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Vauquelin

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Legends_Vauquelin_splash.png
Tier VI | Type: Destroyer
Preceded bySucceeded by
GuépardLe Fantasque
Mogador
Cost 9 000 000
XP Required143 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints18 100 
Armor3 - 16 
Torpedo Damage Reduction%
Artillery
Main Battery
139mm/40 Mle 19275x1 
Firing Range10.8 km
Reload Times
180 Turn Time18 s
HE Max Damage2200 
HE Fire Chance%
HE Penetration23 mm
AP Max Damage2850 
Torpedo
550mm lance-torpilles3x3 
Reload Time90 s
Max Damage14 833 
Detectability by Sea1.4 km
Rangekm
Speed68 kn
AA Defense
AA Armament 1
13.2mm/76 CAD Mle 19296x2 
DPS21 
Range1.2 km
AA Armament 2
37mm/50 Mle 19334x2 
DPS
Rangekm


Maneuverability
Maximum Speed36 kn
Turning Circle Radius670 m
Rudder Shift Times
Concealment
Detectability by Seakm
Detectability by Air3.5 km
Detectability firing in smoke2.8 km
Legends_Vauquelin.png

Vauquelin — Tech Tree Tier VI Destroyer.

A further development of the large destroyer sub-type (French "contre-torpilleurs"). In contrast to the Guépard class, she featured artillery with enhanced rapid-firing capabilities. Additionally, as opposed to the Aigle class, she had her torpedo armament arranged in a different manner, providing wider rotation angles for her torpedo tubes.

Entered Service: 1930
Ships in a series: 6


Ship Traits
Legends_Agile_trait.png Trait_Barrage.png Legends_No_Smoking_trait.png
Agile:
Above average ability to change direction.
Barrage:
Equipped or can be equipped with Main Battery Reload Booster.
No Smoking:
This destroyer lacks a smokescreen generator.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 15 100 3 16 0 5x1 3 5.7 0
Hull B 18 100 3 16 0 5x1 3 4 1 800 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
139mm/40 Mle 1927 5x1 5 18 2200 9 2850
139mm/40 Mle 1927 5x1 5 18 2200 9 2850
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 9.8 km 0
Targeting System n°6 Mle 2 10 % 10.8 km 225 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
550mm lance-torpilles 2x2, 1x3 95s 7.2s 14 833 7 66 1.4 0
550mm lance-torpilles 3x3 90s 7.2s 14 833 7 68 1.4 225 000
Legends_Engine.png Maximum Speed
Stock 36 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_MBRB.png
Main Battery Reload Booster
Legends_dpadup.png
Temporarily accelerates the reload speed of the main battery guns.
  • Main battery reload time: -50%
  • Duration: 15s
  • Reload time: 120s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +20%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion

Performance

Changes

Big Small Changes

  • HE shell damage increased from 2000 to 2200
  • AP shell damage increased from 2600 to 2850
  • Main Battery Reload Booster charges increased from 1 to 2
  • Main Battery Reload Booster cooldown reduced from 150 s to 120 s
  • Stock torpedoes:
  • Reload time increased from 90 s to 95 s
  • Speed increased from 59 kts to 66 kts
  • Detectability range increased from 1.2 km to 1.4 km
  • Damage reduced from 18 400 to 14 833
  • Torpedoes are less likely to disable modules
  • Upgraded torpedoes:
  • Reload time increased from 87 s to 90 s
  • Speed increased from 61 kts to 68 kts
  • Detectability range increased from 1.2 km to 1.4 km
  • Damage reduced from 18 400 to 14 833
  • Torpedoes are less likely to disable modules

Gallery


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