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Guépard

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WoWsLIconBlack.pngShip Overview

Legends_Guépard_splash.png

Legends_Destroyer_Icon.png Guépard — French • Tech Tree • Tier V • Destroyer.

Armed with 139 mm artillery guns, the Guépard-class ships were, to a greater extent than their predecessor, in line with the concept of large destroyers — half cruiser, half destroyer.

WoWsLIconBlack.png Navy: FR
WoWsLIconBlack.png Ship: French
WoWsLIconBlack.png Nation: France
WoWsLIconBlack.png Category: Tech Tree

WoWsLIconBlack.png Tier: V
WoWsLIconBlack.png Class: Destroyer
WoWsLIconBlack.png XP: 55 000

WoWsLIconBlack.png Entered Service: 1928
WoWsLIconBlack.png Ships in Series: 6
WoWsLIconBlack.png Predecessor: Jaguar
WoWsLIconBlack.png Successors: Vauquelin, Le Fantasque
WoWsLIconBlack.png Variants: Guépard W

━━ Ship Traits ━━

Legends_Agile_trait.png
Agile: Above average ability to change direction.

Trait_Barrage.png
Barrage: Equipped or can be equipped with Main Battery Reload Booster.

Legends_No_Smoking_trait.png
No Smoking: This destroyer lacks a smokescreen generator.



WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 14 200 17 200
• Armor (mm) 6 - 16 -
• Torpedo damage reduction (%) 0 0
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 36 36
• Turning circle radius (m) 680 680
• Rudder-shift time (sec) 5.8 4.1
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 6.6 -
• Detectability by air (km) 3.3 -
• Detectability while firing in smoke (km) 2.7 -
Torpedoes
TORPEDOES STOCK UPGRADED
• Name 550mm lance-torpilles 550mm lance-torpilles
• Arrangement 2x3 2x3
• Reload time (sec) 95 87
• 180° turn time (sec) 7.2 7.2
• Maximum simulated damage 14 833 14 833
• Detectability by sea (km) 1.4 1.4
• Range (km) 7 7
• Speed (kt) 66 68
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 130mm/40 Mle 1923 139mm/40 Mle 1923
• Main artillery arrangement 5x1 5x1
• Firing range (km) 9.6 10.6
• Reload time (sec) 5.3 5.3
• 180° turn time (sec) 22.5 22.5
• HE maximum damage 2200 2200
• HE fire chance (%) 9 9
• HE penetration (mm) 22 23
• AP maximum damage 2850 2850
• Sigma 2.0 -
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 13.2mm/76 Mle 1929 13.2mm/76 Mle 1929
• Arrangement 4x1 2x1
• DPS 10 5
• Range (km) 1.2 1.2
AA ARMAMENT 2 STOCK UPGRADED
• Name 37mm/50 CA Mle 1925 13.2mm/76 CAD Mle 1929
• Arrangement 4x1 2x2
• DPS 6 7
• Range (km) 3 1.2
AA ARMAMENT 3 STOCK UPGRADED
• Name - 37mm/50 Mle 1933
• Arrangement - 4x2
• DPS - 9
• Range (km) - 3


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Destroyer - Guépard




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 14 200 6 16 0 5x1 2 5.8 0
Hull B 17 200 6 16 0 5x1 2 4.1 480 000




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
130mm/40 Mle 1923 5x1 5.3 22.5 2200 9 2850
139mm/40 Mle 1923 5x1 5.3 22.5 2200 9 2850
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 9.6 km 0
Targeting System n°5 Mle 2 10 % 10.6 km 60 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
550mm lance-torpilles 2x3 95s 7.2s 14 833 7 66 1.4 0
550mm lance-torpilles 2x3 87s 7.2s 14 833 7 68 1.4 60 000
Legends_Engine.png Maximum Speed
Stock 36 kn

Modifications

Destroyer - Guépard
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%

Consumables

Destroyer - Guépard
Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_MBRB.png
Main Battery Reload Booster
Legends_dpadup.png
Temporarily reduces main battery gun reload time.
  • Main battery reload time: -50%
  • Duration: 15s
  • Reload time: 120s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the ship's maximum speed according to its base parameters with no bonuses applied.
  • Maximum speed: +20%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Destroyer - Guépard

Pros:

  • Large HP pool
  • Torpedoes are fast and deal good damage
  • High damage potential from the main guns
  • Access to the Main Battery Reload BoosterLegends_MBRB.pngconsumable



Cons:

  • Poor AA defenses
  • Mediocre concealment
  • Lacks access to the Smoke GeneratorLegends_Smoke_Generator.pngconsumable


Performance

Changes

Destroyer - Guépard

Big Small Changes

  • HE shell damage increased from 2000 to 2200
  • AP shell damage increased from 2600 to 2850
  • AP shell service cost increased from 0 to 12 credits per shell (this is fixing it to normal for a 138.6 mm shell)
  • Main Battery Reload Booster charges increased from 1 to 2
  • Main Battery Reload Booster cooldown reduced from 150 s to 120 s
  • Stock torpedoes:
  • Reload time increased from 90 s to 95 s
  • Speed increased from 57 kts to 66 kts
  • Detectability range increased from 1.2 km to 1.4 km
  • Damage reduced from 18 400 to 14 833
  • Torpedoes are less likely to disable modules
  • Upgraded torpedoes:
  • Speed increased from 59 kts to 68 kts
  • Detectability range increased from 1.2 km to 1.4 km
  • Damage reduced from 18 400 to 14 833
  • Torpedoes are less likely to disable modules
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