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Kirov

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WoWsLIconBlack.pngKirov
Legends_Kirov_splash.png

Legends_Cruiser_Icon.png Kirov — Soviet • Tech Tree • Tier IV • Cruiser.

One of the first large warships designed and built in the U.S.S.R. (Project 26). Despite her small displacement, she is equipped with powerful long-range main guns and has good speed. In contrast to the majority of her contemporaries, Kirov has weak armor.

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WoWsLIconBlack.png Navy: USSR
WoWsLIconBlack.png Ship: Soviet
WoWsLIconBlack.png Nation: U.S.S.R
WoWsLIconBlack.png Categoy: Tech Tree

WoWsLIconBlack.png Tier: IV
WoWsLIconBlack.png Class: Cruiser
WoWsLIconBlack.png Cost: 500 000
WoWsLIconBlack.png XP: 24 000

WoWsLIconBlack.png Entered Service: 1938
WoWsLIconBlack.png Ships in Series: 2
WoWsLIconBlack.png Predecessor: Svietlana
WoWsLIconBlack.png Successors: Budyonny, Shchors

WoWsLIconBlack.pngShip TraitsWoWsLIconBlack.png

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Sure Shot: Shells with a good ballistic trajectory maintain velocity, making aiming easier.

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Big Guns: This ship is armed with high-caliber main battery guns.

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Paper Thin: Higher caliber shells overpen the armor without arming, causing minimal damage.



WoWsLIconBlack.pngSurvivability StatsWoWsLIconBlack.png
SURVIVBILITY STOCK UPGRADED
• Hitpoints 23 400 26 200
• Armor (mm) 10 - 150 -
• Torpedo Damage Reduction (%) 0 0
WoWsLIconBlack.pngManeuverabilityWoWsLIconBlack.png
MANEUVERABILITY STOCK UPGRADED
• Maximum Speed (kn) 35.5 35.5
• Turning Circle Radius (m) 860 860
• Rudder Shift Time (sec) 10.2 7.8
WoWsLIconBlack.pngConcealmentWoWsLIconBlack.png
CONCEALMENT STOCK UPGRADED
• Detectability by Sea (km) 12.4 -
• Detectability by Air (km) 7.4 -
• Detectability while firing in smoke (km) 6.6 -
WoWsLIconBlack.pngTorpedosWoWsLIconBlack.png
TORPEDOS STOCK UPGRADED
• Name 533mm triple 39-U 533mm triple 39-U
• Arrangement 2x3 2x3
• Reload Time (sec) 70 70
• 180° Turn Time (sec) 7.2 7.2
• Maximum Damage 14 400 14 400
• Detectability by Sea (km) 1.3 1.3
• Range (km) 4 4
• Speed (kn) 64 64
WoWsLIconBlack.pngMain Artillery StatsWoWsLIconBlack.png
MAIN BATTERY STOCK UPGRADED
• Main Artillery Name 180mm/57 MK-3-180 180mm/57 MK-3-180 U
• Main Artillery Arrangement 3x3 3x3
• Firing Range (km) 12.9 14.1
• Reload Time (sec) 13.5 13.5
• 180° Turn Time (sec) 22.5 22.5
• HE Maximum Damage 2300 2500
• HE Fire Chance (%) 13 13
• HE Penetration (mm) 30 30
• AP Maximum Damage 3800 4100
• Sigma 2.0 -
WoWsLIconBlack.pngSecondary Artillery StatsWoWsLIconBlack.png
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 100mm/56 B-34 100mm/56 B-34-USM
• Arrangement 6x1 6x1
• Firing Range (km) 4 4
• Reload Time (sec) 4 3.8
• HE Maximum Damage 1400 1400
• HE Fire Chance (%) 6 6
• HE Penetration (mm) 17 17
WoWsLIconBlack.pngAnti-Aircraft Artillery StatsWoWsLIconBlack.png
AA ARMAMENT 1 STOCK UPGRADED
• Name 12.7mm DSHK 37mm 70-K
• Arrangement 4x1 9x1
• DPS 14 51
• Range (km) 1.2 3.2
AA ARMAMENT 2 STOCK UPGRADED
• Name 45mm 21-K 100mm/56 B-34-USM
• Arrangement 6x1 6x1
• DPS 12 42
• Range (km) 2.5 5
AA ARMAMENT 3 STOCK UPGRADED
• Name 100mm/56 B-34 -
• Arrangement 6x1 -
• DPS 17 -
• Range (km) 3.5 -


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Kirov




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 23 400 10 150 0 3x3 2 10.2 0
Hull B 26 200 10 150 0 3x3 2 7.8 100 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
180mm/57 MK-3-180 3x3 13.5 22.5 2300 13 3800 0
180mm/57 MK-3-180 U 3x3 13.5 22.5 2500 13 4100 12 500
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 12.9 km 0
Targeting System IV mod. 2 10 % 14.1 km 12 500
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm triple 39-U 2x3 70s 7.2s 14 400 4 64 1.3
533mm triple 39-U 2x3 70s 7.2s 14 400 4 64 1.3
Legends_Engine.png Maximum Speed
Stock 35.5 kn

Modifications

Cruiser - Kirov
SLOT 1
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Main Battery Mod 2
  • Main Battery traverse speed +20%
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Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
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AA Guns Mod 2
  • AA guns firing range +20%

Consumables

Cruiser - Kirov
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Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.7km
  • Detection of ships: 3.7km
  • Duration: 90s
  • Reload time: 180s
  • Number of consumables: 2
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Catapult Fighter
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Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - Kirov

Pros:

  • High top speed at 35.5 knots
  • Equipped with fast, hard-hitting torpedoes
  • Hard-hitting main battery guns with good ballistics
  • Decent armor scheme



Cons:

  • Torpedoes have very poor range
  • Mediocre main battery reload time
  • Poor handling for its tier
  • Lacks its counterparts' concealment


Performance


WoWsLIconBlack.pngContent LinksWoWsLIconBlack.png