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Pz.Kpfw. I Ausf. C

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Pz.Kpfw. I Ausf. C

AnnoG63_PzI_ausf_C.png
Germany | Light Tank | Tier III
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
45 800  Credits Cost
210230 HP Hit Points
7.64/88.05/10.2 t Weight Limit
Crew
  1. Comandante (Observador avanzado, Operador de radio, Cargador)
  2. Conductor
Mobility
150180 hp Engine Power
79/22 km/h Speed Limit
4448 deg/s Traverse
19.6322.36 hp/t Power/Wt Ratio
YesYes Pivot
Armor
30/20/14.5 mm Hull Armor
14/13/1330/14.5/14.5 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||


AP/APCR







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



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AP/APCR
Shells




















3/400




















3/400
Shell Cost
11/11/8/8/ HP Damage
23/46/33/43/ mm Penetration



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118.34 r/m 

Magazine-fed Gun

Burst Length: 2 rounds
Magazine Size: 10 rounds
Cycle Time: 0.13 s
Magazine Reload Times
Nominal: 3.9 s
50% Crew: 4.83 s
75% Crew: 4.22 s
100% Crew: 3.74 s
With Vents: 3.66 s
With Vents and BiA: 3.58 s

Click here for more information.



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183.63 r/m 

Magazine-fed Gun

Burst Length: 5 rounds
Magazine Size: 40 rounds
Cycle Time: 0.13 s
Magazine Reload Times
Nominal: 8 s
50% Crew: 9.91 s
75% Crew: 8.65 s
100% Crew: 7.67 s
With Vents: 7.5 s
With Vents and BiA: 7.34 s

Click here for more information.
Rate of Fire






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54.01

Magazine-fed Gun

Using Shell Type 1 (11 Damage):


Theoretical Damage Per Minute
Nominal: 54.01
50% Crew: 43.89
75% Crew: 50.05
100% Crew: 56.21
With Vents: 55.11
With Vents and BiA: 56.32

Advantageous Damage Per Minute
Loaded-mag DPM: 159.83
50% Crew: 150.59
75% Crew: 156.2
100% Crew: 161.92
With Vents: 160.93
With Vents and BiA: 162.03

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (11 Damage):


Theoretical Damage Per Minute
Nominal: 54.01
50% Crew: 43.89
75% Crew: 50.05
100% Crew: 56.21
With Vents: 55.11
With Vents and BiA: 56.32

Advantageous Damage Per Minute
Loaded-mag DPM: 159.83
50% Crew: 150.59
75% Crew: 156.2
100% Crew: 161.92
With Vents: 160.93
With Vents and BiA: 162.03

Click here for more information.






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98.64

Magazine-fed Gun

Using Shell Type 1 (8 Damage):


Theoretical Damage Per Minute
Nominal: 98.64
50% Crew: 80.64
75% Crew: 91.6
100% Crew: 102.56
With Vents: 100.72
With Vents and BiA: 102.8

Advantageous Damage Per Minute
Loaded-mag DPM: 397.44
50% Crew: 383.36
75% Crew: 392
100% Crew: 400.56
With Vents: 399.12
With Vents and BiA: 400.72

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (8 Damage):


Theoretical Damage Per Minute
Nominal: 98.64
50% Crew: 80.64
75% Crew: 91.6
100% Crew: 102.56
With Vents: 100.72
With Vents and BiA: 102.8

Advantageous Damage Per Minute
Loaded-mag DPM: 397.44
50% Crew: 383.36
75% Crew: 392
100% Crew: 400.56
With Vents: 399.12
With Vents and BiA: 400.72

Click here for more information.
Damage Per Minute


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0.57 m 

With 50% Crew: 0.706 m
With 75% Crew: 0.617 m
With 100% Crew: 0.547 m
With BiA: 0.534 m
With BiA and Vents: 0.523 m
Maximum possible: 0.501 m

For more details, see Crew


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0.45 m 

With 50% Crew: 0.557 m
With 75% Crew: 0.487 m
With 100% Crew: 0.431 m
With BiA: 0.422 m
With BiA and Vents: 0.413 m
Maximum possible: 0.396 m

For more details, see Crew
Accuracy


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1.6 s 

With 50% Crew: 1.982 s
With 75% Crew: 1.731 s
With 100% Crew: 1.534 s
With GLD: 1.395 s
With BiA: 1.5 s
With BiA and Vents: 1.468 s
With both and GLD: 1.334 s
Maximum possible: 1.279 s

For more details, see Crew or Equipment


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1.3 s 

With 50% Crew: 1.61 s
With 75% Crew: 1.406 s
With 100% Crew: 1.246 s
With GLD: 1.133 s
With BiA: 1.219 s
With BiA and Vents: 1.193 s
With both and GLD: 1.084 s
Maximum possible: 1.039 s

For more details, see Crew or Equipment
Aim time
4244 deg/s Turret Traverse
360° Gun Arc
-10°/+20°-10°/+20° Elevation Arc
260640 rounds Ammo Capacity
General
2020 % Chance of Fire






320 m 

With 50% Crew: 251.4 m
With 75% Crew: 285.7 m
With 100% Crew: 320 m
With Recon and Situational Awareness: 336.2 m
With Coated Optics: 352 m
With Binocular Telescope: 400 m
Maximum possible: 458.1 m

For more details, see Skills or Equipment






340 m 

With 50% Crew: 267.1 m
With 75% Crew: 303.6 m
With 100% Crew: 340 m
With Recon and Situational Awareness: 357.2 m
With Coated Optics: 374 m
With Binocular Telescope: 425 m
Maximum possible: 486.7 m

For more details, see Skills or Equipment
View Range


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310 m 

With 50% Crew: 250.2 m
With 75% Crew: 286.6 m
With 100% Crew: 323.3 m
With 100% Signal Boost: 372 m
When affected by 100% Relaying: 341 m
Maximum possible: 465.4 m

For more details, see Skills or Equipment


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700 m 

With 50% Crew: 565.1 m
With 75% Crew: 647.2 m
With 100% Crew: 730.1 m
With 100% Signal Boost: 840 m
When affected by 100% Relaying: 770 m
Maximum possible: 1050.8 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
Pz.Kpfw. I Ausf. C


III

AnnoG63_PzI_ausf_C.png

45800

The Pz.Kpfw. I Ausf. C is a German tier 3 light tank.

La orden inicial para este carro fue emitida en 1939. Fue originalmente concebido como un carro de reconocimiento de gran velocidad para unidades aerotransportadas. La producción en masa comenzó a primeros de 1942. A primeros de 1943 dos vehículos fueron desplegados en la 1 PanzerDivision. Otros 38 vehículos fueron desplegados en el LVIII. Reserve-Panzerkorps en el verano de 1944.

The Pz.Kpfw. I Ausf. C became very popular quickly after its release in-game, and with good reason.

It is extremely fast (having the second highest top speed in the game) and highly maneuverable, rivaling even the Soviet now gone T-50-2. It sports sloped 30mm armor on its front and is relatively well-armored for its tier. Lower-tier tanks and machine guns will have difficulty penetrating its armor and an even harder time hitting one at full speed. Its top gun, the 7.92 mm Mauser, is a rapid-firing machine gun that holds 5 8-round bursts in its drum, meaning it fires 40 rapid shots before reloading with a good ~350 damage potential. Despite its relatively low penetration, the 7.92 mm gun can easily take out full-health tier 2-3 tanks within seconds with shots to spare. The Pz.Kpfw I Ausf. C also has great gun elevation arc angles which assist with using cover and firing on the move. The formidable burst damage potential and high maneuverability make this tank one of the best flankers and run-and-gun drive-by vehicles; it's great for its tier and a fun tank to play. Many high tier players also tend to seal club with this tank because of its ridiculous stats.

The Pz.Kpfw. I Ausf. C leads to the Pz.Kpfw. II Luchs.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

II 2 cm Flak 38 39/51 11/11 127.66 0.45 1.5 110 3160
I 2 cm Kw.K. 38 23/46 11/11 127.66 0.57 1.5 70 1920
II 7,92 mm Mauser E.W. 141 33/43 8/8 181.82 0.45 1.3 30 3200

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

III Pz.Kpfw. I Breda 14/13/13 42 320 600 1580
III Pz.Kpfw. I Ausf. C 30/14.5/14.5 44 340 900 2000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

IV Maybach HL 66 P 180 20 550 8650
III Maybach HL 45 P 150 20 500 5600

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

III VK 6.01 8 44 0 2500 1800
III VK 6.02 10.2 48 0 2500 1840

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

III FuG 5 310 50 630
VI FuG 7 415 70 8160
VIII Fu.Spr.Ger. "a" 700 150 27000


Compatible Equipment

Planchas antifragmentación ligeras Red de camuflaje Ópticas recubiertas Ópticas experimentales Cierre de retícula duradero Sistema de ventilación Kit de piezas de repuesto ampliado Cierre de retícula mejorado Ballestas mejoradas Ventilación mejorada clase 1 Telescopio binocular Caja de herramientas 

Compatible Consumables

Extintor automático de incendios Cobertura natural Chocolate Calibración de ópticas Cierre de retícula afinado Expertos en extinción de incendios Gasolina de 100 octanos Gasolina de 105 octanos Extintor manual de incendios Purga de gases Botiquín de primeros auxilios grande Kit de reparación grande El deber ante todo Organizador de proyectiles Enfoque en el objetivo Concentración aumentada Botiquín de primeros auxilios pequeño Kit de reparación pequeño Caja de cambios compleja Mano firme Mantenimiento previo a la batalla Curso de combate 


Player Opinion

Pros and Cons

Pros:


  • Extreme top speed
  • Absurd rate of fire
  • Very high burst damage with the 7.92 (~320 damage per clip) this can literally level any tanks of it's tier.
  • Ability to pivot in place
  • This tank can level any other tier 3 in seconds (of course with the right "peek-a-boo" style of attacks)


Cons:


  • Acceleration is lacking for its top speed
  • Poor penetration
  • This tank is something of a nuisance to tier 5's
  • Driver is knocked-out easily
  • Very expensive gold ammo (16,000 credits per belt)


Performance

At its tier, it is best played as an aggressive flanker. All but the strongest vehicles will be quickly destroyed by its 7.92 mm Mauser machine-gun, especially if shot from behind or in the side. The high damage-potential and high maneuverability (turning speed and such) allow the Pz.Kpfw I Ausf. C to "carousel" enemies, that is, quickly drive past or around an enemy and unload into their weak sides and rear while forcing them to turn their turret and hull in an attempt to keep-up. This technique disorients unexpectant enemies while making its victim vulnerable to you and your teammates who may be right behind you, however this trick requires high speed and works best on slow enemy tanks and tank-destroyers. Find opportunities to flank, charge in, unload your the 40 bullets and run to reload. Rinse and repeat.

The Pz.Kpfw I Ausf.C offers a choice between two guns, the same 2cm L/112 that you might know from the PzII or a unique gun, the Mauser. They have similar stats : same accuracy, neighboring damage and penetration. Technically, the L/112 is more reliable due to its slightly better penetration and a faster clip reload, but the Mauser's sheer damage potential and huge burst length make it incredibly deadly in flanking maneuvers and a generally preferred choice.

When in higher tier battles, typically Tier V, penetrating enemy tanks becomes extremely hard. Almost all tier 4s and 5s are invulnerable to your gun, even from behind. But know your enemy! A T67 and Alecto have low armor and are great opportunities to gain XP. In any case, it is ill-advised to engage higher-tier enemies head on. It is more effective to scout enemies for your team and to attack SPGs when the opportunity presents itself (when the enemy is distracted and away from their base!) As a scout (especially with Binoculars or Coated Optics) or arty-hunter, this tank becomes very valuable to its team. Furthermore, its powerful radio enables it to effectively scout. As with any tank, being the underdog tier-wise is extremely dangerous and care must be taken to avoid all enemy fire, Your 30 mm armor is not at all effective against tier 4 and 5 vehicles.

If you want to, you can use premium ammo and consumables to make it a "seal clubber" tank that will wreck other tier III's, and some tier IV's and V's, but its extremely expensive to run, kind of like the Pz II J, but its opposite.

Overall, with a fun and high-damage potential gun and being fast and highly maneuverable, this tank will surely be a keeper for light tanks aficionados.


Early Research

  • The FuG 7 Radio carries over from the Pz.Kpfw. I. Mount it immediately.
  • First, research the 2 cm Flak 38 L/112 Gun if you do not already have it.
  • Get the Maybach HL 66 P Engine next, you'll find the speed to come in handy.
  • Research the VK 6.02 Suspension so you can equip better modules.
  • Now that you have your load limit upgraded, you can research and mount the top turret and the 7.92 E.W. 141
  • Finally, research the FuG Spr. A Radio.


Suggested Equipment


Coated Optics Toolbox Improved Ventilation


Gallery

Historical Info

The Panzer I Ausf. C, was designed jointly between Krauss-Maffei and Daimler-Benz in 1939 to provide an amply armored and armed reconnaissance light tank. The Ausf. C boasted a completely new chassis and turret, a modern torsion-bar suspension and five interleaved roadwheels. It also had a maximum armor thickness of 30 millimeters (1.18 in), over twice that of either the Ausf. A or B, and was armed with a 7.92mm EW 141 semi autocannon firing 7.92×94 mm ammo Panzerbüchse this higher pressure barrel was heavier than a normal 7.92mm barrel. Forty of these tanks were produced, along with six prototypes. Two tanks were deployed to 1 Panzer Division in 1943, and the other thirty-eight were deployed to the LVIII Panzer Reserve Corps during the Normandy landings.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

There are no known records showing that the Panzer I Ausf. C was armed with any other gun besides than the 7,92 mm Mauser E.W. 141.


Germany
Light Tanks ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
Medium Tanks IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
Heavy Tanks IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
Tank Destroyers IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
Self-Propelled Artillery IIG.Pz. Mk. VI (e) IIISturmpanzer I Bison IIIWespe IVPz.Sfl. IVb IVSturmpanzer II VGrille VIHummel VIIG.W. Panther VIIIG.W. Tiger (P) IXG.W. Tiger XG.W. E 100
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t VIIIELC EVEN 90 IXAMX 13 90 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L