Minsk
Tier VI | Type: Destroyer | |
Preceded by | Succeeded by |
Gnevny | Tashkent Delny |
Cost | 9 000 000 |
XP Required | 143 000 |
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints15 100 |
Armor10 - 16 |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
130mm B-13 U5x1 |
Firing Range11.8 km |
Reload Time4 s |
180 Turn Time30 s |
HE Maximum Damage1900 |
HE Fire Chance8 % |
HE Penetration22 mm |
AP Maximum Damage2500 |
Sigma2.0 |
Torpedoes
533mm quad N-72x4 |
Reload Time110 s |
180° Turn Time7.2 s |
Maximum Damage17 933 |
Detectability by Sea1.3 km |
Range6 km |
Speed70 kn |
AA Defense
AA Armament 1
37mm 70-K8x1 |
DPS46 |
Range3.2 km |
AA Armament 2
76mm 34-K3x1 |
DPS7 |
Range3 km |
Maneuverability
Maximum Speed43 kn |
Turning Circle Radius690 m |
Rudder Shift Time3.3 s |
Concealment
Detectability by Sea7.5 km |
Detectability by Air3.7 km |
Detectability while firing in smoke2.8 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|---|
Stock | 13 800 | 10 | 16 | 0 | 5x1 | 2 | 4.6 | 0 |
Hull B | 15 100 | 10 | 16 | 0 | 5x1 | 2 | 3.3 | 1 800 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | Purchase Price | |
---|---|---|---|---|---|---|---|
130mm B-13 | 5x1 | 5 | 30 | 1750 | 8 | 2300 | 0 |
130mm B-13 U | 5x1 | 4 | 30 | 1900 | 8 | 2500 | 225 000 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 10.8 km | 0 |
Targeting System VI mod. 2 | 10 % | 11.8 km | 225 000 |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | Purchase Price | |
---|---|---|---|---|---|---|---|---|
533mm quad N-7 | 2x4 | 110s | 7.2s | 15 100 | 6 | 75 | 1.4 | 0 |
533mm quad N-7 | 2x4 | 110s | 7.2s | 17 933 | 6 | 70 | 1.3 | 225 000 |
Maximum Speed | |
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Stock | 43 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Engine Boost
Temporarily increases the maximum ship speed. |
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Player Opinion
Performance
Changes
- Gun range improved from 9.8 km to 10.8 km for both hulls.
- Rudder-shift time decreased from 5.1 s to 4.6 s for hull A, and from 3.7 s to 3.3 s for hull B.
- Decreased chances for Steering Gears and Engine modules to be critically hit.
- Default torpedo speed increased from 70 kts to 75 kts; upgraded torpedoes—from 65 kts to 70 kts.
- Damage Control Party duration increased from 5 s to 10 s.
- Main battery reload time decreased from 5.2 s to 3.5 s
- Torpedo range increased from 4 km to 6 km
All That is Gold Does Not Glitter
- Upgraded artillery preset reload time changed from 3.5 to 4 s
- Reload time for both torpedo presets changed from 101 s to 110 s for stock; from 98 s to 110 s for upgraded
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