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Scharnhorst '43

Scharnhorst '43

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Legends_Scharnhorst_'43_splash.png
Tier VII | Type: Battleship
Cost (Special)
VariantsScharnhorst (B)
STOCK STATS
Survivability
Hitpoints65 000 
Armor13 - 360 mm
Torpedo Damage Reduction22 %
Artillery
Main Battery
283mm L/54.5 Drh LC/343x3 
Firing Range17 km
Reload Time22 s
180° Turn Time25 s
HE Maximum Damage3360 
HE Fire Chance20 %
HE Penetration71 mm
AP Maximum Damage7980 
Sigma2.0 
Secondary Armament 1
105mm L/65 Dop. L. C/317x2 
Firing Rangekm
Reload Time3.1 s
HE Maximum Damage1200 
HE Fire Chance%
HE Penetration26 mm
Secondary Armament 2
150mm L/55 Mpl C/354x1 
Firing Rangekm
Reload Time6.5 s
HE Maximum Damage1600 
HE Fire Chance12 %
HE Penetration38 mm
Secondary Armament 3
150mm L/55 SK C/284x2 
Firing Rangekm
Reload Time6.5 s
HE Maximum Damage1600 
HE Fire Chance12 %
HE Penetration38 mm
Torpedoes
533mm Drilling2x3 
Reload Time45 s
180° Turn Time7.2 s
Maximum Damage14 333 
Detectability by Sea1.3 km
Rangekm
Speed64 kn
AA Defense
AA Armament 1
20mm Flak 3810x1 
DPS30 
Rangekm
AA Armament 2
20mm Flakvierling 385x4 
DPS30 
Rangekm
AA Armament 3
37mm Flakzwilling 308x2 
DPS21 
Range3.5 km
AA Armament 4
105mm L/65 Dop. L. C/317x2 
DPS116 
Range4.5 km


Maneuverability
Maximum Speed30 kn
Turning Circle Radius800 m
Rudder Shift Time14.5 s
Concealment
Detectability by Sea14.8 km
Detectability by Air12.2 km
Detectability while firing in smoke10.9 km
Legends_Scharnhorst_'43.png

Scharnhorst '43 — German Premium Tier VII Battleship.

The lead ship in a series of two battleships designed for raiding operations entered service a few months befpre the outbreak of World War II. Scharnhorst conducted her first battle raid in November 1939. It was followed by support for troop landings in Norway, a raid into the Atlantic Ocean, and a breakthrough across the English Channel. In 1943, the battleship was transferred to Norway to attack enemy Arctic convoys. On December 26, 1943, Scharnhorst, flying Rear Admiral Erich Bey's flag, was sunk in battle by an Allied squadron off North Cape.

Entered Service: 1943
Ships in a series: 2

Ship Traits Premium Trait
Legends_Ironclad_trait.png Legends_Rapid_Reload_trait.png Legends_Secondary_Reach_trait.png Legends_Money_Maker_trait.png
Ironclad: Above average armor thickness. Greater resisitance to all forms of armor penetration. Rapid Reload: Above-average torpedo reload speed. Secondary Reach: Above average secondary battery range. Money Maker: Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 65 000 13 360 22 3x3 2 14.5



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
283mm L/54.5 Drh LC/34 3x3 22 25 3360 20 7980
Legends_Fire_Control.png Main Battery Firing Range
Stock 17 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm Drilling 2x3 45s 7.2s 14 333 6 64 1.3
Legends_Engine.png Maximum Speed
Stock 30 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 15s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +324
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Engine_Boost.png
Engine Boost
Legends_dpaddown.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 180s
  • Reload time: 180s
  • Number of consumables: 2
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3

Player Opinion


Pros:

  • Great armor scheme
  • Relatively quick main battery reload for a battleship
  • Incredibly quick torpedo reload
  • High rate of fire on secondary guns
  • Access to the Engine BoostLegends_Engine_Boost.pngconsumable



Cons:

  • Low-caliber main battery guns for a battleship; low AP penetration
  • Poor AA defenses
  • Does not have access to the Observation SeaplaneLegends_Spotter_Plane.pngconsumable


Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png