User contributions
19 April 2018
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Ship talk:Gunnery & Armor Penetration
(+585)
/* Wording problem */ new section (current)
17:30
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Ship:Gunnery & Armor Penetration
(+379)
/* Compartmentalization */ Added more detail information about the damage mechanics from the hit points video
17:03
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Ship:Gunnery & Armor Penetration
(+156)
/* Compartmentalization */ incorporated more details from the latest Video on Hit Points
16:52
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Ship:Gunnery & Armor Penetration
(-3)
/* Compartmentalization */ wargaming wording from the hit points video adopted (here: the compartment names)
16:42
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Ship:Gunnery & Armor Penetration
(+10)
/* Compartmentalization */ precision
16:37
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Ship:Gunnery & Armor Penetration
(+27)
Undo revision 272604 by [[Special:Contributions/Nautical_Metaphor:eu|Nautical_Metaphor:eu]] ([[User talk:Nautical_Metaphor:eu|talk]])
16:37
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Ship:Gunnery & Armor Penetration
(-27)
slight precision increase
16:34
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Ship:Gunnery & Armor Penetration
(-27)
/* Armor */ Youtube video embedding syntax corrected
16:29
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Ship:Gunnery & Armor Penetration
(+54)
/* Armor */ Embedded new wargaming video on hit points
16:28
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Ship:Gunnery & Armor Penetration
(-6)
/* Armor */ style: avoided abrupt active / passive change
16:21
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Ship:Ammo
(+19)
bit of streamlining
16:18
2 April 2018
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Ship:Teamkilling
(-5)
consistent spelling of "teamkill" etc in one word
04:45
1 April 2018
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Ship:Teamkilling
(-12)
/* Removing teamkiller status */ slimmed
15:12
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Ship:Teamkilling
(0)
/* Removing teamkiller status */ idiomatic expression
15:11
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Ship:Teamkilling
(+2,567)
Page created after short forum discussion (https://forum.worldofwarships.eu/topic/99022-teamkiller-status-removal/)
15:05
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Ship talk:Friant
(+555)
Created page with "== Can't save the XP == It says "or save the XP to unlock the next ship faster". I don't know if that used to be a thing but you can't do that these days at least. It is not p..."
09:06
30 March 2018
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Ship:Destroyers
(+366)
Added the 'no citadels' part.
11:13
28 March 2018
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Ship:Katori
(+1)
18:31
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Ship:Katori
(+8)
18:30
26 March 2018
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Ship:Ammo
(+910)
Added some explanation of the complexities of AP penetration after short forum discussion
14:16
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Ship talk:Yūbari
(+231)
Created page with "I don't think the criticism about the guns is justified. They're exactly the same guns as on Kuma and Katori. Just not as many as on Kuma. They have a decent punch and are ver..." (current)
02:36
24 March 2018
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Ship talk:Torpedoes
(+933)
11:22
23 March 2018
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Ship talk:Kidd
(+353)
13:27
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File:Kidd v.0.7.2.2 Upgrades 5.jpeg
(+115)
USS Kidd after nerf - Upgrade slot 5
Targt Acquisition System Mod 1, Concealment System Mod 1, Steering Gears Mod 3 (current)
13:24
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File:Kidd v.0.7.2.2 Upgrades 4.jpeg
(+93)
USS Kidd after nerf - Upgrade slot 4
Damage Con Mod 2, Propulsion Mod 2, Steering Gears Mod 2 (current)
13:22
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File:Kidd v.0.7.2.2 Upgrades 3.jpeg
(+115)
USS Kidd after nerf - Upgrade slot 3
Main Battery Mod 2, AA Guns Mod 2, Aiming Systems Mod 1, Smoke Generator Mod 1 (current)
13:20
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File:Kidd v.0.7.2.2 Upgrades 1.jpeg
(0)
(current)
13:19
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File:Kidd v.0.7.2.2 Upgrades 1.jpeg
(+52)
13:18
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File:Kidd v.0.7.2.2 Upgrades 2.jpeg
(+75)
USS Kidd after nerf - Upgrade slot 2
Damage con mod 1, Propulsion, Steering (current)
13:17
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File:Kidd v.0.7.2.2 Upgrades 1.jpeg
(+36)
USS Kidd after nerf - Upgrade slot 1
13:15
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Ship talk:Kidd
(+241)
Created page with "==Defensive AA Nerf== Dude I just BOUGHT the ship and it doesn't get the defensive fire mod 1 any more. Restore my edit.--~~~~"
13:05
20 March 2018
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Ship:Kidd
(+149)
Updated after apparent nerf
18:11
19 March 2018
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Ship:Ramming
(+123)
/* Summary */ Intent does not factor into the damage.
22:36
24 February 2018
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Ship talk:Gunnery & Armor Penetration
(+487)
/* Annotation? */
12:21
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Ship talk:Gunnery & Armor Penetration
(-1)
/* Annotation? */
10:19
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Ship talk:Gunnery & Armor Penetration
(+515)
/* Ricochet contradiction */ Strange annotation
10:18
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Ship talk:Gunnery & Armor Penetration
(+464)
Ricochet contradiction
10:07
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Ship talk:Gunnery & Armor Penetration
(-1)
/* Identical HE & AP ballistics? */
09:33
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Ship talk:Gunnery & Armor Penetration
(+74)
09:33
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Ship talk:Gunnery & Armor Penetration
(+552)
/* Identical HE & AP ballistics? */
08:30
21 February 2018
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Self-Propelled Guns
(-6)
/* Characteristics */ punctuation, double blanks
10:13
14 February 2018
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Ship:Ribbons
(+5)
13:39
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Ship talk:Gunnery & Armor Penetration
(+469)
Created page with "== Identical HE & AP ballistics? == It says "The ballistic models for AP and HE shells are identical." I distinctly remember several videos mentioning different ballistics of..."
11:59
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Ship:Gunnery & Armor Penetration
(+12)
/* Modules */ swapped propeller for propulsion system
11:56
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Ship:Gunnery & Armor Penetration
(-9)
/* Modules */ replaced 'main caliber' with 'gun' for enhanced terminology
11:54
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Ship:Gunnery & Armor Penetration
(-3)
/* Modules */ replaced 'propeller' with 'rudder'. In game, it is called the 'propulsion' and it is not possible to take out either the engine or the propeller.
11:53
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Ship:Gunnery & Armor Penetration
(+65)
/* Compartmentalization */ Link to Damage_Saturation added
11:51
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Ship:Gunnery & Armor Penetration
(-4)
/* Armor */ double word deleted
11:44
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Ship:Gunnery & Armor Penetration
(+11)
/* Armor */ qualifying
11:42
13 February 2018
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Ship:Omaha
(+92)
08:43