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Ignis Purgatio

Ignis Purgatio

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Legends_Ignis_Purgatio_splash.png
Tier VI | Type: Battleship
Cost (Special)
VariantsNagato, Ragnarok
STOCK STATS
Survivability
Hitpoints59 500 
Armor6 - 457 mm
Torpedo Damage Reduction25 %
Artillery
Main Battery
410mm 3rd Year Type4x2 
Firing Range16.7 km
Reload Time28 s
180° Turn Time40 s
HE Maximum Damage7200 
HE Fire Chance45 %
HE Penetration95 mm
AP Maximum Damage11 000 
Sigma1.9 
Secondary Armament 1
127mm Type89 A14x2 
Firing Rangekm
Reload Times
HE Maximum Damage2100 
HE Fire Chance%
HE Penetration21 mm
Secondary Armament 2
140mm 3rd Year Type18x1 
Firing Rangekm
Reload Times
HE Maximum Damage2400 
HE Fire Chance10 %
HE Penetration23 mm
AA Defense
AA Armament 1
25mm Type96 mod. 124x1 
DPS43 
Range3.1 km
AA Armament 2
25mm Type96 mod. 112x2 
DPS60 
Range3.1 km
AA Armament 3
25mm Type96 mod. 114x3 
DPS85 
Range3.1 km
AA Armament 4
127mm Type89 A14x2 
DPS40 
Rangekm


Maneuverability
Maximum Speed27 kn
Turning Circle Radius770 m
Rudder Shift Time12.2 s
Concealment
Detectability by Sea14.2 km
Detectability by Air11.9 km
Detectability while firing in smoke14.4 km
Legends_Ignis_Purgatio.png

Ignis Purgatio — American Premium Tier VI Battleship.

Originally designed for a Naval mission of the purpose now long forgotten, Ignis Purgatio was lost during the Horus Heresy. After missing for several millennia, the ship was rediscovered on one of the Frontier worlds in the Jericho Reach. Though clearly a warship, it was put to use as a transport by its new, uncouth masters who failed to recognize its true potential. After undergoing intensive repairs and cleansing its quarters of its previous inhabitants, Ignis Purgatio was eventually returned to Imperial Navy service and, since then, it has become an essential component of Battlefleet Solar. Once again, it acts as a fearsome guard dog for humanity and, by proxy, the Emperor Himself.

Ignis Purgatio was temporarily released in the store as part of the Warhammer 40k collaboration on June 22nd, 2020.

Entered Service: 30798
Ships in a series: 1

Ship Traits Premium Trait
Legends_Superior_HE_Damage_trait.png Legends_Superior_HE_pen_trait.png Legends_Money_Maker_trait.png
Superior HE Damage: Above-average HE shell damage. Superior HE pen: Above average HE shell penetration. Money Maker: Grants a significant bonus to XP and credit earnings.


Modules



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 59 500 6 457 25 4x2 12.2



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
410mm 3rd Year Type 4x2 28 40 7200 45 11 000
Legends_Fire_Control.png Main Battery Firing Range
Stock 16.7 km
Legends_Engine.png Maximum Speed
Stock 27 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 20s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +298
  • Duration: 32s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Spotter_Plane.png
Observation Seaplane
Legends_dpadright.png
Temporarily tightens main battery shell grouping.
  • Main battery shell grouping: +10%
  • Duration: 30s
  • Reload time: 190s
  • Number of consumables: 3
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3
Legends_MBRB.png
Main Battery Reload Booster
Legends_dpadright.png
Temporarily accelerates the reload speed of the main battery guns.
  • Main battery reload time: -50%
  • Duration: 15s
  • Reload time: 120s
  • Number of consumables: 2

Player Opinion


Pros:

  • Decent speed, impressive handling and good ergonomics for a dreadnought.
  • Decent main battery reload time.
  • Powerful, hard-hitting 410mm guns with fairly good accuracy, penetration and damage on both AP and HE shells.
  • Good rudder shift time.
  • Good HP pool.
  • Access to the Main Battery Reload BoosterLegends_MBRB.pngconsumable.



Cons:

  • Armor is quite weak and citadel is quite vulnerable, though this can be mitigated by angling and good positioning.
  • Anti-aircraft suite is subpar, with most of her AA damage being concentrated at medium range.
  • Despite the guns being rather accurate, the dispersion itself is sometimes wonky at long range.
  • Rudder often gets knocked out by near misses or when dodging because of the weak armor protecting her rudder.


Performance

Changes

Two Years Strong

  • Citadel armor belt is now 126 mm instead of 76 mm.
  • Repair Party now restores 32% more HP per second over the same duration.
  • A single charge of Main Battery Reload Booster has been added to the third consumable slot.

Wings Over Waves

  • Main battery firing range increased from 16 to 16.65 km
  • Main battery HE shell damage increased from 6000 to 7200
  • Main battery HE shell penetration increased from 68 mm to 95 mm
  • Main battery HE shell fire-setting chances increased from 26% to 45%
  • Main battery HE shell splash damage increased
  • Ship HP increased from 50 000 to 59 500
  • Engine HP increased from 50 000 to 59 500
  • Bow HP increased from 2600 to 3100
  • Casemate HP increased from 9000 to 10 700
  • Stern HP increased from 1800 to 2200
  • Hull HP increased from 37 500 to 44 600
  • Magazine HP increased from 25 000 to 29 800
  • Steering gear HP increased from 15 000 to 17 900
  • Superstructure HP increased from 1600 to 1900
  • Repair Party duration increased from 28 s to 32 s
  • Damage Control Party duration increased from 10 s to 20 s
  • Ship traits updated
  • Removed "Sure Shot"
  • "Frail" swapped to "Superior HE Damage"
  • Added "Superior HE Pen"

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png