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Rhm.-Borsig Waffenträger

Rhm.-Borsig Waffenträger

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Rhm.-Borsig Waffenträger

Rhm.-Borsig_Waffenträger_render_1.jpg
Deutschland | Jagdpanzer | Stufe VIII
Gefechtsstufen |
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2.400.000  Credits Kosten
11001100 HP Struktur
20.63/2118.57/23 t Höchstgewicht
Besatzung
  1. Kommandant (Funker)
  2. Richtschütze
  3. Fahrer
  4. Ladeschütze
Mobilität
180207 hp Motorleistung
35/12 km/h Höchstgeschwindigkeit
3438 deg/s Wendegeschwindigkeit
8.7311.15 hp/t Leistungsgewicht
YesYes Pivot
Panzerung
20/10/8 mm Wannenpanzerung
Bewaffnung







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE
Granaten
490/490/630750/750/950 HP Schaden
246/311/65215/334/85 mm Durchschlag



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5.22 r/m 

Standard Gun

Reload Times
Nominal: 11.5 s
50% Crew: 14.25 s
75% Crew: 12.44 s
100% Crew: 11.03 s
Rammer: 9.93 s
Vents: 10.79 s
Both: 9.71 s
Both and BiA: 9.5 s
Both and Max Crew %: 9.1 s

See Crew, Consumables, or Equipment for more information.



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3 r/m 

Standard Gun

Reload Times
Nominal: 20 s
50% Crew: 24.78 s
75% Crew: 21.63 s
100% Crew: 19.18 s
Rammer: 17.26 s
Vents: 18.76 s
Both: 16.88 s
Both and BiA: 16.52 s
Both and Max Crew %: 15.83 s

See Crew, Consumables, or Equipment for more information.
Feuerrate






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2557.8

Standard Gun

Using Shell Type 1 (490 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2557.8
50% Crew: 2062.9
75% Crew: 2366.7
100% Crew: 2665.6
100% Crew
Vents: 2724.4
Rammer: 2959.6
Both: 3028.2
Both and BiA: 3096.8
Both and Max Crew %: 3229.1

Advantageous Damage Per Minute
First-shot DPM: 3047.8
50% Crew: 2552.9
75% Crew: 2856.7
100% Crew: 3155.6
100% Crew
Rammer: 3449.6
Vents: 3214.4
Both: 3518.2
Both and BiA: 3586.8
Both and Max Crew %: 3719.1

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (490 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2557.8
50% Crew: 2062.9
75% Crew: 2366.7
100% Crew: 2665.6
100% Crew
Vents: 2724.4
Rammer: 2959.6
Both: 3028.2
Both and BiA: 3096.8
Both and Max Crew %: 3229.1

Advantageous Damage Per Minute
First-shot DPM: 3047.8
50% Crew: 2552.9
75% Crew: 2856.7
100% Crew: 3155.6
100% Crew
Rammer: 3449.6
Vents: 3214.4
Both: 3518.2
Both and BiA: 3586.8
Both and Max Crew %: 3719.1

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (630 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3288.6
50% Crew: 2652.3
75% Crew: 3042.9
100% Crew: 3427.2
100% Crew
Vents: 3502.8
Rammer: 3805.2
Both: 3893.4
Both and BiA: 3981.6
Both and Max Crew %: 4151.7

Advantageous Damage Per Minute
First-shot DPM: 3918.6
50% Crew: 3282.3
75% Crew: 3672.9
100% Crew: 4057.2
100% Crew
Rammer: 4435.2
Vents: 4132.8
Both: 4523.4
Both and BiA: 4611.6
Both and Max Crew %: 4781.7

See here, here, or here for more information.






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2250

Standard Gun

Using Shell Type 1 (750 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2250
50% Crew: 1815
75% Crew: 2077.5
100% Crew: 2347.5
100% Crew
Vents: 2400
Rammer: 2610
Both: 2670
Both and BiA: 2730
Both and Max Crew %: 2842.5

Advantageous Damage Per Minute
First-shot DPM: 3000
50% Crew: 2565
75% Crew: 2827.5
100% Crew: 3097.5
100% Crew
Rammer: 3360
Vents: 3150
Both: 3420
Both and BiA: 3480
Both and Max Crew %: 3592.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (750 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2250
50% Crew: 1815
75% Crew: 2077.5
100% Crew: 2347.5
100% Crew
Vents: 2400
Rammer: 2610
Both: 2670
Both and BiA: 2730
Both and Max Crew %: 2842.5

Advantageous Damage Per Minute
First-shot DPM: 3000
50% Crew: 2565
75% Crew: 2827.5
100% Crew: 3097.5
100% Crew
Rammer: 3360
Vents: 3150
Both: 3420
Both and BiA: 3480
Both and Max Crew %: 3592.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (950 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2850
50% Crew: 2299
75% Crew: 2631.5
100% Crew: 2973.5
100% Crew
Vents: 3040
Rammer: 3306
Both: 3382
Both and BiA: 3458
Both and Max Crew %: 3600.5

Advantageous Damage Per Minute
First-shot DPM: 3800
50% Crew: 3249
75% Crew: 3581.5
100% Crew: 3923.5
100% Crew
Rammer: 4256
Vents: 3990
Both: 4332
Both and BiA: 4408
Both and Max Crew %: 4550.5

See here, here, or here for more information.
Schaden pro Minute


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0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew
Genauigkeit


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2.7 s 

With 50% Crew: 3.345 s
With 75% Crew: 2.92 s
With 100% Crew: 2.589 s
With GLD: 2.354 s
With BiA: 2.532 s
With BiA and Vents: 2.477 s
With both and GLD: 2.252 s
Maximum possible: 2.158 s

For more details, see Crew or Equipment
Einzielzeit
1818 deg/s Gun Wendegeschwindigkeit
360° Waffenwinkel
-5°/+15°-5°/+15° Richtwinkel
3030 rounds Munitionskapazität
Allgemein
2015 % Brandwahrscheinlichkeit






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment
Sichtweite


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400 m 

With 50% Crew: 322.9 m
With 75% Crew: 369.8 m
With 100% Crew: 417.2 m
With 100% Signal Boost: 480 m
When affected by 100% Relaying: 440 m
Maximum possible: 600.5 m

For more details, see Skills or Equipment


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700 m 

With 50% Crew: 565.1 m
With 75% Crew: 647.2 m
With 100% Crew: 730.1 m
With 100% Signal Boost: 840 m
When affected by 100% Relaying: 770 m
Maximum possible: 1050.8 m

For more details, see Skills or Equipment
Funkreichweite
Werte sind Stock - klick für Top
Rhm.-Borsig Waffenträger

Additional Statistics
(Top Configuration)

Der Rhm.-Borsig Waffenträger ist ein deutscher Jagdpanzer der Stufe 8.

Entwickelt von Rheinmetall-Borsig als spezieller Artillerie-Träger. Das Fahrzeug sollte sowohl Artilleriesysteme tragen als auch diese aufmontiert abfeuern können. Das Fahrzeug verwendete das Chassis des Jagdpanzers Hetzer. Die Entwicklung wurde Ende 1942 bis Mitte 1944 vorangetrieben. Aufgrund des komplizierten Designs, hoher Kosten und Gewichts wurde das Projekt jedoch zugunsten des Ardelt-Projekts aufgegeben.

The Rheinmetall-Borsig Waffenträger is the first of the Waffenträger class tank destroyers available to the player. It has exceptionally good camouflage value in its tier. Unlike most tank destroyers, its gun is mounted on a turret, making it quite versatile on the battlefield. Its first gun, 128 mm gun, has high penetration, accuracy, and rate of fire, whereas the 15 cm gun sports higher damage at the cost of lower penetration, accuracy, and rate of fire. To balance, the Rheinmetall-Borsig has absolutely no armor -- even less than its predecessors -- and is somewhat sluggish like the Sturer Emil. Like its predecessors, it performs best taking a position behind the front line to deliver supporting fire to enemy tanks being fought by teammates up front.

Der Rhm.-Borsig Waffenträger führt zum Waffenträger auf Pz. IV.

Module / Verfügbare Zubehörteile und Verbrauchsgegenstände

Modules

Ico_gun_alpha.png

Geschütze

Stufe Geschütz Durchschlag
(mm)
Schaden
(HP)
Feuerrate
(Schuss/min)
Genauigkeit
(m/100m)
Einzielzeit
(s)
Gewicht
(kg)
Kosten
(Credits)

X 12,8 cm Kanone 44 L/55 246/311/65 490/490/630 5.22 0.35 2.3 7795 310000
X 15 cm Pak L/29.5 215/334/85 750/750/950 3 0.4 2.7 5625 330000

Ico_engine_alpha.png

Motoren

Stufe Motor Leistung
(hp)
Brandwahrscheinlichkeit
(%)
Gewicht
(kg)
Kosten
(Credits)

IV Praga Ausf. IV 180 20 600 9400
V Tatra Typ TD 103 P 207 15 600 14000

Ico_suspension_alpha.png

Suspensions

Stufe Ketten Höchstgewicht
(t)
Wendegeschwindigkeit
(Grad/s)
Rmin Gewicht
(kg)
Kosten
(Credits)

VII Rhm.-B. WT 21 34 0 6000 20000
VIII Rhm.-B. WT verstärkte Ketten 23 38 0 6000 31000

Ico_radio_alpha.png

Radios

Stufe Funkgerät Funkreichweite
(m)
Gewicht
(kg)
Kosten
(Credits)

VIII FuG 8 550 50 24240
VIII Fu.Spr.Ger. „a“ 700 150 27000
VI Fu.Spr.Ger. „f“ 400 40 10000


Verfügbare Zubehörteile

Mittlere Splitterschutzbeschichtung Tarnnetz Treibstofftank-Kohlenstoffdioxid-Füllung Entspiegelte Optik Experimentelle Optik Verschleißfester Richtantrieb Innovatives Ladesystem Erweiterte Ersatzteilkiste Verbesserter Waffenrichtantrieb Verbesserte Blattfedern Klasse 2 Ansetzer für Panzergeschütze großen Kalibers Scherenfernrohr Werkzeugkiste „Nasses“ Munitionslager Klasse 1 

Verfügbare Verbrauchsgegenstände

Automatisches Feuerlöschsystem Natürliche Deckung Schokolade Kalibrierte Optik Visierfeinabgleich Erfahrene Brandbekämpfer 100-Oktan-Benzin 105-Oktan-Benzin Handfeuerlöscher Großer Erste-Hilfe-Kasten Große Ersatzteilkiste Die Pflicht zuerst Granatensortierer Ordentliches Munitionslager Aufs Ziel fokussiert Volle Konzentration Kleiner Erste-Hilfe-Kasten Kleine Ersatzteilkiste Kunstvolles Schalten Schnappschuss Penible Wartung Kampflinie 


Player Opinion

Pros and Cons

Pros:


  • Very good accuracy, damage, aiming time, RoF and best DPM in-tier with the 128mm, no stock grind
  • Very low profile and amazingly excellent camouflage values
  • Has a full 360° arc of fire
  • Tracks occasionally eat shots from higher tiers (rare, but it can happen)


Cons:


  • Armor won't even protect against HE rounds from Tier 1 tanks
  • Limited gun elevation and depression values
  • Engine frequently gets knocked out by hits to the front of the hull, usually combined with a broken track
  • The view range is somewhat poor, so binoculars are required if the Rhm. Borsig wants to spot its own targets


Performance

With the 12,8 cm this tank destroyer is a long-range sniper and, because of your armor and less than stellar mobility, you want to keep it at long range because once you are spotted, you are dead. Before 9.2 this tank had the best DPM of all German tier VIII TD's and even after the nerf that came with that update it still has that position (although the RoF was reduced to 5,22) so if you keep at range your amazing damage and penetration will soon destroy the competition.

With the 15 cm your playstyle changes to a short-range brawler/ambusher, taking pot-shots at the enemy at ranges where they will be able to see you and you will have to aim for weakspots in the enemy armor because of your lower penetration. However you get increased damage per shell as compensation for the loss of accuracy, penetration and RoF. If you choose this option have a stronger tank draw fire while you try to get a shot at their weaker armor.

It is worth noting that the Rhm.-Borsig Waffentrager is susceptible to fires. Shots to the rear of the tank will most likely damage the fuel tanks or ignite them straight away. Also because of the low HP pool of the engine, it is not uncommon to be set on fire from frontal engine shots. For this reason it may be worth taking a premium AUTOMATIC fire extinguisher, as opposed to the regular manual one. The other method to counter this is to stay hidden.


Suggested Equipment


Enhanced Gun Laying Drive Binocular Telescope Camouflage Net Large-caliber Tank Gun Rammer 


External Reviews and Opinions

Galerie

Historical Info

Developed by the Rheinmetall-Borsig company and designed as a special artillery carrier. The vehicle was designed to carry an artillery system as well as to fire from the chassis. The vehicle utilized the suspension of the Hetzer tank destroyer. Development continued from the end of 1942 through the middle of 1944. However, the project was discontinued in favor of the Ardelt project because of a complicated design, high cost, and excessive weight.


Historische Galerie

Sources and External Links

Germany
Light Tanks ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
Medium Tanks IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
Heavy Tanks IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
Tank Destroyers IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
Self-Propelled Artillery IIG.Pz. Mk. VI (e) IIISturmpanzer I Bison IIIWespe IVPz.Sfl. IVb IVSturmpanzer II VGrille VIHummel VIIG.W. Panther VIIIG.W. Tiger (P) IXG.W. Tiger XG.W. E 100
Jagdpanzer
USA IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Germany IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
France IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
USSR IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObjekt 704 IXObjekt 263 XObjekt 268 XObjekt 268 Version 4
China IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT XWZ-113G FT
Japan
Czechoslovakia
Sweden IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Poland
Italy