weapon is effective at close range. the most accurate weapon, the 50cm KwK 39 L/60 lacks the accuracy to be effective at extreme ranges but can hit weakspots from close to mid range. The 75cm KwK 37 L/24 is can be used in short range fighting; but is generally not the preferred choice as it has a slow reload, is incompatible with the bad mobility, and requires suppression support. It also cannot take out the heaviest of armour - for example, the ridiculous AT2 - because it cannot take out weakspots and HEAT is ineffective. For both guns, since all of the weapons lack penetration, flanking or targeting weakspots is essential, just as with the Panzer 3. Flanking can be effective but not very viable due to very low camo ratings and a lack of both speed and agility. If one's budget allows it, APCR can really turn this tank into a deadly machine due to the very good penetration of 130mm, enough to go through the front of almost any tank, up to tier V when aimed at the correct spot.
  
 Overall this tank should be played as a support zone-control heavy. Its job is to occupy rocks and blocks, reverse-scraping and teasing the enemies with the tracks, as its armor and maneuverability are both lacking. The guns have low penetration but can be viable when targeting weakspots or using premium ammo, either APCR/HEAT. Stay behind the main push, let heavier tanks take damage and deal with the first wave, and advance to secure locations once enemies are suppressed for the benefit of your team. Life gets better with stronger guns next tier! Overall this tank should be played as a support zone-control heavy. Its job is to occupy rocks and blocks, reverse-scraping and teasing the enemies with the tracks, as its armor and maneuverability are both lacking. The guns have low penetration but can be viable when targeting weakspots or using premium ammo, either APCR/HEAT. Stay behind the main push, let heavier tanks take damage and deal with the first wave, and advance to secure locations once enemies are suppressed for the benefit of your team. Life gets better with stronger guns next tier!

Revision as of 10:05, 4 April 2016










Ambox_important.png This article requires additional modification.
The design and/or content of this article do not conform to wiki standards.

Missing Content:

  • Gallery
  • History
  • Historical Gallery

































































<value_unset_error>

AnnoG90_DW_II.png
nation | class | tier
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
0  Credits Cost
health Hit Points
0/0Expression error: Unexpected < operator./Expression error: Unrecognized word "unable". t Weight Limit
Crew
The indicated vehicles not found.
Mobility
engine Engine Power
/ km/h Speed Limit
traverse Traverse
Expression error: Unexpected < operator.Expression error: Unexpected < operator. hp/t Power/Wt Ratio
NoNo Pivot
Armor
// mm Hull Armor
//Unable to match configuration for query: turret:dw_ii::top|armorturretfront/Unable to match configuration for query: turret:dw_ii::top|armorturretside/Unable to match configuration for query: turret:dw_ii::top|armorturretback mm Turret Armor
Armament







{{#ifeq:Unable to match configuration for query: gun:dw_ii::stock|shellkind2|ARMOR_PIERCING||



{{#ifeq:Unable to match configuration for query: gun:dw_ii::stock|shellkind3|ARMOR_PIERCING||








{{#ifeq:Unable to match configuration for query: gun:dw_ii::top|shellkind2|ARMOR_PIERCING||



{{#ifeq:Unable to match configuration for query: gun:dw_ii::top|shellkind3|ARMOR_PIERCING||


Shells




















0/0/0




















0/0/0
Shell Cost
//Unable to match configuration for query: gun:dw_ii::top|damage1/Unable to match configuration for query: gun:dw_ii::top|damage2/Unable to match configuration for query: gun:dw_ii::top|damage3 HP Damage
//Unable to match configuration for query: gun:dw_ii::top|penetration1/Unable to match configuration for query: gun:dw_ii::top|penetration2/Unable to match configuration for query: gun:dw_ii::top|penetration3 mm Penetration



|


|}}

|


|}}















Expression error: Unrecognized word "unable". r/m 

Magazine-fed Gun

Burst Length: Unable to match configuration for query: gun:dw_ii::stock|burstcount rounds
Magazine Size: Unable to match configuration for query: gun:dw_ii::stock|clipcount roundExpression error: Unrecognized word "unable".
Cycle Time: Expression error: Unexpected < operator. s
Magazine Reload Times
Nominal: Unable to match configuration for query: gun:dw_ii::stock|reloadtime s
50% Crew: Expression error: Unexpected < operator. s
75% Crew: Expression error: Unexpected < operator. s
100% Crew: Expression error: Unexpected < operator. s
With Vents: Expression error: Unexpected < operator. s
With Vents and BiA: Expression error: Unexpected < operator. s

Click here for more information.



|


|}}

|


|}}















Expression error: Unrecognized word "unable". r/m 

Magazine-fed Gun

Burst Length: Unable to match configuration for query: gun:dw_ii::top|burstcount rounds
Magazine Size: Unable to match configuration for query: gun:dw_ii::top|clipcount roundExpression error: Unrecognized word "unable".
Cycle Time: Expression error: Unexpected < operator. s
Magazine Reload Times
Nominal: Unable to match configuration for query: gun:dw_ii::top|reloadtime s
50% Crew: Expression error: Unexpected < operator. s
75% Crew: Expression error: Unexpected < operator. s
100% Crew: Expression error: Unexpected < operator. s
With Vents: Expression error: Unexpected < operator. s
With Vents and BiA: Expression error: Unexpected < operator. s

Click here for more information.
Rate of Fire






|


|}}

|


|}}





























Expression error: Unrecognized word "unable".

Magazine-fed Gun

Using Shell Type 1 (Unable to match configuration for query: gun:dw_ii::stock|damage1 Damage):


Theoretical Damage Per Minute
Nominal: Expression error: Unrecognized word "unable".
50% Crew: Expression error: Unrecognized word "unable".
75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
With Vents: Expression error: Unrecognized word "unable".
With Vents and BiA: Expression error: Unrecognized word "unable".

Advantageous Damage Per Minute
Loaded-mag DPM: Expression error: Unrecognized word "unable".
50% Crew: Expression error: Unrecognized word "unable".
75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
With Vents: Expression error: Unrecognized word "unable".
With Vents and BiA: Expression error: Unrecognized word "unable".

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (Unable to match configuration for query: gun:dw_ii::stock|damage2 Damage):


Theoretical Damage Per Minute
Nominal: Expression error: Unrecognized word "unable".
50% Crew: Expression error: Unrecognized word "unable".
75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
With Vents: Expression error: Unrecognized word "unable".
With Vents and BiA: Expression error: Unrecognized word "unable".

Advantageous Damage Per Minute
Loaded-mag DPM: Expression error: Unrecognized word "unable".
50% Crew: Expression error: Unrecognized word "unable".
75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
With Vents: Expression error: Unrecognized word "unable".
With Vents and BiA: Expression error: Unrecognized word "unable".

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (Unable to match configuration for query: gun:dw_ii::stock|damage3 Damage):


Theoretical Damage Per Minute
Nominal: Expression error: Unrecognized word "unable".
50% Crew: Expression error: Unrecognized word "unable".
75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
With Vents: Expression error: Unrecognized word "unable".
With Vents and BiA: Expression error: Unrecognized word "unable".

Advantageous Damage Per Minute
Loaded-mag DPM: Expression error: Unrecognized word "unable".
50% Crew: Expression error: Unrecognized word "unable".
75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
With Vents: Expression error: Unrecognized word "unable".
With Vents and BiA: Expression error: Unrecognized word "unable".

Click here for more information.






|


|}}

|


|}}





























Expression error: Unrecognized word "unable".

Magazine-fed Gun

Using Shell Type 1 (Unable to match configuration for query: gun:dw_ii::top|damage1 Damage):


Theoretical Damage Per Minute
Nominal: Expression error: Unrecognized word "unable".
50% Crew: Expression error: Unrecognized word "unable".
75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
With Vents: Expression error: Unrecognized word "unable".
With Vents and BiA: Expression error: Unrecognized word "unable".

Advantageous Damage Per Minute
Loaded-mag DPM: Expression error: Unrecognized word "unable".
50% Crew: Expression error: Unrecognized word "unable".
75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
With Vents: Expression error: Unrecognized word "unable".
With Vents and BiA: Expression error: Unrecognized word "unable".

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (Unable to match configuration for query: gun:dw_ii::top|damage2 Damage):


Theoretical Damage Per Minute
Nominal: Expression error: Unrecognized word "unable".
50% Crew: Expression error: Unrecognized word "unable".
75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
With Vents: Expression error: Unrecognized word "unable".
With Vents and BiA: Expression error: Unrecognized word "unable".

Advantageous Damage Per Minute
Loaded-mag DPM: Expression error: Unrecognized word "unable".
50% Crew: Expression error: Unrecognized word "unable".
75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
With Vents: Expression error: Unrecognized word "unable".
With Vents and BiA: Expression error: Unrecognized word "unable".

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (Unable to match configuration for query: gun:dw_ii::top|damage3 Damage):


Theoretical Damage Per Minute
Nominal: Expression error: Unrecognized word "unable".
50% Crew: Expression error: Unrecognized word "unable".
75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
With Vents: Expression error: Unrecognized word "unable".
With Vents and BiA: Expression error: Unrecognized word "unable".

Advantageous Damage Per Minute
Loaded-mag DPM: Expression error: Unrecognized word "unable".
50% Crew: Expression error: Unrecognized word "unable".
75% Crew: Expression error: Unrecognized word "unable".
100% Crew: Expression error: Unrecognized word "unable".
With Vents: Expression error: Unrecognized word "unable".
With Vents and BiA: Expression error: Unrecognized word "unable".

Click here for more information.
Damage Per Minute


|


|}}



Expression error: Unrecognized word "unable". m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected < operator. m
With BiA: Expression error: Unexpected < operator. m
With BiA and Vents: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Crew


|


|}}



Expression error: Unrecognized word "unable". m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected < operator. m
With BiA: Expression error: Unexpected < operator. m
With BiA and Vents: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Crew
Accuracy


|


|}}



Expression error: Unrecognized word "unable". s 

With 50% Crew: Expression error: Unexpected < operator. s
With 75% Crew: Expression error: Unexpected < operator. s
With 100% Crew: Expression error: Unexpected < operator. s
With GLD: Expression error: Unexpected < operator. s
With BiA: Expression error: Unexpected < operator. s
With BiA and Vents: Expression error: Unexpected < operator. s
With both and GLD: Expression error: Unexpected < operator. s
Maximum possible: Expression error: Unexpected < operator. s

For more details, see Crew or Equipment


|


|}}



Expression error: Unrecognized word "unable". s 

With 50% Crew: Expression error: Unexpected < operator. s
With 75% Crew: Expression error: Unexpected < operator. s
With 100% Crew: Expression error: Unexpected < operator. s
With GLD: Expression error: Unexpected < operator. s
With BiA: Expression error: Unexpected < operator. s
With BiA and Vents: Expression error: Unexpected < operator. s
With both and GLD: Expression error: Unexpected < operator. s
Maximum possible: Expression error: Unexpected < operator. s

For more details, see Crew or Equipment
Aim time
Unable to match configuration for query: turret:dw_ii::stock|turrettraverseUnable to match configuration for query: turret:dw_ii::top|turrettraverse deg/s Turret Traverse
0° Gun Arc
-°/+°-Unable to match configuration for query: gun:dw_ii::top|depression°/+Unable to match configuration for query: gun:dw_ii::top|elevation° Elevation Arc
Unable to match configuration for query: gun:dw_ii::stock|maxammoUnable to match configuration for query: gun:dw_ii::top|maxammo rounds Ammo Capacity
General
Expression error: Unrecognized word "unable".Expression error: Unrecognized word "unable". % Chance of Fire






Unable to match configuration for query: turret:dw_ii::stock|viewrange m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected < operator. m
With Recon and Situational Awareness: Expression error: Unexpected < operator. m
With Coated Optics: Expression error: Unexpected < operator. m
With Binocular Telescope: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment






Unable to match configuration for query: turret:dw_ii::top|viewrange m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected < operator. m
With Recon and Situational Awareness: Expression error: Unexpected < operator. m
With Coated Optics: Expression error: Unexpected < operator. m
With Binocular Telescope: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment
View Range


|


|}}



Unable to match configuration for query: radio:dw_ii::stock|distance m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected < operator. m
With 100% Signal Boost: Expression error: Unexpected < operator. m
When affected by 100% Relaying: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment


|


|}}



Unable to match configuration for query: radio:dw_ii::top|distance m 

With 50% Crew: Expression error: Unexpected < operator. m
With 75% Crew: Expression error: Unexpected < operator. m
With 100% Crew: Expression error: Unexpected < operator. m
With 100% Signal Boost: Expression error: Unexpected < operator. m
When affected by 100% Relaying: Expression error: Unexpected < operator. m
Maximum possible: Expression error: Unexpected < operator. m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top



AnnoG90_DW_II.png

0

The <value_unset_error> is a [[|]] tier .

<value_unset_error>

A fat tank, one of the most underrated for its poor mobility and awful gun selection. It is however not terrible - just takes some getting used to - and plays a lot like a KV-1, if always fighting in a high tier match when the gun is less useful. Sidescrape often by reversing; and do not peek out with the awful front armour, both glacis and turret are essentially aluminium sheets in the shape of a tin can. Once you cover the front, it plays a lot more like its cousins - just wait for the excellent guns of the rest of the Henschel range!

The <value_unset_error> marks the end of its line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

<value_unset_error> 0 0 0 0

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

<value_unset_error> 0 0

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

<value_unset_error> 0 0

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

<value_unset_error> 0

Compatible Equipment

<value_unset_error> 

Compatible Consumables

<value_unset_error> 


Player Opinion

Pros and Cons

Pros:


  • Tier V maximum matchmaking
  • Effective sidescraping when reversing
  • Pretty good traverse speed when boosted, with one of a 75% + crew, equipment, crewskills, and consumables
  • Comparatively side and rear hull armor.
  • Premium Ammo is very effective, unlike the B1


Cons:


  • Frontal hull armor is wet cardboard; not thick nor does it have slope.
  • Even with angled tank you'll be penetrated from most guns and or flanked without cover - be a team player
  • Penetration is woefully inadequate for tier 4 unless using premium APCR/HEAT
  • Poor gun selection for a heavy tank
  • Poor maneuverability especially when stock. Grousers can be used, as can consumable fuel, and offroad driving.


Performance

Due to its fairly thin armor, it is recommended to avoid taking fire whenever possible. Sidescraping and reverse angling is good with the 50mm of side plate and should be used whenever the situation calls for taking hits or holding a choke point. Hull down is also marginally effective due to the top turret being fairly well armored with a decent mantlet, but cannot be relied upon to block any guns, especially with penetration such as those used by tank destroyers. If caught in the open, try to angle the tank at approximately 40-45 degrees to the enemy. With proper angling the tank becomes somewhat resilient to many guns that normally could pen the front head on, like scout autocannons.

The tank is best used at medium ranges as neither weapon is effective at close range. the most accurate weapon, the 50cm KwK 39 L/60 lacks the accuracy to be effective at extreme ranges but can hit weakspots from close to mid range. The 75cm KwK 37 L/24 is can be used in short range fighting; but is generally not the preferred choice as it has a slow reload, is incompatible with the bad mobility, and requires suppression support. It also cannot take out the heaviest of armour - for example, the ridiculous AT2 - because it cannot take out weakspots and HEAT is ineffective. For both guns, since all of the weapons lack penetration, flanking or targeting weakspots is essential, just as with the Panzer 3. Flanking can be effective but not very viable due to very low camo ratings and a lack of both speed and agility. If one's budget allows it, APCR can really turn this tank into a deadly machine due to the very good penetration of 130mm, enough to go through the front of almost any tank, up to tier V when aimed at the correct spot.

Overall this tank should be played as a support zone-control heavy. Its job is to occupy rocks and blocks, reverse-scraping and teasing the enemies with the tracks, as its armor and maneuverability are both lacking. The guns have low penetration but can be viable when targeting weakspots or using premium ammo, either APCR/HEAT. Stay behind the main push, let heavier tanks take damage and deal with the first wave, and advance to secure locations once enemies are suppressed for the benefit of your team. Life gets better with stronger guns next tier!


Early Research

Focus on the turret, first mounting the tracks for sufficient load capacity.


Suggested Equipment


Additional Grousers Tank Gun Rammer Toolbox Enhanced Gun Laying Drive 


Gallery

History for this tank not found


Light Tanks
Medium Tanks
Heavy Tanks
Tank Destroyers
Self-Propelled Artillery
USA
UK
Germany
France
USSR
China
Japan
Czechoslovakia
Sweden
Italy
Poland
ja:Tank:DW II