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Yamato

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Legends_Yamato_splash.png


Tier Legendary | Type: Battleship
Cost (Research Bureau)
Stock Stats
Survivability
Hitpoints90 000 
Armor16 - 650 mm
Torpedo Damage Reduction55 %
Artillery
Main Battery
460mm Type943x3 
Firing Range17.7 km
Reload Time30 s
180 Turn Time45 s
HE Max Damage7300 
HE Fire Chance35 %
HE Penetration115 mm
AP Max Damage14 800 
Sigma1.8 
Secondary Armament 1
127mm Type89 mod. 312x2 
Firing Rangekm
Reload Times
HE Max Damage2100 
HE Fire Chance%
HE Penetration21 mm
Secondary Armament 2
155mm 3rd Year Type2x3 
Firing Rangekm
Reload Time12 s
HE Max Damage3300 
HE Fire Chance11 %
HE Penetration26 mm
AA Defense
AA Armament 1
13mm Type932x2 
DPS
Range1.2 km
AA Armament 2
25mm/60 Type96 mod. 16x1 
DPS11 
Range3.1 km
AA Armament 3
25mm Type96 mod. 252x3 
DPS317 
Range3.1 km
AA Armament 4
127mm Type89 mod. 312x1 
DPS121 
Rangekm
Maneuverability
Maximum Speed27 kn
Turning Circle Radius900 m
Rudder Shift Time19.2 s
Concealment
Detectability by Sea16.1 km
Detectability by Air12.9 km
Detectability firing in smoke15.1 km
Legends_Yamato.png

Yamato — Japanese Legendary Tier Battleship.

The biggest warship of World War II and the world's largest battleship. Yamato was designed around the idea that an individual ship could have superiority over any battleship of a potential enemy. Her main guns had overwhelming firepower. The ship maintained a very high level of survivability due to reliable armor and robust torpedo protection. Yamato’s AA capabilities were highly efficient due to carrying numerous AA artillery guns.

Yamato was released as a Bureau project reward on May 18th, 2020.

Entered Service: 1941
Ships in a series: 4


Ship Traits
Legends_Ironclad_trait.png Legends_Superior_AP_pen_trait.png Legends_Big_guns_trait.png
Ironclad:
Above average armor thickness. Greater resisitance to all forms of armor penetration.
Superior AP pen:
Above-average AP shell penetration.
Big Guns:
This ship is armed with high-caliber main battery guns.


Modules



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 90 000 16 650 55 3x3 19.2
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
460mm Type94 3x3 30 45 7300 35 14 800
Legends_Fire_Control.png Main Battery Firing Range
Stock 17.7 km
Legends_Engine.png Maximum Speed
Stock 27 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 8s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +450
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 4
Legends_Spotter_Plane.png
Spotter
Legends_dpadright.png
Temporarily tightens main battery shell grouping.
  • Main battery shell grouping: +10%
  • Duration: 30s
  • Reload time: 200s
  • Number of consumables: 4
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3

Player Opinion

Performance

Changes

The Redinforcements

  • Shell grouping decreased by 5%
  • Main battery turret traverse speed decreased from 4.5°/s to 4°/s

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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