Minsk
Ship Overview

Minsk — Soviet
Tech Tree Tier VI Destroyer.
This ship was developed as part of a series of Soviet destroyer flotilla leaders created under Project 38. She was built as a modified version of the destroyer leader Leningrad, retaining the same distinctive features like powerful artillery and a very high speed.
Navy: USSR
Ship: Soviet
Nation: U.S.S.R
Category: Tech Tree
Tier: VI
Class: Destroyer
XP: 143 000
━━ Ship Traits ━━
Survivability
| SURVIVBILITY | STOCK | UPGRADED |
|---|---|---|
| Hitpoints | 13 800 | 15 100 |
| Armor (mm) | 10 - 16 | - |
| Torpedo damage reduction (%) | 0 | 0 |
Maneuverability
| MANEUVERABILITY | STOCK | UPGRADED |
|---|---|---|
| Maximum speed (kt) | 43 | 43 |
| Turning circle radius (m) | 690 | 690 |
| Rudder-shift time (sec) | 4.6 | 3.3 |
Concealment
| CONCEALMENT | STOCK | UPGRADED |
|---|---|---|
| Detectability by sea (km) | 7.5 | - |
| Detectability by air (km) | 3.7 | - |
| Detectability while firing in smoke (km) | 2.8 | - |
Torpedoes
| TORPEDOES | STOCK | UPGRADED |
|---|---|---|
| Name | 533mm quad N-7 | 533mm quad N-7 |
| Arrangement | 2x4 | 2x4 |
| Reload time (sec) | 110 | 110 |
| 180° turn time (sec) | 7.2 | 7.2 |
| Maximum simulated damage | 15 100 | 17 933 |
| Detectability by sea (km) | 1.4 | 1.3 |
| Range (km) | 6 | 6 |
| Speed (kt) | 75 | 70 |
Main Artillery
| MAIN BATTERY | STOCK | UPGRADED |
|---|---|---|
| Main artillery name | 130mm B-13 | 130mm B-13 U |
| Main artillery arrangement | 5x1 | 5x1 |
| Firing range (km) | 10.8 | 11.8 |
| Reload time (sec) | 5 | 4 |
| 180° turn time (sec) | 30 | 30 |
| HE maximum damage | 1750 | 1900 |
| HE fire chance (%) | 8 | 8 |
| HE penetration (mm) | 22 | 22 |
| AP maximum damage | 2300 | 2500 |
| Sigma | 2.0 | - |
Anti-Aircraft Artillery
| AA ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 45mm 21-K | 37mm 70-K |
| Arrangement | 6x1 | 8x1 |
| DPS | 12 | 46 |
| Range (km) | 2.5 | 3.2 |
| AA ARMAMENT 2 | STOCK | UPGRADED |
| Name | 76mm 34-K | 76mm 34-K |
| Arrangement | 2x1 | 3x1 |
| DPS | 4 | 7 |
| Range (km) | 3 | 3 |
Modules
Destroyer - Minsk| Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
|---|---|---|---|---|---|---|---|---|
| Stock | 13 800 | 10 | 16 | 0 | 5x1 | 2 | 4.6 | 0 |
| Hull B | 15 100 | 10 | 16 | 0 | 5x1 | 2 | 3.3 | 1 800 000 |
| Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | Purchase Price | |
|---|---|---|---|---|---|---|---|
| 130mm B-13 | 5x1 | 5 | 30 | 1750 | 8 | 2300 | 0 |
| 130mm B-13 U | 5x1 | 4 | 30 | 1900 | 8 | 2500 | 225 000 |
| Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
|---|---|---|---|
| Stock | 0 % | 10.8 km | 0 |
| Targeting System VI mod. 2 | 10 % | 11.8 km | 225 000 |
| Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | Purchase Price | |
|---|---|---|---|---|---|---|---|---|
| 533mm quad N-7 | 2x4 | 110s | 7.2s | 15 100 | 6 | 75 | 1.4 | 0 |
| 533mm quad N-7 | 2x4 | 110s | 7.2s | 17 933 | 6 | 70 | 1.3 | 225 000 |
| Maximum Speed | |
|---|---|
| Stock | 43 kn |
Modifications
Destroyer - Minsk| SLOT 1 |
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| SLOT 2 |
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| SLOT 3 |
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Consumables
Destroyer - Minsk
| Accelerates repairs to damage modules, firefighting efforts and flooding recovery. |
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| Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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| Temporarily increases the ship's maximum speed according to its base parameters with no bonuses applied. |
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Player Opinion
Destroyer - MinskPros:
- Long Damage Control Party
consumable action time for a destroyer
- Very fast with a 43 knots top speed
- Fast torpedoes that deal high damage
- Main battery guns have good range, fire chance and reload time
Cons:
- Painfully slow main battery turret traverse
- Torpedoes reload slowly and have poor range
- Poor concealment
- Abysmal AA defense
- Below-average Smoke Generator
consumable duration
Performance
Changes
Destroyer - Minsk- Gun range improved from 9.8 km to 10.8 km for both hulls.
- Rudder-shift time decreased from 5.1 s to 4.6 s for hull A, and from 3.7 s to 3.3 s for hull B.
- Decreased chances for Steering Gears and Engine modules to be critically hit.
- Default torpedo speed increased from 70 kts to 75 kts; upgraded torpedoes—from 65 kts to 70 kts.
- Damage Control Party duration increased from 5 s to 10 s.
- Main battery reload time decreased from 5.2 s to 3.5 s
- Torpedo range increased from 4 km to 6 km
All That is Gold Does Not Glitter
- Upgraded artillery preset reload time changed from 3.5 to 4 s
- Reload time for both torpedo presets changed from 101 s to 110 s for stock; from 98 s to 110 s for upgraded
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