Z-46
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints19 900 |
Armor13 - 20 |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
128mm L/45 Drh LC/413x2 |
Firing Range10.7 km |
Reload Time4 s |
180 Turn Time10 s |
HE Maximum Damage1500 |
HE Fire Chance7 % |
HE Penetration32 mm |
AP Maximum Damage3000 |
Sigma2.0 |
Torpedoes
533mm Vierling2x4 |
Reload Time81 s |
180° Turn Time7.2 s |
Maximum Damage14 400 |
Detectability by Sea1.4 km |
Range10 km |
Speed67 kn |
AA Defense
AA Armament 1
20mm Flakvierling 383x4 |
DPS18 |
Range2 km |
AA Armament 2
37mm Flak LM/424x2 |
DPS41 |
Range3.5 km |
AA Armament 3
128mm L/45 Drh LC/413x2 |
DPS45 |
Range5 km |
Maneuverability
Maximum Speed37.5 kn |
Turning Circle Radius670 m |
Rudder Shift Time4.4 s |
Concealment
Detectability by Sea6.8 km |
Detectability by Air3.4 km |
Detectability while firing in smoke2.5 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|---|
Stock | 16 200 | 13 | 20 | 0 | 3x2 | 2 | 6.2 | 0 |
Hull B | 19 900 | 13 | 20 | 0 | 3x2 | 2 | 4.4 | 5 000 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
128mm L/45 Drh LC/41 | 3x2 | 4 | 10 | 1500 | 7 | 3000 |
128mm L/45 Drh LC/41 | 3x2 | 4 | 10 | 1500 | 7 | 3000 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 9.7 km | 0 |
Targeting System Typ 9 mod. 2 | 10 % | 10.7 km | 625 000 |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | Purchase Price | |
---|---|---|---|---|---|---|---|---|
533mm Vierling | 2x4 | 90s | 7.2s | 14 400 | 9.5 | 66 | 1.4 | 0 |
533mm Vierling | 2x4 | 81s | 7.2s | 14 400 | 10 | 67 | 1.4 | 625 000 |
Maximum Speed | |
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Stock | 37.5 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Engine Boost
Temporarily increases the maximum ship speed. |
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Sonar
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Player Opinion
Pros:
- Large HP pool
- Good set of consumables
- Torpedoes have good range, speed and reload time
- Good main battery reload time and HE shell penetration
Cons:
- Low torpedo damage
- Poor AA defenses
- Low HE shell damage
Performance
Changes
- Stock hull rudder shift time reduced from 6.3 s to 6.2 s
- Upgraded hull rudder shift time reduced from 4.5 s to 4.4 s
- Upgraded torpedo reload time reduced from 90 s to 81 s
Gallery
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