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Objekt 263

AnnoR93_Object263.png
UdSSR | Jagdpanzer | Stufe IX
Gefechtsstufen |
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Übersicht
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3.510.000  Credits Kosten
18001800 HP Struktur
60.49/6260/65 t Höchstgewicht
Besatzung
  1. Kommandant (Funker)
  2. Richtschütze
  3. Fahrer
  4. Ladeschütze
  5. Ladeschütze
Mobilität
8501100 hp Motorleistung
55/20 km/h Höchstgeschwindigkeit
2225 deg/s Wendegeschwindigkeit
14.0518.33 hp/t Leistungsgewicht
YesYes Pivot
Panzerung
250/80/50 mm Wannenpanzerung
Bewaffnung







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Granaten
440/440/530550/550/750 HP Schaden
258/340/68270/300/75 mm Durchschlag



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4.88 r/m 

Standard Gun

Reload Times
Nominal: 12.3 s
50% Crew: 15.24 s
75% Crew: 13.3 s
100% Crew: 11.79 s
Rammer: 10.61 s
Vents: 11.53 s
Both: 10.38 s
Both and BiA: 10.15 s
Both and Max Crew %: 9.73 s

See Crew, Consumables, or Equipment for more information.



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3.92 r/m 

Standard Gun

Reload Times
Nominal: 15.3 s
50% Crew: 18.95 s
75% Crew: 16.55 s
100% Crew: 14.67 s
Rammer: 13.2 s
Vents: 14.35 s
Both: 12.91 s
Both and BiA: 12.63 s
Both and Max Crew %: 12.11 s

See Crew, Consumables, or Equipment for more information.
Feuerrate






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2147.2

Standard Gun

Using Shell Type 1 (440 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2147.2
50% Crew: 1733.6
75% Crew: 1984.4
100% Crew: 2239.6
100% Crew
Vents: 2288
Rammer: 2490.4
Both: 2543.2
Both and BiA: 2600.4
Both and Max Crew %: 2714.8

Advantageous Damage Per Minute
First-shot DPM: 2587.2
50% Crew: 2173.6
75% Crew: 2424.4
100% Crew: 2679.6
100% Crew
Rammer: 2930.4
Vents: 2728
Both: 2983.2
Both and BiA: 3040.4
Both and Max Crew %: 3154.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (440 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2147.2
50% Crew: 1733.6
75% Crew: 1984.4
100% Crew: 2239.6
100% Crew
Vents: 2288
Rammer: 2490.4
Both: 2543.2
Both and BiA: 2600.4
Both and Max Crew %: 2714.8

Advantageous Damage Per Minute
First-shot DPM: 2587.2
50% Crew: 2173.6
75% Crew: 2424.4
100% Crew: 2679.6
100% Crew
Rammer: 2930.4
Vents: 2728
Both: 2983.2
Both and BiA: 3040.4
Both and Max Crew %: 3154.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (530 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2586.4
50% Crew: 2088.2
75% Crew: 2390.3
100% Crew: 2697.7
100% Crew
Vents: 2756
Rammer: 2999.8
Both: 3063.4
Both and BiA: 3132.3
Both and Max Crew %: 3270.1

Advantageous Damage Per Minute
First-shot DPM: 3116.4
50% Crew: 2618.2
75% Crew: 2920.3
100% Crew: 3227.7
100% Crew
Rammer: 3529.8
Vents: 3286
Both: 3593.4
Both and BiA: 3662.3
Both and Max Crew %: 3800.1

See here, here, or here for more information.






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2156

Standard Gun

Using Shell Type 1 (550 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2156
50% Crew: 1738
75% Crew: 1991
100% Crew: 2249.5
100% Crew
Vents: 2299
Rammer: 2497
Both: 2557.5
Both and BiA: 2612.5
Both and Max Crew %: 2728

Advantageous Damage Per Minute
First-shot DPM: 2706
50% Crew: 2288
75% Crew: 2541
100% Crew: 2799.5
100% Crew
Rammer: 3047
Vents: 2849
Both: 3107.5
Both and BiA: 3162.5
Both and Max Crew %: 3278

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (550 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2156
50% Crew: 1738
75% Crew: 1991
100% Crew: 2249.5
100% Crew
Vents: 2299
Rammer: 2497
Both: 2557.5
Both and BiA: 2612.5
Both and Max Crew %: 2728

Advantageous Damage Per Minute
First-shot DPM: 2706
50% Crew: 2288
75% Crew: 2541
100% Crew: 2799.5
100% Crew
Rammer: 3047
Vents: 2849
Both: 3107.5
Both and BiA: 3162.5
Both and Max Crew %: 3278

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (750 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2940
50% Crew: 2370
75% Crew: 2715
100% Crew: 3067.5
100% Crew
Vents: 3135
Rammer: 3405
Both: 3487.5
Both and BiA: 3562.5
Both and Max Crew %: 3720

Advantageous Damage Per Minute
First-shot DPM: 3690
50% Crew: 3120
75% Crew: 3465
100% Crew: 3817.5
100% Crew
Rammer: 4155
Vents: 3885
Both: 4237.5
Both and BiA: 4312.5
Both and Max Crew %: 4470

See here, here, or here for more information.
Schaden pro Minute


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0.42 m 

With 50% Crew: 0.52 m
With 75% Crew: 0.454 m
With 100% Crew: 0.403 m
With BiA: 0.394 m
With BiA and Vents: 0.385 m
Maximum possible: 0.369 m

For more details, see Crew


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0.43 m 

With 50% Crew: 0.533 m
With 75% Crew: 0.465 m
With 100% Crew: 0.412 m
With BiA: 0.403 m
With BiA and Vents: 0.394 m
Maximum possible: 0.378 m

For more details, see Crew
Genauigkeit


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2.1 s 

With 50% Crew: 2.601 s
With 75% Crew: 2.271 s
With 100% Crew: 2.014 s
With GLD: 1.831 s
With BiA: 1.969 s
With BiA and Vents: 1.926 s
With both and GLD: 1.751 s
Maximum possible: 1.679 s

For more details, see Crew or Equipment


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2.1 s 

With 50% Crew: 2.601 s
With 75% Crew: 2.271 s
With 100% Crew: 2.014 s
With GLD: 1.831 s
With BiA: 1.969 s
With BiA and Vents: 1.926 s
With both and GLD: 1.751 s
Maximum possible: 1.679 s

For more details, see Crew or Equipment
Einzielzeit
2828 deg/s Gun Wendegeschwindigkeit
24° Waffenwinkel
-4°/+18°-4°/+18° Richtwinkel
5042 rounds Munitionskapazität
Allgemein
1212 % Brandwahrscheinlichkeit






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment
Sichtweite


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525 m 

With 50% Crew: 423.8 m
With 75% Crew: 485.4 m
With 100% Crew: 547.5 m
With 100% Signal Boost: 630 m
When affected by 100% Relaying: 577.5 m
Maximum possible: 788.1 m

For more details, see Skills or Equipment


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760 m 

With 50% Crew: 613.5 m
With 75% Crew: 702.6 m
With 100% Crew: 792.6 m
With 100% Signal Boost: 912 m
When affected by 100% Relaying: 836 m
Maximum possible: 1140.9 m

For more details, see Skills or Equipment
Funkreichweite
Werte sind Stock - klick für Top

Additional Statistics
(Top Configuration)

IX

annoR93_Object263.png

3510000

Der Objekt 263 ist ein sowjetischer Jagdpanzer der Stufe 9.

Die Entwicklung des schweren Jagdpanzers auf Basis des schweren Panzers IS-7 wurde 1950 begonnen. Drei Entwürfe wurden entwickelt, einer davon wurde als Holzprototyp in Lebensgröße gebaut. Die Entwicklung wurde jedoch mit dem Auslaufen der Serienfertigung des IS-7 eingestellt.

The Object 263 is a tier X tank destroyer on one of the soviet Tank Destroyer lines. Armed with a rapid fire 130mm cannon, the 263 has the lowest alpha of the tier X tank destroyers but makes up for it with a very high rate of fire and very good accuracy. The front armor on this beast is sloped and very thick, making it very hard to fight from the front. However, enemy tanks will have no problem hitting your sides and rear if you happen to get flanked. Face hugging with other tier 10 tank destroyers is not recommended as your gun mantlet is easily penetrated by very high pen guns, as well as face hugging with tall tanks like the Maus as their guns are mounted high enough to put a shell in your back plate from above. If they load premium rounds, they can mess you up easily. The mobility on the Object 263 is good, with good acceleration and top speed, this allows it to get into position very quickly and support your team. Another very bad weakness to this tank is that it has a large open top, exposing the crew and ammo rack, in return, a direct hit from artillery will really screw up this tank, you will often have to deal with injured crew and damaged ammo racks, and ammo rack detonation.

Der Objekt 263 führt zum Objekt 268 Version 4.

Module / Verfügbare Zubehörteile und Verbrauchsgegenstände

Modules

Ico_gun_alpha.png

Geschütze

Stufe Geschütz Durchschlag
(mm)
Schaden
(HP)
Feuerrate
(Schuss/min)
Genauigkeit
(m/100m)
Einzielzeit
(s)
Gewicht
(kg)
Kosten
(Credits)

X 130 mm S-70A 270/300/75 550/550/750 3.92 0.43 2.1 2980 340000
X 122 mm M62-C2 258/340/68 440/440/530 4.88 0.42 2.1 3397 295500

Ico_engine_alpha.png

Motoren

Stufe Motor Leistung
(hp)
Brandwahrscheinlichkeit
(%)
Gewicht
(kg)
Kosten
(Credits)

X 2x V-16 (1000) 850 12 2900 125000
X M-50TS 1100 12 2900 132000

Ico_suspension_alpha.png

Suspensions

Stufe Ketten Höchstgewicht
(t)
Wendegeschwindigkeit
(Grad/s)
Rmin Gewicht
(kg)
Kosten
(Credits)

VIII Objekt 263 62 22 0 11000 28150
IX Objekt 263 verbessert 65 25 0 11000 63000

Ico_radio_alpha.png

Radios

Stufe Funkgerät Funkreichweite
(m)
Gewicht
(kg)
Kosten
(Credits)

VIII 9RM 525 100 24240
X R-113 730 80 52200
X 10RT-26 760 30 56500


Verfügbare Zubehörteile

Schwere Splitterschutzbeschichtung Tarnnetz Treibstofftank-Kohlenstoffdioxid-Füllung Entspiegelte Optik Experimentelle Optik Verschleißfester Richtantrieb Innovatives Ladesystem Erweiterte Ersatzteilkiste Verbesserter Waffenrichtantrieb Verbesserte Drehstabfederung 5+-t-Klasse „Zyklon“-Luftfilter Ansetzer für Panzergeschütze großen Kalibers Scherenfernrohr Werkzeugkiste „Nasses“ Munitionslager Klasse 2 

Verfügbare Verbrauchsgegenstände

Automatisches Feuerlöschsystem Natürliche Deckung Kalibrierte Optik Visierfeinabgleich Erfahrene Brandbekämpfer Handfeuerlöscher Großer Erste-Hilfe-Kasten Große Ersatzteilkiste Die Pflicht zuerst Leih-und-Pachtgesetz-Öl Granatensortierer Ordentliches Munitionslager Aufs Ziel fokussiert Zusatzrationen Entfernter Drehzahlbegrenzer Volle Konzentration Kleiner Erste-Hilfe-Kasten Kleine Ersatzteilkiste Kunstvolles Schalten Schnappschuss Penible Wartung Kampflinie 


Player Opinion

Pros and Cons

Pros:


  • High ROF for a tier 10 TD (missing shot isnt as painful as other tier 10 TDs), slightly better DPM than the 268.
  • Largest HP Pool in a game for TD (2200)
  • Great View Range, reasonable camo rating and great mobility makes it easy to take up good sniping positions.
  • Excellent front armor, combining with the fact that this is a rare tank make your weakspot unknown by most players
  • Good aim time, one of the best of all Tier 10 TD's, excellent accuracy with lowest shell cost of all Tier 10 TD's



Cons:


  • Extremely vulnerable to artillery due to open top and weak gun mantlet
  • Low alpha damage for tier 10 TD
  • Poor gun depression and traverse
  • Low gold round penetration for a tier X TD
  • Very weak ammo rack



Suggested Equipment


Tank Gun Rammer Enhanced Gun Laying Drive Camouflage Net Coated Optics 


Galerie

History for this tank not found

Historische Galerie


USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 Artillerie IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 lt. XT-100 LT
Medium Tanks IIIT-29 IVA-32 IVT-28E mit F-30 IVT-28 VMatilda IV VT-34 geschützt VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILozas M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIIObjekt 416 VIIIT-54 Erster Prototyp VIIIT-44-100 (B) VIIIT-44-100 (R) VIIISTG VIIISTG Garde VIIIT-44 IXObjekt 430 Version II IXObjekt 430 IXT-54 XObjekt 140 XObjekt 907 XT-22 medium XK-91 XObjekt 430U XT-62A
Heavy Tanks VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta-Test VKV-1 VIKV-2 VIKV-2 (R) VIKV-85 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIKV-5 VIIIKV-4 VIIIIS-5 (Objekt 730) VIIIIS-3A VIIIKV-4 von Kreslawski VIIIObjekt 252U Defender VIIIObject 252U VIIIIS-M IXT-10 IXObjekt 257 IXObjekt 705 IXST-I XIS-4 XIS-7 XObjekt 260 XObjekt 705A XObjekt 277
Tank Destroyers IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObjekt 704 IXObjekt 263 XObjekt 268 XObjekt 268 Version 4
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObjekt 261
Jagdpanzer
USA IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Germany IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
France IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
USSR IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObjekt 704 IXObjekt 263 XObjekt 268 XObjekt 268 Version 4
China IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT XWZ-113G FT
Japan
Czechoslovakia
Sweden IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Poland
Italy