Welcome to Wargaming.net Wiki!
Variants

Furutaka

Jump to: navigation, search
Legends_Furutaka_splash.png
Tier IV | Type: Cruiser
Preceded bySucceeded by
KumaAoba
Myōkō
Cost 500 000
XP Required24 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints30 700 
Armor6 - 105 
Torpedo Damage Reduction%
Artillery
Main Battery
203mm/50 Type36x1 
Firing Range13.4 km
Reload Time13.5 s
180 Turn Time30 s
HE Max Damage3300 
HE Fire Chance17 %
HE Penetration34 mm
AP Max Damage4700 
Secondary Armament 1
76.2mm 3rd Year Type4x1 
Firing Rangekm
Reload Time3.5 s
HE Max Damage1300 
HE Fire Chance%
HE Penetration13 mm
Torpedo
Type8 mod. 22x4 
Reload Time76 s
Max Damage16 267 
Detectability by Sea1.5 km
Range10 km
Speed59 kn
Maneuverability
Maximum Speed34.5 kn
Turning Circle Radius750 m
Rudder Shift Time5.7 s
Concealment
Detectability by Sea10.7 km
Detectability by Air6.4 km
Detectability firing in smoke5.9 km
Legends_Furutaka.png

Furutaka — Japanese Tech Tree Tier IV Cruiser.

A powerful scout cruiser employed to carry out reconnaissance operations and to protect battleship fleets from enemy light naval forces. Furutaka's primary distinction, from her predecessors, was an enhanced artillery armament featuring a pyramid arrangement of turret mounts.

Entered Service: 1926
Ships in a series: 2


Ship Traits
Legends_Superior_HE_Damage_trait.png Legends_Tough_trait.png Legends_Sluggish_Aim_trait.png
Superior HE Damage:
Above-average HE shell damage.
Tough:
Above average base HP rating.
Sluggish Aim:
Below average main battery traverse speed. Close quarters combat problematic.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 28 300 6 105 0 6x1 2 9.2 0
Hull B 30 700 6 105 0 6x1 2 5.7 100 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
200mm 3rd Year Type mod. 1 6x1 15 36 3300 17 4500 0
203mm/50 Type3 6x1 13.5 30 3300 17 4700 12 500
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 12.1 km 0
Targeting System Type4 mod. 2 10 % 13.4 km 12 500
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
610mm triple 2x3 73s 7.2s 14 600 6 63 1.6 0
Type8 mod. 2 2x4 76s 7.2s 16 267 10 59 1.5 12 500
Legends_Engine.png Maximum Speed
Stock 34.5 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.6km
  • Detection of ships: 3.7km
  • Duration: 90s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 3

Player Opinion

Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

  All Ships:      USA  |  Japan  |  UK  |  German  |  France  |  USSR  |  Italy  |  Pan‑Europe  |  Pan‑Asia  |  Commonwealth  |  Pan‑America