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T25/2

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T25/2

AnnoA72_T25_2.png
USA | Turm-JP | Stufe VII
Gefechtsstufen |
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1.364.000  Credits Kosten
800850 HP Struktur
43.49/43.8144.2/45.8 t Höchstgewicht
Besatzung
  1. Kommandant
  2. Richtschütze
  3. Fahrer
  4. Funker
  5. Ladeschütze
Mobilität
560704 hp Motorleistung
56/15 km/h Höchstgeschwindigkeit
3030 deg/s Wendegeschwindigkeit
12.8815.93 hp/t Leistungsgewicht
YesYes Pivot
Panzerung
76.2/50.8/38.1 mm Wannenpanzerung
76/25/2576/25/25 mm Turmpanzerung
Bewaffnung







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Granaten
240/240/320240/240/320 HP Schaden
160/243/45170/258/45 mm Durchschlag



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7.79 r/m 

Standard Gun

Reload Times
Nominal: 7.7 s
50% Crew: 9.54 s
75% Crew: 8.33 s
100% Crew: 7.38 s
Rammer: 6.64 s
Vents: 7.22 s
Both: 6.5 s
Both and BiA: 6.35 s
Both and Max Crew %: 6.09 s

See Crew, Consumables, or Equipment for more information.



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7.79 r/m 

Standard Gun

Reload Times
Nominal: 7.7 s
50% Crew: 9.54 s
75% Crew: 8.33 s
100% Crew: 7.38 s
Rammer: 6.64 s
Vents: 7.22 s
Both: 6.5 s
Both and BiA: 6.35 s
Both and Max Crew %: 6.09 s

See Crew, Consumables, or Equipment for more information.
Feuerrate






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1869.6

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1869.6
50% Crew: 1509.6
75% Crew: 1728
100% Crew: 1948.8
100% Crew
Vents: 1992
Rammer: 2164.8
Both: 2215.2
Both and BiA: 2263.2
Both and Max Crew %: 2361.6

Advantageous Damage Per Minute
First-shot DPM: 2109.6
50% Crew: 1749.6
75% Crew: 1968
100% Crew: 2188.8
100% Crew
Rammer: 2404.8
Vents: 2232
Both: 2455.2
Both and BiA: 2503.2
Both and Max Crew %: 2601.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1869.6
50% Crew: 1509.6
75% Crew: 1728
100% Crew: 1948.8
100% Crew
Vents: 1992
Rammer: 2164.8
Both: 2215.2
Both and BiA: 2263.2
Both and Max Crew %: 2361.6

Advantageous Damage Per Minute
First-shot DPM: 2109.6
50% Crew: 1749.6
75% Crew: 1968
100% Crew: 2188.8
100% Crew
Rammer: 2404.8
Vents: 2232
Both: 2455.2
Both and BiA: 2503.2
Both and Max Crew %: 2601.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2492.8
50% Crew: 2012.8
75% Crew: 2304
100% Crew: 2598.4
100% Crew
Vents: 2656
Rammer: 2886.4
Both: 2953.6
Both and BiA: 3017.6
Both and Max Crew %: 3148.8

Advantageous Damage Per Minute
First-shot DPM: 2812.8
50% Crew: 2332.8
75% Crew: 2624
100% Crew: 2918.4
100% Crew
Rammer: 3206.4
Vents: 2976
Both: 3273.6
Both and BiA: 3337.6
Both and Max Crew %: 3468.8

See here, here, or here for more information.






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1869.6

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1869.6
50% Crew: 1509.6
75% Crew: 1728
100% Crew: 1948.8
100% Crew
Vents: 1992
Rammer: 2164.8
Both: 2215.2
Both and BiA: 2263.2
Both and Max Crew %: 2361.6

Advantageous Damage Per Minute
First-shot DPM: 2109.6
50% Crew: 1749.6
75% Crew: 1968
100% Crew: 2188.8
100% Crew
Rammer: 2404.8
Vents: 2232
Both: 2455.2
Both and BiA: 2503.2
Both and Max Crew %: 2601.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1869.6
50% Crew: 1509.6
75% Crew: 1728
100% Crew: 1948.8
100% Crew
Vents: 1992
Rammer: 2164.8
Both: 2215.2
Both and BiA: 2263.2
Both and Max Crew %: 2361.6

Advantageous Damage Per Minute
First-shot DPM: 2109.6
50% Crew: 1749.6
75% Crew: 1968
100% Crew: 2188.8
100% Crew
Rammer: 2404.8
Vents: 2232
Both: 2455.2
Both and BiA: 2503.2
Both and Max Crew %: 2601.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2492.8
50% Crew: 2012.8
75% Crew: 2304
100% Crew: 2598.4
100% Crew
Vents: 2656
Rammer: 2886.4
Both: 2953.6
Both and BiA: 3017.6
Both and Max Crew %: 3148.8

Advantageous Damage Per Minute
First-shot DPM: 2812.8
50% Crew: 2332.8
75% Crew: 2624
100% Crew: 2918.4
100% Crew
Rammer: 3206.4
Vents: 2976
Both: 3273.6
Both and BiA: 3337.6
Both and Max Crew %: 3468.8

See here, here, or here for more information.
Schaden pro Minute


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew
Genauigkeit


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1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment


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1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment
Einzielzeit
1818 deg/s Turmdrehgeschwindigkeit
360° Waffenwinkel
-10°/+20°-10°/+25° Richtwinkel
4747 rounds Munitionskapazität
Allgemein
2020 % Brandwahrscheinlichkeit






380 m 

With 50% Crew: 298.6 m
With 75% Crew: 339.3 m
With 100% Crew: 380 m
With Recon and Situational Awareness: 399.2 m
With Coated Optics: 418 m
With Binocular Telescope: 475 m
Maximum possible: 544 m

For more details, see Skills or Equipment






380 m 

With 50% Crew: 298.6 m
With 75% Crew: 339.3 m
With 100% Crew: 380 m
With Recon and Situational Awareness: 399.2 m
With Coated Optics: 418 m
With Binocular Telescope: 475 m
Maximum possible: 544 m

For more details, see Skills or Equipment
Sichtweite


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395 m 

With 50% Crew: 318.9 m
With 75% Crew: 365.2 m
With 100% Crew: 412 m
With 100% Signal Boost: 474 m
When affected by 100% Relaying: 434.5 m
Maximum possible: 593 m

For more details, see Skills or Equipment


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615 m 

With 50% Crew: 496.5 m
With 75% Crew: 568.6 m
With 100% Crew: 641.4 m
With 100% Signal Boost: 738 m
When affected by 100% Relaying: 676.5 m
Maximum possible: 923.2 m

For more details, see Skills or Equipment
Funkreichweite
Werte sind Stock - klick für Top

Additional Statistics
(Top Configuration)

VII

1364000

Der T25/2 ist ein amerikanischer betürmter Jagdpanzer der Stufe 7.

Das Projekt für einen Jagdpanzer mit voll drehbaren Turm und 90-mm-Gechütz auf Basis des Panzerchassis T23 wurde 1943 vorgeschlagen. Die Serienfertigung des T23 und seiner Ausführungen wurde nie in Auftrag gegeben, da der Krieg beendet und Fahrzeuge mit elektrischem Antrieb unbeliebt geworden waren.

When fully upgraded, the T25/2 has similar speed and maneuverability to the T25 AT. However, unlike the T25 AT, the T25/2's turret cannot mount the powerful 105 mm AT Gun T5E1. The combination of only being able to use the 90 mm AT Gun T15E2 gun along with poor armor limits the T25/2 to the second line on the battlefield. The T25/2 does get a fully enclosed turret upgrade, which increases its ability to withstand HE and artillery rounds. Using your speed to get into positions and provide fire support to your allies quickly while avoiding enemy fire is key to playing this tank destroyer.

Der T25/2 führt zum T28 Prototype.

Module / Verfügbare Zubehörteile und Verbrauchsgegenstände

Modules

Ico_gun_alpha.png

Geschütze

Stufe Geschütz Durchschlag
(mm)
Schaden
(HP)
Feuerrate
(Schuss/min)
Genauigkeit
(m/100m)
Einzielzeit
(s)
Gewicht
(kg)
Kosten
(Credits)

VII 90 mm AT Gun M3 160/243/45 240/240/320 7.79 0.36 1.7 2050 81000
VIII 90 mm AT Gun T15E2 170/258/45 240/240/320 7.79 0.36 1.7 2050 111900

Ico_turret_alpha.png

Türme

Stufe Turm Turmpanzerung (vorn/seitlich/hinten)
(mm)
Turmdrehgeschwindigkeit
(Grad/s)
Sichweite
(m)
Gewicht
(kg)
Kosten
(Credits)

VI T25/2T3 76/25/25 18 380 4800 16300
VII T25/2T7 76/25/25 18 380 5500 21100

Ico_engine_alpha.png

Motoren

Stufe Motor Leistung
(hp)
Brandwahrscheinlichkeit
(%)
Gewicht
(kg)
Kosten
(Credits)

VII Ford GAN 560 20 569 37200
VIII Continental AV-1790-1 704 20 569 45000

Ico_suspension_alpha.png

Suspensions

Stufe Ketten Höchstgewicht
(t)
Wendegeschwindigkeit
(Grad/s)
Rmin Gewicht
(kg)
Kosten
(Credits)

VII T25/2T1 43.81 30 0 10200 19200
VIII T25/2T4 45.8 30 0 10200 32720

Ico_radio_alpha.png

Radios

Stufe Funkgerät Funkreichweite
(m)
Gewicht
(kg)
Kosten
(Credits)

IX SCR 506 615 110 33600
VI SCR 508 395 100 21600


Verfügbare Zubehörteile

Mittlere Splitterschutzbeschichtung Tarnnetz Treibstofftank-Kohlenstoffdioxid-Füllung Entspiegelte Optik Experimentelle Optik Verschleißfester Richtantrieb Innovatives Ladesystem Erweiterte Ersatzteilkiste Verbesserter Waffenrichtantrieb Ansetzer für Panzergeschütze mittleren Kalibers Scherenfernrohr Werkzeugkiste „Nasses“ Munitionslager Klasse 1 

Verfügbare Verbrauchsgegenstände

Automatisches Feuerlöschsystem Natürliche Deckung Kalibrierte Optik Kiste Cola Visierfeinabgleich Erfahrene Brandbekämpfer 100-Oktan-Benzin 105-Oktan-Benzin Handfeuerlöscher Großer Erste-Hilfe-Kasten Große Ersatzteilkiste Die Pflicht zuerst Granatensortierer Ordentliches Munitionslager Aufs Ziel fokussiert Volle Konzentration Kleiner Erste-Hilfe-Kasten Kleine Ersatzteilkiste Kunstvolles Schalten Schnappschuss Penible Wartung Kampflinie 


Player Opinion

Pros and Cons

Pros:


  • Turret mantlet is surprisingly bouncy and the addition of a roof cover on 2nd turret reduces artillery and HE damage
  • Good speed and reasonable mobility once upgraded
  • Great aim time on both guns
  • Good for hull down, thanks to its small and surprisingly bouncy turret, excellent gun depression and relatively low hull
  • Good camouflage


Cons:


  • Armour is almost useless when in battles of higher tier
  • Worst top gun of its tier; bad penetration and alpha damage
  • Poor turret traverse
  • Turret is easily damaged
  • Can be an extremely painful stock grind


Performance

It is important not to think of this tank as a progression from the Hellcat, but rather as a larger Jackson as the TD plays much more like the slower Jackson than the speedy Hellcat . Its highest gun is adequate for its own tier, though it is rare to be at the top of the list. It is best to use this as a second line tank, sniping at already engaged tanks or hitting them from out of their range before relocating. The depression of its guns is excellent, allowing you to make shots that most opponents wouldn't expect, especially if you are on higher or lower ground, and can save you from some difficult encounters. It is imperative to aim for the weak spots on opponents as the T15E2 gun has poor penetration for its tier, and avoid fighting alone or spearheading an attack. If possible, try to remain undetected whilst killing off low-health targets. If detected, use it's speed to relocate before taking too much damage. Coming from the M18 Hellcat the T25/2 may seem like a let-down, especially when it is stock but in the right hands it can be an excellent tank.


Early Research

  • The SCR 506 radio carries over from the T82, and should be equipped immediately.
  • Next, go for the engine, as it greatly increases your maneuverability.
  • The stock suspension cannot hold anything else now, so go for the next suspension upgrade.
  • Then, the upgraded turret to hold the upgrade 90mm.
  • Last, the upgrade 90mm, for an increase of 10 millimeters of penetration.


Suggested Equipment


Tank Gun Rammer Camouflage Net Binocular Telescope 


Galerie

Historical Info

With encounters with German Tiger tanks in Tunisia, tanks crews were wanting a tank with bigger guns than 75 mm and 76 mm.

In March 1943 a new turret was fitted with a 90 mm AA gun and put onto a T23 model.

The Army Service Forces placed an order for 50 of these tanks.1 10 of these were to be T26s. The first T25s were completed until early 1944.

A request for 8,000 T25s and T26s with 75 mm and 76 mm guns was rejected.

Development

The T25 and T26 lines of tanks came into being in the midst of a heated internal debate within the U.S. Army in the mid-1943 to early 1944 over the need for tanks with greater firepower and armor. A 90 mm gun mounted in a massive new turret was installed in both series. The T26 series were given additional frontal hull armor, with the glacis plate increased to 4 in (10 cm). This increased the weight of the T26 series to over 40 short tons (36 t) and decreased their mobility and durability as the engine and powertrain were not improved to compensate for the weight gain.


Historische Galerie

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

No historical records of the T25/2 tank exists. The T25 itself would have classified as a medium tank since it's a prototype for the M26 Pershing.


Sources and External Links

USA
Light Tanks IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
Medium Tanks IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A5 Patton XM60 XT95E6
Heavy Tanks VT14 VT1 Heavy Tank VIM6 VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXM103 XT110E5 XT57 Heavy Tank
Tank Destroyers IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIITS-5 VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
Self-Propelled Artillery IIT1 HMC IIIT18 HMC IIIM7 Priest IVT82 HMC IVM37 VM41 HMC VIM44 VIIM12 VIIIM40/M43 IXM53/M55 XT92 HMC
Jagdpanzer
USA IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIITS-5 VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Germany IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer 105 VIIIRheinmetall Skorpion G VIIIRheinmetall Skorpion VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
France IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
USSR IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-130PM VIIISU-101 IXObjekt 704 IXObjekt 263 XObjekt 268 XObjekt 268 Version 4
China IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT XWZ-113G FT
Japan
Czechoslovakia
Sweden IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Poland
Italy